1 | //------------------------------------------------------------------------------
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2 | // <auto-generated>
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3 | // This code was generated by a tool.
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4 | // Runtime Version:4.0.30319.17929
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5 | //
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6 | // Changes to this file may cause incorrect behavior and will be lost if
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7 | // the code is regenerated.
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8 | // </auto-generated>
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9 | //------------------------------------------------------------------------------
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10 |
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11 | namespace SvnForm.Properties {
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12 | using System;
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13 |
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14 |
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15 | /// <summary>
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16 | /// A strongly-typed resource class, for looking up localized strings, etc.
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17 | /// </summary>
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18 | // This class was auto-generated by the StronglyTypedResourceBuilder
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19 | // class via a tool like ResGen or Visual Studio.
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20 | // To add or remove a member, edit your .ResX file then rerun ResGen
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21 | // with the /str option, or rebuild your VS project.
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22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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25 | internal class Resources {
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26 |
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27 | private static global::System.Resources.ResourceManager resourceMan;
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28 |
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29 | private static global::System.Globalization.CultureInfo resourceCulture;
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30 |
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31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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32 | internal Resources() {
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33 | }
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34 |
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35 | /// <summary>
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36 | /// Returns the cached ResourceManager instance used by this class.
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37 | /// </summary>
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38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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39 | internal static global::System.Resources.ResourceManager ResourceManager {
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40 | get {
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41 | if (object.ReferenceEquals(resourceMan, null)) {
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42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SvnForm.Properties.Resources", typeof(Resources).Assembly);
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43 | resourceMan = temp;
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44 | }
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45 | return resourceMan;
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46 | }
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47 | }
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48 |
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49 | /// <summary>
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50 | /// Overrides the current thread's CurrentUICulture property for all
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51 | /// resource lookups using this strongly typed resource class.
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52 | /// </summary>
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53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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54 | internal static global::System.Globalization.CultureInfo Culture {
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55 | get {
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56 | return resourceCulture;
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57 | }
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58 | set {
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59 | resourceCulture = value;
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60 | }
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61 | }
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62 |
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63 | /// <summary>
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64 | /// Looks up a localized resource of type System.Drawing.Bitmap.
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65 | /// </summary>
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66 | internal static System.Drawing.Bitmap _ref {
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67 | get {
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68 | object obj = ResourceManager.GetObject("ref", resourceCulture);
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69 | return ((System.Drawing.Bitmap)(obj));
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70 | }
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71 | }
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72 |
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73 | /// <summary>
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74 | /// Looks up a localized resource of type System.Drawing.Bitmap.
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75 | /// </summary>
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76 | internal static System.Drawing.Bitmap delete {
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77 | get {
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78 | object obj = ResourceManager.GetObject("delete", resourceCulture);
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79 | return ((System.Drawing.Bitmap)(obj));
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80 | }
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81 | }
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82 |
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83 | /// <summary>
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84 | /// Looks up a localized resource of type System.Drawing.Bitmap.
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85 | /// </summary>
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86 | internal static System.Drawing.Bitmap orange_down_arrow {
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87 | get {
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88 | object obj = ResourceManager.GetObject("orange-down-arrow", resourceCulture);
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89 | return ((System.Drawing.Bitmap)(obj));
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90 | }
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91 | }
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92 |
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93 | /// <summary>
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94 | /// Looks up a localized resource of type System.Drawing.Bitmap.
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95 | /// </summary>
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96 | internal static System.Drawing.Bitmap orange_up_arrow {
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97 | get {
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98 | object obj = ResourceManager.GetObject("orange-up-arrow", resourceCulture);
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99 | return ((System.Drawing.Bitmap)(obj));
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100 | }
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101 | }
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102 |
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103 | /// <summary>
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104 | /// Looks up a localized resource of type System.Drawing.Bitmap.
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105 | /// </summary>
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106 | internal static System.Drawing.Bitmap refr {
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107 | get {
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108 | object obj = ResourceManager.GetObject("refr", resourceCulture);
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109 | return ((System.Drawing.Bitmap)(obj));
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110 | }
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111 | }
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112 | }
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113 | }
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