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source: branches/HeuristicLab.VRPEnhancements/HeuristicLab.Problems.VehicleRouting/3.4/Encodings/Potvin/Creators/GeographicDistanceClusterCreator.cs @ 14424

Last change on this file since 14424 was 14424, checked in by jzenisek, 7 years ago

#2707 adapted clustering leading to more generic usage

File size: 6.9 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Collections.Generic;
23using System.Linq;
24using HeuristicLab.Common;
25using HeuristicLab.Core;
26using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
27using HeuristicLab.Problems.VehicleRouting.Interfaces;
28using HeuristicLab.Problems.VehicleRouting.Variants;
29using HeuristicLab.Random;
30
31namespace HeuristicLab.Problems.VehicleRouting.Encodings.Potvin {
32  [Item("GeographicDistanceClusterCreator", "Creates a VRP solution by clustering customers first with a KMeans-algorithm based on their geographic position and building tours afterwards alternatevly in a random or a greedy fashion.")]
33  [StorableClass]
34  public sealed class GeographicDistanceClusterCreator : ClusterCreator {
35
36    [StorableConstructor]
37    private GeographicDistanceClusterCreator(bool deserializing) : base(deserializing) { }
38
39    public GeographicDistanceClusterCreator() : base() {
40    }
41
42    private GeographicDistanceClusterCreator(GeographicDistanceClusterCreator original, Cloner cloner)
43      : base(original, cloner) {
44    }
45
46    public override IDeepCloneable Clone(Cloner cloner) {
47      return new GeographicDistanceClusterCreator(this, cloner);
48    }
49
50    public static List<SpatialDistanceClusterElement> CreateClusterObjects(IVRPProblemInstance instance) {
51      IPickupAndDeliveryProblemInstance pdp = instance as IPickupAndDeliveryProblemInstance;
52
53      // add all customers
54      List<int> customers = new List<int>();
55      for (int i = 1; i <= instance.Cities.Value; i++) {
56        if (pdp == null || pdp.GetDemand(i) >= 0)
57          customers.Add(i);
58      }
59
60      // wrap stops in SpatialDistanceClusterElement
61      List<SpatialDistanceClusterElement> clusterObjects = new List<SpatialDistanceClusterElement>();
62      foreach (int customer in customers) {
63        clusterObjects.Add(new SpatialDistanceClusterElement(customer, instance.GetCoordinates(customer)));
64      }
65      return clusterObjects;
66    }
67
68    public static PotvinEncoding CreateSolution(IVRPProblemInstance instance, IRandom random, int minK, int maxK, double clusterChangeThreshold, int creationOption) {
69      PotvinEncoding result = new PotvinEncoding(instance);
70
71      List<SpatialDistanceClusterElement> clusterObjects = CreateClusterObjects(instance);
72
73      int k = random.Next(minK, maxK);
74      List<SpatialDistanceCluster> clusters = KMeans(instance, random, clusterObjects, k, clusterChangeThreshold);
75
76      // (3) build tours
77      // (a) shuffle
78      // (b) greedy
79      foreach (var c in clusters) {
80        Tour newTour = new Tour();
81        result.Tours.Add(newTour);
82
83        if (creationOption == 0) {
84          // (a) shuffle
85          c.Objects.Shuffle(random);
86          foreach (var o in c.Objects) {
87            newTour.Stops.Add(o.Id);
88          }
89        } else {
90          // (b) greedy
91          foreach (var o in c.Objects) {
92            newTour.Stops.Add(o.Id);
93          }
94          GreedyTourCreation(instance, result, newTour, false);
95        }
96      }
97
98      return result;
99    }
100
101    private static List<SpatialDistanceCluster> KMeans(IVRPProblemInstance instance, IRandom random, List<SpatialDistanceClusterElement> objects, int k, double changeTreshold) {
102
103      List<SpatialDistanceCluster> clusters = new List<SpatialDistanceCluster>();
104      HashSet<int> initMeans = new HashSet<int>();
105      int nextMean = -1;
106
107      // (1) initialize each cluster with a random first object (i.e. mean)
108      for (int i = 0; i < k && i < objects.Count; i++) {
109        SpatialDistanceCluster cluster = new SpatialDistanceCluster(instance, i);
110
111        do {
112          nextMean = random.Next(0, objects.Count);
113        } while (initMeans.Contains(nextMean));
114        initMeans.Add(nextMean);
115        cluster.SetMean(objects[nextMean]);
116        clusters.Add(cluster);
117      }
118
119      // (2) repeat clustering until change rate is below threshold
120      int changes = 0;
121      double changeRate = 1.0;
122
123      do {
124        changes = KMeansRun(clusters, objects);
125        changeRate = changes / objects.Count;
126
127      } while (changeRate > changeTreshold);
128
129      // remove empty clusters
130      clusters.RemoveAll(c => c.Objects.Count.Equals(0));
131
132      return clusters;
133    }
134
135    private static int KMeansRun(List<SpatialDistanceCluster> clusters, List<SpatialDistanceClusterElement> objects) {
136      int changes = 0;
137
138      foreach (var c in clusters) {
139        c.Objects.Clear();
140      }
141
142      foreach (var o in objects) {
143        int bestClusterIdx = -1;
144        double minImpact = double.MaxValue;
145        for (int i = 0; i < clusters.Count; i++) {
146          double impact = clusters[i].CalculateImpact(o);
147          if (impact < minImpact) {
148            minImpact = impact;
149            bestClusterIdx = i;
150          }
151        }
152        if (clusters[bestClusterIdx].AddObject(o))
153          changes++;
154      }
155
156      foreach (var c in clusters) {
157        c.CalculateMean();
158      }
159
160      return changes;
161    }
162
163    public override IOperation InstrumentedApply() {
164      IRandom random = RandomParameter.ActualValue;
165
166      int minK = (MinK.Value.Value > 0) ? MinK.Value.Value : 1;
167      int maxK = (MaxK.Value != null) ? MaxK.Value.Value : ProblemInstance.Vehicles.Value;
168      double clusterChangeThreshold = (ClusterChangeThreshold.Value.Value >= 0.0 &&
169                                       ClusterChangeThreshold.Value.Value <= 1.0)
170        ? ClusterChangeThreshold.Value.Value
171        : 0.0;
172
173      // normalize probabilities
174      double max = TourCreationProbabilities.Value.Max();
175      double[] probabilites = new double[2];
176      for (int i = 0; i < TourCreationProbabilities.Value.Length; i++) {
177        probabilites[i] = TourCreationProbabilities.Value[i] / max;
178      }
179
180      List<int> creationOptions = new List<int>() { 0, 1 };
181      int creationOption = creationOptions.SampleProportional(random, 1, probabilites, false, false).First();
182
183      VRPToursParameter.ActualValue = CreateSolution(ProblemInstance, random, minK, maxK, clusterChangeThreshold, creationOption);
184      return base.InstrumentedApply();
185    }
186  }
187}
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