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source: branches/HeuristicLab.Problems.Orienteering/HeuristicLab.Data/3.3/PercentArray.cs @ 11130

Last change on this file since 11130 was 9456, checked in by swagner, 12 years ago

Updated copyright year and added some missing license headers (#1889)

File size: 2.9 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Text;
23using HeuristicLab.Common;
24using HeuristicLab.Core;
25using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
26
27namespace HeuristicLab.Data {
28  [Item("PercentArray", "Represents an array of double values in percent.")]
29  [StorableClass]
30  public class PercentArray : DoubleArray {
31    [StorableConstructor]
32    protected PercentArray(bool deserializing) : base(deserializing) { }
33    protected PercentArray(PercentArray original, Cloner cloner)
34      : base(original, cloner) {
35    }
36    public PercentArray() : base() { }
37    public PercentArray(int length) : base(length) { }
38    public PercentArray(double[] elements) : base(elements) { }
39
40    public override IDeepCloneable Clone(Cloner cloner) {
41      return new PercentArray(this, cloner);
42    }
43
44    public override string ToString() {
45      StringBuilder sb = new StringBuilder();
46      sb.Append("[");
47      if (array.Length > 0) {
48        sb.Append(array[0].ToString("#0.#################### %"));  // percent format
49        for (int i = 1; i < array.Length; i++)
50          sb.Append(";").Append(array[i].ToString("#0.#################### %"));  // percent format
51      }
52      sb.Append("]");
53      return sb.ToString();
54    }
55
56    protected override bool Validate(string value, out string errorMessage) {
57      value = value.Replace("%", " ");
58      return base.Validate(value, out errorMessage);
59    }
60    protected override string GetValue(int index) {
61      return this[index].ToString("#0.#################### %");  // percent format
62    }
63    protected override bool SetValue(string value, int index) {
64      bool percent = value.Contains("%");
65      value = value.Replace("%", " ");
66      double val;
67      if (double.TryParse(value, out val)) {
68        if (percent) {
69          if (!(val).IsAlmost(this[index] * 100.0))
70            this[index] = val == 0 ? 0 : val / 100.0;
71        } else {
72          this[index] = val;
73        }
74        return true;
75      } else {
76        return false;
77      }
78    }
79  }
80}
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