[12762] | 1 | using System;
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| 2 | using System.Text;
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| 3 |
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| 4 | namespace SharpVectors.Dom.Svg
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| 5 | {
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| 6 | /// <summary>
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| 7 | /// Summary description for SvgPathSegCurvetoCubicAbs.
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| 8 | /// </summary>
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| 9 | public sealed class SvgPathSegCurvetoQuadraticRel : SvgPathSegCurvetoQuadratic, ISvgPathSegCurvetoQuadraticRel
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| 10 | {
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| 11 | #region constructors
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| 12 |
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| 13 | public SvgPathSegCurvetoQuadraticRel(double x, double y, double x1, double y1)
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| 14 | : base(SvgPathSegType.CurveToQuadraticRel)
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| 15 | {
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| 16 | this.x = x;
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| 17 | this.y = y;
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| 18 | this.x1 = x1;
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| 19 | this.y1 = y1;
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| 20 | }
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| 21 |
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| 22 | #endregion
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| 23 |
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| 24 | #region SvgPathSegCurvetoQuadraticRel Members
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| 25 |
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| 26 | private double x;
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| 27 | public double X
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| 28 | {
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| 29 | get { return x; }
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| 30 | set { x = value; }
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| 31 | }
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| 32 |
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| 33 | private double y;
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| 34 | public double Y
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| 35 | {
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| 36 | get { return y; }
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| 37 | set { y = value; }
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| 38 | }
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| 39 |
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| 40 | private double x1;
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| 41 | public double X1
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| 42 | {
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| 43 | get { return x1; }
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| 44 | set { x1 = value; }
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| 45 | }
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| 46 |
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| 47 | private double y1;
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| 48 | public double Y1
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| 49 | {
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| 50 | get { return y1; }
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| 51 | set { y1 = value; }
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| 52 | }
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| 53 | #endregion
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| 54 |
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| 55 | #region Pubic Methods
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| 56 |
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| 57 | public override SvgPointF AbsXY
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| 58 | {
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| 59 | get
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| 60 | {
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| 61 | SvgPathSeg prevSeg = PreviousSeg;
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| 62 | SvgPointF prevPoint;
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| 63 | if (prevSeg == null) prevPoint = new SvgPointF(0, 0);
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| 64 | else prevPoint = prevSeg.AbsXY;
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| 65 |
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| 66 | return new SvgPointF(prevPoint.X + X, prevPoint.Y + Y);
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| 67 | }
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| 68 | }
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| 69 |
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| 70 | public override SvgPointF QuadraticX1Y1
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| 71 | {
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| 72 | get
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| 73 | {
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| 74 | SvgPathSeg prevSeg = PreviousSeg;
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| 75 | SvgPointF prevPoint;
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| 76 | if (prevSeg == null) prevPoint = new SvgPointF(0, 0);
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| 77 | else prevPoint = prevSeg.AbsXY;
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| 78 |
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| 79 | return new SvgPointF(prevPoint.X + X1, prevPoint.Y + Y1);
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| 80 | }
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| 81 | }
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| 82 |
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| 83 | public override SvgPointF CubicX1Y1
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| 84 | {
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| 85 | get
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| 86 | {
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| 87 | SvgPointF prevPoint = PreviousSeg.AbsXY;
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| 88 |
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| 89 | double x1 = prevPoint.X + X1 * 2 / 3;
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| 90 | double y1 = prevPoint.Y + Y1 * 2 / 3;
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| 91 |
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| 92 | return new SvgPointF(x1, y1);
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| 93 | }
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| 94 | }
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| 95 |
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| 96 | public override SvgPointF CubicX2Y2
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| 97 | {
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| 98 | get
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| 99 | {
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| 100 | SvgPointF prevPoint = PreviousSeg.AbsXY;
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| 101 |
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| 102 | double x2 = X1 + prevPoint.X + (X - X1) / 3;
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| 103 | double y2 = Y1 + prevPoint.Y + (Y - Y1) / 3;
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| 104 |
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| 105 | return new SvgPointF(x2, y2);
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| 106 | }
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| 107 | }
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| 108 |
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| 109 | public override string PathText
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| 110 | {
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| 111 | get
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| 112 | {
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| 113 | StringBuilder sb = new StringBuilder();
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| 114 | sb.Append(PathSegTypeAsLetter);
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| 115 | sb.Append(X1);
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| 116 | sb.Append(",");
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| 117 | sb.Append(Y1);
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| 118 | sb.Append(",");
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| 119 | sb.Append(X);
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| 120 | sb.Append(",");
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| 121 | sb.Append(Y);
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| 122 |
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| 123 | return sb.ToString();
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| 124 | }
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| 125 | }
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| 126 |
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| 127 | #endregion
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| 128 | }
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| 129 | }
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