[9129] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[11185] | 3 | * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[9129] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using HeuristicLab.Common;
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| 23 | using HeuristicLab.Core;
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| 24 | using HeuristicLab.Data;
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| 25 | using HeuristicLab.Encodings.RealVectorEncoding;
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| 26 | using HeuristicLab.Operators;
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| 27 | using HeuristicLab.Optimization;
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| 28 | using HeuristicLab.Parameters;
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| 29 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 30 | using System;
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| 31 | using System.Linq;
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| 32 |
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| 33 | namespace HeuristicLab.Algorithms.CMAEvolutionStrategy {
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| 34 | [Item("CMAUpdater", "Updates the covariance matrix and strategy parameters of CMA-ES.")]
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| 35 | [StorableClass]
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| 36 | public class CMAUpdater : SingleSuccessorOperator, ICMAUpdater, IIterationBasedOperator {
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| 37 |
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| 38 | public Type CMAType {
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| 39 | get { return typeof(CMAParameters); }
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| 40 | }
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| 41 |
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| 42 | #region Parameter Properties
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| 43 | public ILookupParameter<CMAParameters> StrategyParametersParameter {
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| 44 | get { return (ILookupParameter<CMAParameters>)Parameters["StrategyParameters"]; }
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| 45 | }
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| 46 |
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| 47 | public ILookupParameter<RealVector> MeanParameter {
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| 48 | get { return (ILookupParameter<RealVector>)Parameters["Mean"]; }
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| 49 | }
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| 50 |
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| 51 | public ILookupParameter<RealVector> OldMeanParameter {
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| 52 | get { return (ILookupParameter<RealVector>)Parameters["OldMean"]; }
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| 53 | }
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| 54 |
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| 55 | public IScopeTreeLookupParameter<RealVector> OffspringParameter {
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| 56 | get { return (IScopeTreeLookupParameter<RealVector>)Parameters["Offspring"]; }
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| 57 | }
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| 58 |
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| 59 | public IScopeTreeLookupParameter<DoubleValue> QualityParameter {
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| 60 | get { return (IScopeTreeLookupParameter<DoubleValue>)Parameters["Quality"]; }
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| 61 | }
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| 62 |
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| 63 | public ILookupParameter<IntValue> IterationsParameter {
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| 64 | get { return (ILookupParameter<IntValue>)Parameters["Iterations"]; }
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| 65 | }
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| 66 |
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| 67 | public IValueLookupParameter<IntValue> MaximumIterationsParameter {
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| 68 | get { return (IValueLookupParameter<IntValue>)Parameters["MaximumIterations"]; }
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| 69 | }
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| 70 |
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| 71 | public IValueLookupParameter<IntValue> MaximumEvaluatedSolutionsParameter {
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| 72 | get { return (IValueLookupParameter<IntValue>)Parameters["MaximumEvaluatedSolutions"]; }
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| 73 | }
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| 74 |
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| 75 | public ILookupParameter<BoolValue> DegenerateStateParameter {
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| 76 | get { return (ILookupParameter<BoolValue>)Parameters["DegenerateState"]; }
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| 77 | }
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| 78 | #endregion
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| 79 |
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| 80 | [StorableConstructor]
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| 81 | protected CMAUpdater(bool deserializing) : base(deserializing) { }
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| 82 | protected CMAUpdater(CMAUpdater original, Cloner cloner) : base(original, cloner) { }
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| 83 | public CMAUpdater()
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| 84 | : base() {
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| 85 | Parameters.Add(new LookupParameter<CMAParameters>("StrategyParameters", "The strategy parameters of CMA-ES."));
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| 86 | Parameters.Add(new LookupParameter<RealVector>("Mean", "The new mean."));
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| 87 | Parameters.Add(new LookupParameter<RealVector>("OldMean", "The old mean."));
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| 88 | Parameters.Add(new ScopeTreeLookupParameter<RealVector>("Offspring", "The created offspring solutions."));
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| 89 | Parameters.Add(new ScopeTreeLookupParameter<DoubleValue>("Quality", "The quality of the offspring."));
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| 90 | Parameters.Add(new LookupParameter<IntValue>("Iterations", "The number of iterations passed."));
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| 91 | Parameters.Add(new ValueLookupParameter<IntValue>("MaximumIterations", "The maximum number of iterations."));
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| 92 | Parameters.Add(new ValueLookupParameter<IntValue>("MaximumEvaluatedSolutions", "The maximum number of evaluated solutions."));
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| 93 | Parameters.Add(new LookupParameter<BoolValue>("DegenerateState", "Whether the algorithm state has degenerated and should be terminated."));
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| 94 | MeanParameter.ActualName = "XMean";
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| 95 | OldMeanParameter.ActualName = "XOld";
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| 96 | OffspringParameter.ActualName = "RealVector";
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| 97 | }
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| 98 |
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| 99 | public override IDeepCloneable Clone(Cloner cloner) {
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| 100 | return new CMAUpdater(this, cloner);
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| 101 | }
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| 102 |
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| 103 | public override IOperation Apply() {
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| 104 | var iterations = IterationsParameter.ActualValue.Value;
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| 105 |
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| 106 | var xold = OldMeanParameter.ActualValue;
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| 107 | var xmean = MeanParameter.ActualValue;
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| 108 | var offspring = OffspringParameter.ActualValue;
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| 109 | var quality = QualityParameter.ActualValue;
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| 110 | var lambda = offspring.Length;
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| 111 |
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| 112 | var N = xmean.Length;
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| 113 | var sp = StrategyParametersParameter.ActualValue;
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| 114 |
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| 115 | #region Initialize default values for strategy parameter adjustment
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[9297] | 116 | if (sp.ChiN == 0) sp.ChiN = Math.Sqrt(N) * (1.0 - 1.0 / (4.0 * N) + 1.0 / (21.0 * N * N));
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| 117 | if (sp.MuEff == 0) sp.MuEff = sp.Weights.Sum() * sp.Weights.Sum() / sp.Weights.Sum(x => x * x);
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| 118 | if (sp.CS == 0) sp.CS = (sp.MuEff + 2) / (N + sp.MuEff + 3);
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| 119 | if (sp.Damps == 0) {
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[9129] | 120 | var maxIterations = MaximumIterationsParameter.ActualValue.Value;
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| 121 | var maxEvals = MaximumEvaluatedSolutionsParameter.ActualValue.Value;
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[9297] | 122 | sp.Damps = 2 * Math.Max(0, Math.Sqrt((sp.MuEff - 1) / (N + 1)) - 1)
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| 123 | * Math.Max(0.3, 1 - N / (1e-6 + Math.Min(maxIterations, maxEvals / lambda))) + sp.CS + 1;
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[9129] | 124 | }
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[9297] | 125 | if (sp.CC == 0) sp.CC = 4.0 / (N + 4);
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| 126 | if (sp.MuCov == 0) sp.MuCov = sp.MuEff;
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[9298] | 127 | if (sp.CCov == 0) sp.CCov = 2.0 / ((N + 1.41) * (N + 1.41) * sp.MuCov)
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| 128 | + (1 - (1.0 / sp.MuCov)) * Math.Min(1, (2 * sp.MuEff - 1) / (sp.MuEff + (N + 2) * (N + 2)));
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[9297] | 129 | if (sp.CCovSep == 0) sp.CCovSep = Math.Min(1, sp.CCov * (N + 1.5) / 3);
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[9129] | 130 | #endregion
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| 131 |
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| 132 | sp.QualityHistory.Enqueue(quality[0].Value);
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| 133 | while (sp.QualityHistory.Count > sp.QualityHistorySize && sp.QualityHistorySize >= 0)
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| 134 | sp.QualityHistory.Dequeue();
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| 135 |
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| 136 | for (int i = 0; i < N; i++) {
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[9297] | 137 | sp.BDz[i] = Math.Sqrt(sp.MuEff) * (xmean[i] - xold[i]) / sp.Sigma;
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[9129] | 138 | }
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| 139 |
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[9297] | 140 | if (sp.InitialIterations >= iterations) {
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[9129] | 141 | for (int i = 0; i < N; i++) {
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[9297] | 142 | sp.PS[i] = (1 - sp.CS) * sp.PS[i]
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| 143 | + Math.Sqrt(sp.CS * (2 - sp.CS)) * sp.BDz[i] / sp.D[i];
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[9129] | 144 | }
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| 145 | } else {
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| 146 | var artmp = new double[N];
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| 147 | for (int i = 0; i < N; i++) {
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| 148 | var sum = 0.0;
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| 149 | for (int j = 0; j < N; j++) {
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| 150 | sum += sp.B[j, i] * sp.BDz[j];
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| 151 | }
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| 152 | artmp[i] = sum / sp.D[i];
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| 153 | }
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| 154 | for (int i = 0; i < N; i++) {
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| 155 | var sum = 0.0;
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| 156 | for (int j = 0; j < N; j++) {
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| 157 | sum += sp.B[i, j] * artmp[j];
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| 158 | }
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[9297] | 159 | sp.PS[i] = (1 - sp.CS) * sp.PS[i] + Math.Sqrt(sp.CS * (2 - sp.CS)) * sum;
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[9129] | 160 | }
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| 161 | }
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| 162 | var normPS = Math.Sqrt(sp.PS.Select(x => x * x).Sum());
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[9297] | 163 | var hsig = normPS / Math.Sqrt(1 - Math.Pow(1 - sp.CS, 2 * iterations)) / sp.ChiN < 1.4 + 2.0 / (N + 1) ? 1.0 : 0.0;
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[9129] | 164 | for (int i = 0; i < sp.PC.Length; i++) {
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[9297] | 165 | sp.PC[i] = (1 - sp.CC) * sp.PC[i]
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| 166 | + hsig * Math.Sqrt(sp.CC * (2 - sp.CC)) * sp.BDz[i];
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[9129] | 167 | }
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| 168 |
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[9297] | 169 | if (sp.CCov > 0) {
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| 170 | if (sp.InitialIterations >= iterations) {
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[9129] | 171 | for (int i = 0; i < N; i++) {
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[9297] | 172 | sp.C[i, i] = (1 - sp.CCovSep) * sp.C[i, i]
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| 173 | + sp.CCov * (1 / sp.MuCov)
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| 174 | * (sp.PC[i] * sp.PC[i] + (1 - hsig) * sp.CC * (2 - sp.CC) * sp.C[i, i]);
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| 175 | for (int k = 0; k < sp.Mu; k++) {
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| 176 | sp.C[i, i] += sp.CCov * (1 - 1 / sp.MuCov) * sp.Weights[k] * (offspring[k][i] - xold[i]) *
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| 177 | (offspring[k][i] - xold[i]) / (sp.Sigma * sp.Sigma);
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[9129] | 178 | }
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| 179 | }
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| 180 | } else {
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| 181 | for (int i = 0; i < N; i++) {
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| 182 | for (int j = 0; j < N; j++) {
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[9297] | 183 | sp.C[i, j] = (1 - sp.CCov) * sp.C[i, j]
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| 184 | + sp.CCov * (1 / sp.MuCov)
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| 185 | * (sp.PC[i] * sp.PC[j] + (1 - hsig) * sp.CC * (2 - sp.CC) * sp.C[i, j]);
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| 186 | for (int k = 0; k < sp.Mu; k++) {
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| 187 | sp.C[i, j] += sp.CCov * (1 - 1 / sp.MuCov) * sp.Weights[k] * (offspring[k][i] - xold[i]) *
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| 188 | (offspring[k][j] - xold[j]) / (sp.Sigma * sp.Sigma);
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[9129] | 189 | }
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| 190 | }
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| 191 | }
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| 192 | }
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| 193 | }
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[9297] | 194 | sp.Sigma *= Math.Exp((sp.CS / sp.Damps) * (normPS / sp.ChiN - 1));
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[9129] | 195 |
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| 196 | double minSqrtdiagC = int.MaxValue, maxSqrtdiagC = int.MinValue;
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| 197 | for (int i = 0; i < N; i++) {
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| 198 | if (Math.Sqrt(sp.C[i, i]) < minSqrtdiagC) minSqrtdiagC = Math.Sqrt(sp.C[i, i]);
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| 199 | if (Math.Sqrt(sp.C[i, i]) > maxSqrtdiagC) maxSqrtdiagC = Math.Sqrt(sp.C[i, i]);
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| 200 | }
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| 201 |
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| 202 | // ensure maximal and minimal standard deviations
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[9297] | 203 | if (sp.SigmaBounds != null && sp.SigmaBounds.GetLength(0) > 0) {
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[9129] | 204 | for (int i = 0; i < N; i++) {
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[9297] | 205 | var d = sp.SigmaBounds[Math.Min(i, sp.SigmaBounds.GetLength(0) - 1), 0];
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| 206 | if (d > sp.Sigma * minSqrtdiagC) sp.Sigma = d / minSqrtdiagC;
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[9129] | 207 | }
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| 208 | for (int i = 0; i < N; i++) {
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[9297] | 209 | var d = sp.SigmaBounds[Math.Min(i, sp.SigmaBounds.GetLength(0) - 1), 1];
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| 210 | if (d > sp.Sigma * maxSqrtdiagC) sp.Sigma = d / maxSqrtdiagC;
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[9129] | 211 | }
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| 212 | }
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| 213 | // end ensure ...
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| 214 |
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| 215 | // testAndCorrectNumerics
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| 216 | double fac = 1;
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| 217 | if (sp.D.Max() < 1e-6)
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| 218 | fac = 1.0 / sp.D.Max();
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| 219 | else if (sp.D.Min() > 1e4)
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| 220 | fac = 1.0 / sp.D.Min();
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| 221 |
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| 222 | if (fac != 1.0) {
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[9297] | 223 | sp.Sigma /= fac;
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[9129] | 224 | for (int i = 0; i < N; i++) {
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| 225 | sp.PC[i] *= fac;
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| 226 | sp.D[i] *= fac;
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| 227 | for (int j = 0; j < N; j++)
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| 228 | sp.C[i, j] *= fac * fac;
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| 229 | }
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| 230 | }
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| 231 | // end testAndCorrectNumerics
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| 232 |
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[9148] | 233 |
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[9297] | 234 | if (sp.InitialIterations >= iterations) {
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[9129] | 235 | for (int i = 0; i < N; i++)
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| 236 | sp.D[i] = Math.Sqrt(sp.C[i, i]);
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[9148] | 237 | DegenerateStateParameter.ActualValue = new BoolValue(false);
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[9129] | 238 | } else {
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[9148] | 239 |
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[9291] | 240 | // set B <- C
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[9297] | 241 | for (int i = 0; i < N; i++) {
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| 242 | for (int j = 0; j < N; j++) {
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| 243 | sp.B[i, j] = sp.C[i, j];
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| 244 | }
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| 245 | }
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| 246 | var success = Eigendecomposition(N, sp.B, sp.D);
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[9291] | 247 |
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[9129] | 248 | DegenerateStateParameter.ActualValue = new BoolValue(!success);
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| 249 |
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[9297] | 250 | // assign D to eigenvalue square roots
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| 251 | for (int i = 0; i < N; i++) {
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| 252 | if (sp.D[i] < 0) { // numerical problem?
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[9148] | 253 | DegenerateStateParameter.ActualValue.Value = true;
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| 254 | sp.D[i] = 0;
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[9297] | 255 | } else sp.D[i] = Math.Sqrt(sp.D[i]);
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| 256 | }
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[9129] | 257 |
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[9297] | 258 | if (sp.D.Min() == 0.0) sp.AxisRatio = double.PositiveInfinity;
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| 259 | else sp.AxisRatio = sp.D.Max() / sp.D.Min();
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[9129] | 260 | }
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| 261 | return base.Apply();
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| 262 | }
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[9291] | 263 |
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[9297] | 264 | private bool Eigendecomposition(int N, double[,] B, double[] diagD) {
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[9291] | 265 | bool result = true;
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| 266 | // eigendecomposition
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| 267 | var offdiag = new double[N];
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[9297] | 268 | try {
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| 269 | tred2(N, B, diagD, offdiag);
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| 270 | tql2(N, diagD, offdiag, B);
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| 271 | } catch { result = false; }
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[9291] | 272 |
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| 273 | return result;
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| 274 | } // eigendecomposition
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| 275 |
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| 276 |
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| 277 | // Symmetric Householder reduction to tridiagonal form, taken from JAMA package.
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[9297] | 278 | private void tred2(int n, double[,] V, double[] d, double[] e) {
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[9291] | 279 |
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| 280 | // This is derived from the Algol procedures tred2 by
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| 281 | // Bowdler, Martin, Reinsch, and Wilkinson, Handbook for
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| 282 | // Auto. Comp., Vol.ii-Linear Algebra, and the corresponding
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| 283 | // Fortran subroutine in EISPACK.
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| 284 |
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| 285 | for (int j = 0; j < n; j++) {
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| 286 | d[j] = V[n - 1, j];
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| 287 | }
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| 288 |
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| 289 | // Householder reduction to tridiagonal form.
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| 290 |
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| 291 | for (int i = n - 1; i > 0; i--) {
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| 292 |
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| 293 | // Scale to avoid under/overflow.
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| 294 |
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| 295 | double scale = 0.0;
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| 296 | double h = 0.0;
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| 297 | for (int k = 0; k < i; k++) {
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| 298 | scale = scale + Math.Abs(d[k]);
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| 299 | }
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| 300 | if (scale == 0.0) {
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| 301 | e[i] = d[i - 1];
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| 302 | for (int j = 0; j < i; j++) {
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| 303 | d[j] = V[i - 1, j];
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| 304 | V[i, j] = 0.0;
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| 305 | V[j, i] = 0.0;
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| 306 | }
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| 307 | } else {
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| 308 |
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| 309 | // Generate Householder vector.
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| 310 |
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| 311 | for (int k = 0; k < i; k++) {
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| 312 | d[k] /= scale;
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| 313 | h += d[k] * d[k];
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| 314 | }
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| 315 | double f = d[i - 1];
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| 316 | double g = Math.Sqrt(h);
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| 317 | if (f > 0) {
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| 318 | g = -g;
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| 319 | }
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| 320 | e[i] = scale * g;
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| 321 | h = h - f * g;
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| 322 | d[i - 1] = f - g;
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| 323 | for (int j = 0; j < i; j++) {
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| 324 | e[j] = 0.0;
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| 325 | }
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| 326 |
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| 327 | // Apply similarity transformation to remaining columns.
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| 328 |
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| 329 | for (int j = 0; j < i; j++) {
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| 330 | f = d[j];
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| 331 | V[j, i] = f;
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| 332 | g = e[j] + V[j, j] * f;
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| 333 | for (int k = j + 1; k <= i - 1; k++) {
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| 334 | g += V[k, j] * d[k];
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| 335 | e[k] += V[k, j] * f;
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| 336 | }
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| 337 | e[j] = g;
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| 338 | }
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| 339 | f = 0.0;
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| 340 | for (int j = 0; j < i; j++) {
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| 341 | e[j] /= h;
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| 342 | f += e[j] * d[j];
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| 343 | }
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| 344 | double hh = f / (h + h);
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| 345 | for (int j = 0; j < i; j++) {
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| 346 | e[j] -= hh * d[j];
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| 347 | }
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| 348 | for (int j = 0; j < i; j++) {
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| 349 | f = d[j];
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| 350 | g = e[j];
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| 351 | for (int k = j; k <= i - 1; k++) {
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| 352 | V[k, j] -= (f * e[k] + g * d[k]);
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| 353 | }
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| 354 | d[j] = V[i - 1, j];
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| 355 | V[i, j] = 0.0;
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| 356 | }
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| 357 | }
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| 358 | d[i] = h;
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| 359 | }
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| 360 |
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| 361 | // Accumulate transformations.
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| 362 |
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| 363 | for (int i = 0; i < n - 1; i++) {
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| 364 | V[n - 1, i] = V[i, i];
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| 365 | V[i, i] = 1.0;
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| 366 | double h = d[i + 1];
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| 367 | if (h != 0.0) {
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| 368 | for (int k = 0; k <= i; k++) {
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| 369 | d[k] = V[k, i + 1] / h;
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| 370 | }
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| 371 | for (int j = 0; j <= i; j++) {
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| 372 | double g = 0.0;
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| 373 | for (int k = 0; k <= i; k++) {
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| 374 | g += V[k, i + 1] * V[k, j];
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| 375 | }
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| 376 | for (int k = 0; k <= i; k++) {
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| 377 | V[k, j] -= g * d[k];
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| 378 | }
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| 379 | }
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| 380 | }
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| 381 | for (int k = 0; k <= i; k++) {
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| 382 | V[k, i + 1] = 0.0;
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| 383 | }
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| 384 | }
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| 385 | for (int j = 0; j < n; j++) {
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| 386 | d[j] = V[n - 1, j];
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| 387 | V[n - 1, j] = 0.0;
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| 388 | }
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| 389 | V[n - 1, n - 1] = 1.0;
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| 390 | e[0] = 0.0;
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| 391 | }
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| 392 |
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| 393 | // Symmetric tridiagonal QL algorithm, taken from JAMA package.
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[9297] | 394 | private void tql2(int n, double[] d, double[] e, double[,] V) {
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[9291] | 395 |
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| 396 | // This is derived from the Algol procedures tql2, by
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| 397 | // Bowdler, Martin, Reinsch, and Wilkinson, Handbook for
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| 398 | // Auto. Comp., Vol.ii-Linear Algebra, and the corresponding
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| 399 | // Fortran subroutine in EISPACK.
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| 400 |
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| 401 | for (int i = 1; i < n; i++) {
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| 402 | e[i - 1] = e[i];
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| 403 | }
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| 404 | e[n - 1] = 0.0;
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| 405 |
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| 406 | double f = 0.0;
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| 407 | double tst1 = 0.0;
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| 408 | double eps = Math.Pow(2.0, -52.0);
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| 409 | for (int l = 0; l < n; l++) {
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| 410 |
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| 411 | // Find small subdiagonal element
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| 412 |
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| 413 | tst1 = Math.Max(tst1, Math.Abs(d[l]) + Math.Abs(e[l]));
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| 414 | int m = l;
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| 415 | while (m < n) {
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| 416 | if (Math.Abs(e[m]) <= eps * tst1) {
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| 417 | break;
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| 418 | }
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| 419 | m++;
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| 420 | }
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| 421 |
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| 422 | // If m == l, d[l] is an eigenvalue,
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| 423 | // otherwise, iterate.
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| 424 |
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| 425 | if (m > l) {
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| 426 | int iter = 0;
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| 427 | do {
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| 428 | iter = iter + 1; // (Could check iteration count here.)
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| 429 |
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| 430 | // Compute implicit shift
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| 431 |
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| 432 | double g = d[l];
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| 433 | double p = (d[l + 1] - g) / (2.0 * e[l]);
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| 434 | double r = hypot(p, 1.0);
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| 435 | if (p < 0) {
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| 436 | r = -r;
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| 437 | }
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| 438 | d[l] = e[l] / (p + r);
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| 439 | d[l + 1] = e[l] * (p + r);
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| 440 | double dl1 = d[l + 1];
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| 441 | double h = g - d[l];
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| 442 | for (int i = l + 2; i < n; i++) {
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| 443 | d[i] -= h;
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| 444 | }
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| 445 | f = f + h;
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| 446 |
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| 447 | // Implicit QL transformation.
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| 448 |
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| 449 | p = d[m];
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| 450 | double c = 1.0;
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| 451 | double c2 = c;
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| 452 | double c3 = c;
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| 453 | double el1 = e[l + 1];
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| 454 | double s = 0.0;
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| 455 | double s2 = 0.0;
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| 456 | for (int i = m - 1; i >= l; i--) {
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| 457 | c3 = c2;
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| 458 | c2 = c;
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| 459 | s2 = s;
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| 460 | g = c * e[i];
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| 461 | h = c * p;
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| 462 | r = hypot(p, e[i]);
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| 463 | e[i + 1] = s * r;
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| 464 | s = e[i] / r;
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| 465 | c = p / r;
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| 466 | p = c * d[i] - s * g;
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| 467 | d[i + 1] = h + s * (c * g + s * d[i]);
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| 468 |
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| 469 | // Accumulate transformation.
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| 470 |
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| 471 | for (int k = 0; k < n; k++) {
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| 472 | h = V[k, i + 1];
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| 473 | V[k, i + 1] = s * V[k, i] + c * h;
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| 474 | V[k, i] = c * V[k, i] - s * h;
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| 475 | }
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| 476 | }
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| 477 | p = -s * s2 * c3 * el1 * e[l] / dl1;
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| 478 | e[l] = s * p;
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| 479 | d[l] = c * p;
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| 480 |
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| 481 | // Check for convergence.
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| 482 |
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| 483 | } while (Math.Abs(e[l]) > eps * tst1);
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| 484 | }
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| 485 | d[l] = d[l] + f;
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| 486 | e[l] = 0.0;
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| 487 | }
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| 488 |
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| 489 | // Sort eigenvalues and corresponding vectors.
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| 490 |
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| 491 | for (int i = 0; i < n - 1; i++) {
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| 492 | int k = i;
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| 493 | double p = d[i];
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| 494 | for (int j = i + 1; j < n; j++) {
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| 495 | if (d[j] < p) { // NH find smallest k>i
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| 496 | k = j;
|
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| 497 | p = d[j];
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| 498 | }
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| 499 | }
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| 500 | if (k != i) {
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| 501 | d[k] = d[i]; // swap k and i
|
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| 502 | d[i] = p;
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| 503 | for (int j = 0; j < n; j++) {
|
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| 504 | p = V[j, i];
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| 505 | V[j, i] = V[j, k];
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| 506 | V[j, k] = p;
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| 507 | }
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| 508 | }
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| 509 | }
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| 510 | }
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| 511 |
|
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| 512 | /** sqrt(a^2 + b^2) without under/overflow. **/
|
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| 513 | private double hypot(double a, double b) {
|
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| 514 | double r = 0;
|
---|
| 515 | if (Math.Abs(a) > Math.Abs(b)) {
|
---|
| 516 | r = b / a;
|
---|
| 517 | r = Math.Abs(a) * Math.Sqrt(1 + r * r);
|
---|
| 518 | } else if (b != 0) {
|
---|
| 519 | r = a / b;
|
---|
| 520 | r = Math.Abs(b) * Math.Sqrt(1 + r * r);
|
---|
| 521 | }
|
---|
| 522 | return r;
|
---|
| 523 | }
|
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[9129] | 524 | }
|
---|
| 525 | } |
---|