1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System.Linq.Expressions;
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23 | using HeuristicLab.Common;
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24 | using HeuristicLab.Core;
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25 | using HeuristicLab.Data;
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26 | using HeuristicLab.Parameters;
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27 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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28 | using HeuristicLab.Problems.VehicleRouting.Interfaces;
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29 | using HeuristicLab.Problems.VehicleRouting.ProblemInstances;
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30 |
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31 | namespace HeuristicLab.Problems.VehicleRouting.Encodings.Potvin {
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32 | [Item("PotvinGreedyTourCreationManipulator", "This Manipulator reorders the stops within all tours of a solution candidate by following the greedy heuristic: gradually adding those stops to a tour with the least effect on the overall costs.")]
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33 | [StorableClass]
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34 | public sealed class PotvinGreedyTourCreationManipulator : PotvinManipulator {
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35 | public IValueParameter<BoolValue> IncludeCosts {
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36 | get { return (IValueParameter<BoolValue>) Parameters["IncludeCosts"]; }
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37 | }
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38 |
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39 | [StorableConstructor]
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40 | private PotvinGreedyTourCreationManipulator(bool deserializing) : base(deserializing) { }
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41 |
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42 | public PotvinGreedyTourCreationManipulator() : base() {
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43 | Parameters.Add(new ValueParameter<BoolValue>("IncludeCosts", "Indicates if the actual costs should be taken into account when evaluating a tour. Otherwise only the distances between stops are counted.", new BoolValue(true)));
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44 | }
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45 | public override IDeepCloneable Clone(Cloner cloner) {
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46 | return new PotvinGreedyTourCreationManipulator(this, cloner);
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47 | }
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48 |
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49 | private PotvinGreedyTourCreationManipulator(PotvinGreedyTourCreationManipulator original, Cloner cloner)
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50 | : base(original, cloner) {
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51 | }
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52 |
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53 | public static void ApplyManipulation(IRandom random, PotvinEncoding individual, IVRPProblemInstance instance,
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54 | bool allowInfeasible, bool includeCosts) {
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55 |
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56 | for (int i = 0; i < individual.Tours.Count; i++) {
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57 | Tour tour = individual.Tours[i];
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58 | Tour unrouted = individual.Tours[i].Clone() as Tour;
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59 | tour.Stops.Clear();
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60 | VRPEvaluation evaluation = instance.EvaluateTour(tour, individual);
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61 | double currentQuality = (includeCosts) ? evaluation.Quality : evaluation.Distance;
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62 |
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63 | while (unrouted.Stops.Count > 0) {
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64 | int insertionPosition = tour.Stops.Count;
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65 | int nextCityIdxToAdd = 0;
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66 |
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67 | tour.Stops.Add(unrouted.Stops[nextCityIdxToAdd]);
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68 | evaluation = instance.EvaluateTour(tour, individual);
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69 | double minQualityIncrease = ((includeCosts) ? evaluation.Quality : evaluation.Distance) - currentQuality;
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70 | tour.Stops.RemoveAt(insertionPosition);
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71 |
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72 | for (int j = 1; j < unrouted.Stops.Count; j++) {
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73 | tour.Stops.Insert(insertionPosition, unrouted.Stops[j]);
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74 | evaluation = instance.EvaluateTour(tour, individual);
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75 | double qualityIncrease = ((includeCosts) ? evaluation.Quality : evaluation.Distance) - currentQuality;
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76 | tour.Stops.RemoveAt(insertionPosition);
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77 |
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78 | if (qualityIncrease < minQualityIncrease) {
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79 | nextCityIdxToAdd = j;
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80 | minQualityIncrease = qualityIncrease;
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81 | }
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82 | }
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83 |
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84 | currentQuality += minQualityIncrease;
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85 | tour.Stops.Insert(insertionPosition, unrouted.Stops[nextCityIdxToAdd]);
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86 | unrouted.Stops.RemoveAt(nextCityIdxToAdd);
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87 | }
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88 | }
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89 | }
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90 |
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91 | protected override void Manipulate(IRandom random, PotvinEncoding individual) {
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92 | bool allowInfeasible = AllowInfeasibleSolutions.Value.Value;
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93 | bool includeCosts = IncludeCosts.Value.Value;
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94 | ApplyManipulation(random, individual, ProblemInstance, allowInfeasible, includeCosts);
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95 | }
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96 | }
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97 | }
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