1 | using System.Reflection;
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2 | using System.Resources;
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3 | using System.Runtime.CompilerServices;
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4 | using System.Runtime.InteropServices;
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5 | using System.Windows;
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6 |
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7 | // General Information about an assembly is controlled through the following
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8 | // set of attributes. Change these attribute values to modify the information
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9 | // associated with an assembly.
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10 | [assembly: AssemblyTitle("SharpVectorRenderingWpf")]
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11 | [assembly: AssemblyDescription("")]
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12 | [assembly: AssemblyConfiguration("")]
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13 | [assembly: AssemblyCompany("")]
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14 | [assembly: AssemblyProduct("SharpVectorRenderingWpf")]
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15 | [assembly: AssemblyCopyright("Copyright © 2010")]
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16 | [assembly: AssemblyTrademark("")]
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17 | [assembly: AssemblyCulture("")]
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18 |
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19 | // Setting ComVisible to false makes the types in this assembly not visible
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20 | // to COM components. If you need to access a type in this assembly from
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21 | // COM, set the ComVisible attribute to true on that type.
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22 | [assembly: ComVisible(false)]
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23 |
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24 | //In order to begin building localizable applications, set
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25 | //<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
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26 | //inside a <PropertyGroup>. For example, if you are using US english
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27 | //in your source files, set the <UICulture> to en-US. Then uncomment
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28 | //the NeutralResourceLanguage attribute below. Update the "en-US" in
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29 | //the line below to match the UICulture setting in the project file.
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30 |
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31 | //[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
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32 |
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33 |
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34 | [assembly: ThemeInfo(
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35 | ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
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36 | //(used if a resource is not found in the page,
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37 | // or application resource dictionaries)
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38 | ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
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39 | //(used if a resource is not found in the page,
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40 | // app, or any theme specific resource dictionaries)
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41 | )]
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42 |
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43 |
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44 | // Version information for an assembly consists of the following four values:
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45 | //
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46 | // Major Version
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47 | // Minor Version
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48 | // Build Number
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49 | // Revision
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50 | //
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51 | // You can specify all the values or you can default the Build and Revision Numbers
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52 | // by using the '*' as shown below:
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53 | // [assembly: AssemblyVersion("1.0.*")]
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54 | [assembly: AssemblyVersion("1.0.0.0")]
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55 | [assembly: AssemblyFileVersion("1.0.0.0")]
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