1 | using System;
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2 |
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3 | namespace SharpVectors.Dom.Svg
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4 | {
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5 | /// <summary>
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6 | /// This is an implementation of the 3-by-3 affine matrix that represents
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7 | /// a geometric transform.
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8 | /// </summary>
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9 | public class SvgTransformF : ICloneable
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10 | {
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11 | #region Private Fields
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12 |
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13 | private float m11;
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14 | private float m12;
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15 | private float m21;
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16 | private float m22;
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17 | private float dx;
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18 | private float dy;
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19 |
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20 | #endregion
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21 |
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22 | #region Constructors and Destructor
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23 |
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24 | /// <overloads>
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25 | /// Initializes a new instance of the <see cref="SvgTransformF"/> class.
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26 | /// </overloads>
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27 | /// <summary>
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28 | /// Initializes a new instance of the <see cref="SvgTransformF"/> class
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29 | /// as the identity transform or matrix.
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30 | /// </summary>
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31 | public SvgTransformF()
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32 | {
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33 | m11 = 1.0f;
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34 | m12 = 0.0f;
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35 | m21 = 0.0f;
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36 | m22 = 1.0f;
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37 | dx = 0.0f;
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38 | dy = 0.0f;
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39 | }
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40 |
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41 | /// <summary>
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42 | /// Initializes a new instance of the <see cref="SvgTransformF"/> class
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43 | /// to the geometric transform defined by the specified rectangle and
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44 | /// array of points.
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45 | /// </summary>
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46 | /// <param name="rect">
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47 | /// A <see cref="SvgRectF"/> structure that represents the rectangle
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48 | /// to be transformed.
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49 | /// </param>
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50 | /// <param name="plgpts">
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51 | /// An array of three <see cref="SvgPointF"/> structures that represents the
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52 | /// points of a parallelogram to which the upper-left, upper-right, and
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53 | /// lower-left corners of the rectangle is to be transformed. The
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54 | /// lower-right corner of the parallelogram is implied by the first three
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55 | /// corners.
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56 | /// </param>
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57 | /// <exception cref="ArgumentNullException">
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58 | /// If the <paramref name="plgpts"/> is <see langword="null"/>.
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59 | /// </exception>
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60 | /// <exception cref="ArgumentException">
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61 | /// If the length of the <paramref name="plgpts"/> array is not equal
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62 | /// to 3.
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63 | /// </exception>
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64 | /// <exception cref="ArgumentOutOfRangeException">
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65 | /// If the width or height of the <paramref name="rect"/> is zero.
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66 | /// </exception>
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67 | public SvgTransformF(SvgRectF rect, SvgPointF[] plgpts)
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68 | {
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69 | if (plgpts == null)
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70 | {
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71 | throw new ArgumentNullException("plgpts");
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72 | }
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73 | if (plgpts.Length != 3)
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74 | {
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75 | throw new ArgumentException("plgpts");
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76 | }
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77 |
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78 | if ((rect.Width == 0) || (rect.Height == 0))
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79 | {
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80 | throw new ArgumentOutOfRangeException("rect");
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81 | }
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82 |
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83 | MapRectToRect(rect, plgpts);
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84 | }
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85 |
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86 | /// <summary>
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87 | /// Initializes a new instance of the <see cref="SvgTransformF"/> class
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88 | /// with the specified elements.
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89 | /// </summary>
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90 | /// <param name="elements">
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91 | /// An array of six items defining the transform.
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92 | /// </param>
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93 | /// <exception cref="ArgumentNullException">
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94 | /// If the <paramref name="elements"/> is <see langword="null"/>.
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95 | /// </exception>
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96 | /// <exception cref="ArgumentException">
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97 | /// If the length of the <paramref name="elements"/> array is not equal
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98 | /// to 6.
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99 | /// </exception>
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100 | public SvgTransformF(float[] elements)
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101 | {
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102 | if (elements == null)
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103 | {
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104 | throw new ArgumentNullException("elements");
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105 | }
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106 | if (elements.Length != 6)
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107 | {
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108 | throw new ArgumentException("elements");
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109 | }
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110 |
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111 | this.m11 = elements[0];
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112 | this.m12 = elements[1];
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113 | this.m21 = elements[2];
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114 | this.m22 = elements[3];
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115 | this.dx = elements[4];
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116 | this.dy = elements[5];
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117 | }
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118 |
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119 | /// <summary>
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120 | /// Initializes a new instance of the <see cref="SvgTransformF"/> class
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121 | /// with the specified elements.
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122 | /// </summary>
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123 | /// <param name="m11">
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124 | /// The value in the first row and first column of the new <see cref="SvgTransformF"/>.
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125 | /// </param>
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126 | /// <param name="m12">
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127 | /// The value in the first row and second column of the new <see cref="SvgTransformF"/>.
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128 | /// </param>
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129 | /// <param name="m21">
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130 | /// The value in the second row and first column of the new <see cref="SvgTransformF"/>.
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131 | /// </param>
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132 | /// <param name="m22">
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133 | /// The value in the second row and second column of the new <see cref="SvgTransformF"/>.
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134 | /// </param>
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135 | /// <param name="dx">
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136 | /// The value in the third row and first column of the new <see cref="SvgTransformF"/>.
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137 | /// </param>
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138 | /// <param name="dy">
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139 | /// The value in the third row and second column of the new <see cref="SvgTransformF"/>.
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140 | /// </param>
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141 | public SvgTransformF(float m11, float m12, float m21, float m22,
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142 | float dx, float dy)
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143 | {
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144 | this.m11 = m11;
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145 | this.m12 = m12;
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146 | this.m21 = m21;
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147 | this.m22 = m22;
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148 | this.dx = dx;
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149 | this.dy = dy;
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150 | }
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151 |
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152 | /// <summary>
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153 | /// Initializes a new instance of the <see cref="SvgTransformF"/> class
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154 | /// with parameters copied from the specified parameter, a copy
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155 | /// constructor.
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156 | /// </summary>
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157 | /// <param name="source">
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158 | /// The <see cref="SvgTransformF"/> instance from which the parameters
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159 | /// are to be copied.
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160 | /// </param>
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161 | /// <exception cref="ArgumentNullException">
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162 | /// If the <paramref name="source"/> is <see langword="null"/>.
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163 | /// </exception>
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164 | public SvgTransformF(SvgTransformF source)
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165 | {
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166 | if (source == null)
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167 | {
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168 | throw new ArgumentNullException("source");
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169 | }
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170 |
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171 | this.m11 = source.m11;
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172 | this.m12 = source.m12;
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173 | this.m21 = source.m21;
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174 | this.m22 = source.m22;
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175 | this.dx = source.dx;
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176 | this.dy = source.dy;
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177 | }
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178 |
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179 | #endregion
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180 |
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181 | #region Public Properties
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182 |
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183 | /// <summary>
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184 | /// Gets an array of floating-point values that represents the elements
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185 | /// of this <see cref="SvgTransformF"/>.
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186 | /// </summary>
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187 | /// <value>
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188 | /// An array of floating-point values that represents the elements
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189 | /// of this <see cref="SvgTransformF"/>.
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190 | /// </value>
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191 | public float[] Elements
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192 | {
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193 | get
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194 | {
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195 | return new float[] {m11, m12, m21, m22, dx, dy};
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196 | }
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197 | }
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198 |
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199 | /// <summary>
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200 | /// Gets a value indicating whether this <see cref="SvgTransformF"/> is the
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201 | /// identity matrix.
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202 | /// </summary>
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203 | /// <value>
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204 | /// This property is <see langword="true"/> if this
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205 | /// <see cref="SvgTransformF"/> is identity; otherwise, <see langword="false"/>.
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206 | /// </value>
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207 | public bool IsIdentity
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208 | {
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209 | get
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210 | {
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211 | return (m11 == 1.0f && m12 == 0.0f &&
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212 | m21 == 0.0f && m22 == 1.0f &&
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213 | dx == 0.0f && dy == 0.0f);
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214 | }
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215 | }
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216 |
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217 | /// <summary>
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218 | /// Gets a value indicating whether this <see cref="SvgTransformF"/> is
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219 | /// invertible.
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220 | /// </summary>
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221 | /// <value>
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222 | /// This property is <see langword="true"/> if this
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223 | /// <see cref="SvgTransformF"/> is invertible; otherwise, <see langword="false"/>.
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224 | /// </value>
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225 | public bool IsInvertible
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226 | {
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227 | get
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228 | {
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229 | return ((m11 * m22 - m21 * m11) != 0.0f);
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230 | }
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231 | }
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232 |
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233 | /// <summary>
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234 | /// Gets the <c>x</c> translation value (the <c>dx</c> value, or the
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235 | /// element in the third row and first column) of this <see cref="SvgTransformF"/>.
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236 | /// </summary>
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237 | /// <value>
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238 | /// The <c>x</c> translation value of this <see cref="SvgTransformF"/>.
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239 | /// </value>
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240 | public float OffsetX
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241 | {
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242 | get
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243 | {
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244 | return dx;
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245 | }
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246 | }
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247 |
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248 | /// <summary>
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249 | /// Gets the <c>y</c> translation value (the <c>dy</c> value, or the
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250 | /// element in the third row and second column) of this <see cref="SvgTransformF"/>.
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251 | /// </summary>
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252 | /// <value>
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253 | /// The <c>y</c> translation value of this <see cref="SvgTransformF"/>.
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254 | /// </value>
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255 | public float OffsetY
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256 | {
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257 | get
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258 | {
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259 | return dy;
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260 | }
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261 | }
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262 |
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263 | #endregion
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264 |
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265 | #region Public Methods
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266 |
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267 | /// <summary>
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268 | /// Determine whether the specified object is a <see cref="SvgTransformF"/>
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269 | /// and is identical to this <see cref="SvgTransformF"/>.
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270 | /// </summary>
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271 | /// <param name="obj">The object to test.</param>
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272 | /// <returns>
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273 | /// This method returns <see langword="true"/> if obj is the specified
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274 | /// <see cref="SvgTransformF"/> identical to this
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275 | /// <see cref="SvgTransformF"/>; otherwise, <see langword="false"/>.
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276 | /// </returns>
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277 | public override bool Equals(Object obj)
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278 | {
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279 | SvgTransformF other = (obj as SvgTransformF);
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280 | if (other != null)
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281 | {
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282 | return (other.m11 == m11 && other.m12 == m12 &&
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283 | other.m21 == m21 && other.m22 == m22 &&
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284 | other.dx == dx && other.dy == dy);
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285 | }
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286 |
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287 | return false;
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288 | }
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289 |
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290 | /// <summary>
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291 | /// Returns a hash code.
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292 | /// </summary>
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293 | /// <returns>The hash code for this <see cref="SvgTransformF"/>.</returns>
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294 | public override int GetHashCode()
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295 | {
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296 | return (int)(m11 + m12 + m21 + m22 + dx + dy);
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297 | }
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298 |
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299 | /// <summary>
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300 | /// Inverts this <see cref="SvgTransformF"/>, if it is invertible.
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301 | /// </summary>
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302 | public void Invert()
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303 | {
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304 | float determinant = this.m11 * this.m22 - this.m21 * this.m11;
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305 | if (determinant != 0.0f)
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306 | {
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307 | float nm11 = this.m22 / determinant;
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308 | float nm12 = -(this.m12 / determinant);
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309 | float nm21 = -(this.m21 / determinant);
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310 | float nm22 = this.m11 / determinant;
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311 | float ndx = (this.m12 * this.dy - this.m22 * this.dx) / determinant;
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312 | float ndy = (this.m21 * this.dx - this.m11 * this.dy) / determinant;
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313 |
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314 | this.m11 = nm11;
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315 | this.m12 = nm12;
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316 | this.m21 = nm21;
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317 | this.m22 = nm22;
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318 | this.dx = ndx;
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319 | this.dy = ndy;
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320 | }
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321 | }
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322 |
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323 | /// <overloads>
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324 | /// Multiplies this <see cref="SvgTransformF"/> by the specified
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325 | /// <see cref="SvgTransformF"/> by appending or prepending the specified
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326 | /// <see cref="SvgTransformF"/>.
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327 | /// </overloads>
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328 | /// <summary>
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329 | /// Multiplies this <see cref="SvgTransformF"/> by the specified
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330 | /// <see cref="SvgTransformF"/> by prepending the specified
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331 | /// <see cref="SvgTransformF"/>.
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332 | /// </summary>
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333 | /// <param name="matrix">
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334 | /// The <see cref="SvgTransformF"/> by which this <see cref="SvgTransformF"/>
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335 | /// is to be multiplied.
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336 | /// </param>
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337 | public void Multiply(SvgTransformF matrix)
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338 | {
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339 | if (matrix == null)
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340 | {
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341 | throw new ArgumentNullException("matrix");
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342 | }
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343 | Multiply((SvgTransformF)matrix, this);
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344 | }
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345 |
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346 | /// <summary>
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347 | /// Multiplies this <see cref="SvgTransformF"/> by the matrix specified in
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348 | /// the matrix parameter, and in the order specified in the order parameter.
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349 | /// </summary>
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350 | /// <param name="matrix">
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351 | /// The <see cref="SvgTransformF"/> by which this <see cref="SvgTransformF"/>
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352 | /// is to be multiplied.
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353 | /// </param>
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354 | /// <param name="order">
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355 | /// The <see cref="TransformOrder"/> that represents the order of the
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356 | /// multiplication.
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357 | /// </param>
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358 | public void Multiply(SvgTransformF matrix, SvgTransformOrder order)
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359 | {
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360 | if (matrix == null)
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361 | {
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362 | throw new ArgumentNullException("matrix");
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363 | }
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364 | if (order == SvgTransformOrder.Prepend)
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365 | {
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366 | Multiply((SvgTransformF)matrix, this);
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367 | }
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368 | else
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369 | {
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370 | Multiply(this, (SvgTransformF)matrix);
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371 | }
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372 | }
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373 |
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374 | /// <summary>
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375 | /// Multiplies this <see cref="SvgTransformF"/> by the specified
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376 | /// <see cref="SvgTransformF"/> by prepending the specified
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377 | /// <see cref="SvgTransformF"/>.
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378 | /// </summary>
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379 | /// <param name="matrix">
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380 | /// The <see cref="SvgTransformF"/> by which this <see cref="SvgTransformF"/>
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381 | /// is to be multiplied.
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382 | /// </param>
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383 | //public void Multiply(SvgTransformF matrix)
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384 | //{
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385 | // if (matrix == null)
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386 | // {
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387 | // throw new ArgumentNullException("matrix");
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388 | // }
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389 | // Multiply(matrix, this);
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390 | //}
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391 |
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392 | /// <summary>
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393 | /// Multiplies this <see cref="SvgTransformF"/> by the matrix specified in
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394 | /// the matrix parameter, and in the order specified in the order parameter.
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395 | /// </summary>
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396 | /// <param name="matrix">
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397 | /// The <see cref="SvgTransformF"/> by which this <see cref="SvgTransformF"/>
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398 | /// is to be multiplied.
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399 | /// </param>
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400 | /// <param name="order">
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401 | /// The <see cref="TransformOrder"/> that represents the order of the
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402 | /// multiplication.
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403 | /// </param>
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404 | //public void Multiply(SvgTransformF matrix, TransformOrder order)
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405 | //{
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406 | // if (matrix == null)
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407 | // {
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408 | // throw new ArgumentNullException("matrix");
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409 | // }
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410 | // if (order == TransformOrder.Prepend)
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411 | // {
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412 | // Multiply(matrix, this);
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413 | // }
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414 | // else
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415 | // {
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416 | // Multiply(this, matrix);
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417 | // }
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418 | //}
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419 |
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420 | /// <summary>
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421 | /// Resets this <see cref="SvgTransformF"/> to have the elements of the
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422 | /// identity matrix.
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423 | /// </summary>
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424 | public void Reset()
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425 | {
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426 | m11 = 1.0f;
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427 | m12 = 0.0f;
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428 | m21 = 0.0f;
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429 | m22 = 0.1f;
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430 | dx = 0.0f;
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431 | dy = 0.0f;
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432 | }
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433 |
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434 | /// <overloads>
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435 | /// Applies a clockwise rotation of the specified angle about the
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436 | /// origin to this <see cref="SvgTransformF"/>.
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437 | /// </overloads>
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438 | /// <summary>
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439 | /// Applies a clockwise rotation of the specified angle about the
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440 | /// origin to this <see cref="SvgTransformF"/>.
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441 | /// </summary>
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442 | /// <param name="angle">
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443 | /// The angle (extent) of the rotation, in degrees.
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444 | /// </param>
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445 | public void Rotate(float angle)
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446 | {
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447 | double radians = (angle * (Math.PI / 180.0));
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448 | float cos = (float)(Math.Cos(radians));
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449 | float sin = (float)(Math.Sin(radians));
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450 |
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451 | float nm11 = cos * this.m11 + sin * this.m21;
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452 | float nm12 = cos * this.m12 + sin * this.m22;
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453 | float nm21 = cos * this.m21 - sin * this.m11;
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454 | float nm22 = cos * this.m22 - sin * this.m12;
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455 |
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456 | this.m11 = nm11;
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457 | this.m12 = nm12;
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458 | this.m21 = nm21;
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459 | this.m22 = nm22;
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460 | }
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461 |
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462 | /// <summary>
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463 | /// Applies a clockwise rotation of the specified angle about the
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464 | /// origin to this <see cref="SvgTransformF"/>, and in the order specified
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465 | /// in the order parameter.
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466 | /// </summary>
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467 | /// <param name="angle">
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468 | /// The angle (extent) of the rotation, in degrees.
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469 | /// </param>
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470 | /// <param name="order">
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471 | /// A <see cref="TransformOrder"/> that specifies the order (append or
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472 | /// prepend) in which the rotation is applied to this
|
---|
473 | /// <see cref="SvgTransformF"/>.
|
---|
474 | /// </param>
|
---|
475 | public void Rotate(float angle, SvgTransformOrder order)
|
---|
476 | {
|
---|
477 | double radians = (angle * (Math.PI / 180.0));
|
---|
478 | float cos = (float)(Math.Cos(radians));
|
---|
479 | float sin = (float)(Math.Sin(radians));
|
---|
480 |
|
---|
481 | if (order == SvgTransformOrder.Prepend)
|
---|
482 | {
|
---|
483 | float nm11 = cos * this.m11 + sin * this.m21;
|
---|
484 | float nm12 = cos * this.m12 + sin * this.m22;
|
---|
485 | float nm21 = cos * this.m21 - sin * this.m11;
|
---|
486 | float nm22 = cos * this.m22 - sin * this.m12;
|
---|
487 |
|
---|
488 | this.m11 = nm11;
|
---|
489 | this.m12 = nm12;
|
---|
490 | this.m21 = nm21;
|
---|
491 | this.m22 = nm22;
|
---|
492 | }
|
---|
493 | else
|
---|
494 | {
|
---|
495 | float nm11 = this.m11 * cos - this.m12 * sin;
|
---|
496 | float nm12 = this.m11 * sin + this.m12 * cos;
|
---|
497 | float nm21 = this.m21 * cos - this.m22 * sin;
|
---|
498 | float nm22 = this.m21 * sin + this.m22 * cos;
|
---|
499 | float ndx = this.dx * cos - this.dy * sin;
|
---|
500 | float ndy = this.dx * sin + this.dy * cos;
|
---|
501 |
|
---|
502 | this.m11 = nm11;
|
---|
503 | this.m12 = nm12;
|
---|
504 | this.m21 = nm21;
|
---|
505 | this.m22 = nm22;
|
---|
506 | this.dx = ndx;
|
---|
507 | this.dy = ndy;
|
---|
508 | }
|
---|
509 | }
|
---|
510 |
|
---|
511 | /// <overloads>
|
---|
512 | /// Applies a clockwise rotation about the specified point to this
|
---|
513 | /// <see cref="SvgTransformF"/> by appending or prepending the rotation.
|
---|
514 | /// </overloads>
|
---|
515 | /// <summary>
|
---|
516 | /// Applies a clockwise rotation about the specified point to this
|
---|
517 | /// <see cref="SvgTransformF"/> by prepending the rotation.
|
---|
518 | /// </summary>
|
---|
519 | /// <param name="angle">
|
---|
520 | /// The angle (extent) of the rotation, in degrees.
|
---|
521 | /// </param>
|
---|
522 | /// <param name="point">
|
---|
523 | /// A <see cref="SvgPointF"/> that represents the center of the rotation.
|
---|
524 | /// </param>
|
---|
525 | public void RotateAt(float angle, SvgPointF point)
|
---|
526 | {
|
---|
527 | Translate(point.X, point.Y);
|
---|
528 | Rotate(angle);
|
---|
529 | Translate(-point.X, -point.Y);
|
---|
530 | }
|
---|
531 |
|
---|
532 | /// <summary>
|
---|
533 | /// Applies a clockwise rotation about the specified point to this
|
---|
534 | /// <see cref="SvgTransformF"/> in the specified order.
|
---|
535 | /// </summary>
|
---|
536 | /// <param name="angle">
|
---|
537 | /// The angle (extent) of the rotation, in degrees.
|
---|
538 | /// </param>
|
---|
539 | /// <param name="point">
|
---|
540 | /// A <see cref="SvgPointF"/> that represents the center of the rotation.
|
---|
541 | /// </param>
|
---|
542 | /// <param name="order">
|
---|
543 | /// A <see cref="TransformOrder"/> that specifies the order (append or
|
---|
544 | /// prepend) in which the rotation is applied.
|
---|
545 | /// </param>
|
---|
546 | public void RotateAt(float angle, SvgPointF point, SvgTransformOrder order)
|
---|
547 | {
|
---|
548 | if (order == SvgTransformOrder.Prepend)
|
---|
549 | {
|
---|
550 | Translate(point.X, point.Y);
|
---|
551 | Rotate(angle);
|
---|
552 | Translate(-point.X, -point.Y);
|
---|
553 | }
|
---|
554 | else
|
---|
555 | {
|
---|
556 | Translate(-point.X, -point.Y);
|
---|
557 | Rotate(angle, SvgTransformOrder.Append);
|
---|
558 | Translate(point.X, point.Y);
|
---|
559 | }
|
---|
560 | }
|
---|
561 |
|
---|
562 | /// <overloads>
|
---|
563 | /// Applies the specified scale vector to this <see cref="SvgTransformF"/>
|
---|
564 | /// by appending or prepending the scale vector.
|
---|
565 | /// </overloads>
|
---|
566 | /// <summary>
|
---|
567 | /// Applies the specified scale vector to this <see cref="SvgTransformF"/>
|
---|
568 | /// by prepending the scale vector.
|
---|
569 | /// </summary>
|
---|
570 | /// <param name="scaleX">
|
---|
571 | /// The value by which to scale this <see cref="SvgTransformF"/> in the
|
---|
572 | /// x-axis direction.
|
---|
573 | /// </param>
|
---|
574 | /// <param name="scaleY">
|
---|
575 | /// The value by which to scale this <see cref="SvgTransformF"/> in the
|
---|
576 | /// y-axis direction.
|
---|
577 | /// </param>
|
---|
578 | public void Scale(float scaleX, float scaleY)
|
---|
579 | {
|
---|
580 | m11 *= scaleX;
|
---|
581 | m12 *= scaleX;
|
---|
582 | m21 *= scaleY;
|
---|
583 | m22 *= scaleY;
|
---|
584 | }
|
---|
585 |
|
---|
586 | /// <summary>
|
---|
587 | /// Applies the specified scale vector to this <see cref="SvgTransformF"/>
|
---|
588 | /// using the specified order.
|
---|
589 | /// </summary>
|
---|
590 | /// <param name="scaleX">
|
---|
591 | /// The value by which to scale this <see cref="SvgTransformF"/> in the
|
---|
592 | /// x-axis direction.
|
---|
593 | /// </param>
|
---|
594 | /// <param name="scaleY">
|
---|
595 | /// The value by which to scale this <see cref="SvgTransformF"/> in the
|
---|
596 | /// y-axis direction.
|
---|
597 | /// </param>
|
---|
598 | /// <param name="order">
|
---|
599 | /// A <see cref="TransformOrder"/> that specifies the order (append or
|
---|
600 | /// prepend) in which the scale vector is applied to this
|
---|
601 | /// <see cref="SvgTransformF"/>.
|
---|
602 | /// </param>
|
---|
603 | public void Scale(float scaleX, float scaleY, SvgTransformOrder order)
|
---|
604 | {
|
---|
605 | if (order == SvgTransformOrder.Prepend)
|
---|
606 | {
|
---|
607 | m11 *= scaleX;
|
---|
608 | m12 *= scaleX;
|
---|
609 | m21 *= scaleY;
|
---|
610 | m22 *= scaleY;
|
---|
611 | }
|
---|
612 | else
|
---|
613 | {
|
---|
614 | m11 *= scaleX;
|
---|
615 | m12 *= scaleY;
|
---|
616 | m21 *= scaleX;
|
---|
617 | m22 *= scaleY;
|
---|
618 | dx *= scaleX;
|
---|
619 | dy *= scaleY;
|
---|
620 | }
|
---|
621 | }
|
---|
622 |
|
---|
623 | /// <overloads>
|
---|
624 | /// Applies the specified shear vector to this <see cref="SvgTransformF"/> by
|
---|
625 | /// appending or prepending the shear vector.
|
---|
626 | /// </overloads>
|
---|
627 | /// <summary>
|
---|
628 | /// Applies the specified shear vector to this <see cref="SvgTransformF"/> by
|
---|
629 | /// prepending the shear vector.
|
---|
630 | /// </summary>
|
---|
631 | /// <param name="shearX">
|
---|
632 | /// The horizontal shear factor.
|
---|
633 | /// </param>
|
---|
634 | /// <param name="shearY">
|
---|
635 | /// The vertical shear factor.
|
---|
636 | /// </param>
|
---|
637 | public void Shear(float shearX, float shearY)
|
---|
638 | {
|
---|
639 | float nm11 = this.m11 + this.m21 * shearY;
|
---|
640 | float nm12 = this.m12 + this.m22 * shearY;
|
---|
641 | float nm21 = this.m11 * shearX + this.m21;
|
---|
642 | float nm22 = this.m12 * shearX + this.m22;
|
---|
643 |
|
---|
644 | this.m11 = nm11;
|
---|
645 | this.m12 = nm12;
|
---|
646 | this.m21 = nm21;
|
---|
647 | this.m22 = nm22;
|
---|
648 | }
|
---|
649 |
|
---|
650 | /// <summary>
|
---|
651 | /// Applies the specified shear vector to this <see cref="SvgTransformF"/> in
|
---|
652 | /// the specified order.
|
---|
653 | /// </summary>
|
---|
654 | /// <param name="shearX">
|
---|
655 | /// The horizontal shear factor.
|
---|
656 | /// </param>
|
---|
657 | /// <param name="shearY">
|
---|
658 | /// The vertical shear factor.
|
---|
659 | /// </param>
|
---|
660 | /// <param name="order">
|
---|
661 | /// A <see cref="TransformOrder"/> that specifies the order (append or
|
---|
662 | /// prepend) in which the shear is applied.
|
---|
663 | /// </param>
|
---|
664 | public void Shear(float shearX, float shearY, SvgTransformOrder order)
|
---|
665 | {
|
---|
666 | if (order == SvgTransformOrder.Prepend)
|
---|
667 | {
|
---|
668 | float nm11 = this.m11 + this.m21 * shearY;
|
---|
669 | float nm12 = this.m12 + this.m22 * shearY;
|
---|
670 | float nm21 = this.m11 * shearX + this.m21;
|
---|
671 | float nm22 = this.m12 * shearX + this.m22;
|
---|
672 |
|
---|
673 | this.m11 = nm11;
|
---|
674 | this.m12 = nm12;
|
---|
675 | this.m21 = nm21;
|
---|
676 | this.m22 = nm22;
|
---|
677 | }
|
---|
678 | else
|
---|
679 | {
|
---|
680 | float nm11 = this.m11 + this.m12 * shearX;
|
---|
681 | float nm12 = this.m11 * shearY + this.m12;
|
---|
682 | float nm21 = this.m21 + this.m22 * shearX;
|
---|
683 | float nm22 = this.m21 * shearY + this.m22;
|
---|
684 | float ndx = this.dx + this.dy * shearX;
|
---|
685 | float ndy = this.dx * shearY + this.dy;
|
---|
686 |
|
---|
687 | this.m11 = nm11;
|
---|
688 | this.m12 = nm12;
|
---|
689 | this.m21 = nm21;
|
---|
690 | this.m22 = nm22;
|
---|
691 | this.dx = ndx;
|
---|
692 | this.dy = ndy;
|
---|
693 | }
|
---|
694 | }
|
---|
695 |
|
---|
696 | /// <overloads>
|
---|
697 | /// Applies the specified translation vector to this <see cref="SvgTransformF"/>
|
---|
698 | /// by appending or prepending the translation vector.
|
---|
699 | /// </overloads>
|
---|
700 | /// <summary>
|
---|
701 | /// Applies the specified translation vector to this <see cref="SvgTransformF"/>
|
---|
702 | /// by prepending the translation vector.
|
---|
703 | /// </summary>
|
---|
704 | /// <param name="offsetX">
|
---|
705 | /// The <c>x</c> value by which to translate this <see cref="SvgTransformF"/>.
|
---|
706 | /// </param>
|
---|
707 | /// <param name="offsetY">
|
---|
708 | /// The <c>y</c> value by which to translate this <see cref="SvgTransformF"/>.
|
---|
709 | /// </param>
|
---|
710 | public void Translate(float offsetX, float offsetY)
|
---|
711 | {
|
---|
712 | dx += offsetX * m11 + offsetY * m21;
|
---|
713 | dy += offsetX * m12 + offsetY * m22;
|
---|
714 | }
|
---|
715 |
|
---|
716 | /// <summary>
|
---|
717 | /// Applies the specified translation vector to this <see cref="SvgTransformF"/>
|
---|
718 | /// in the specified order.
|
---|
719 | /// </summary>
|
---|
720 | /// <param name="offsetX">
|
---|
721 | /// The <c>x</c> value by which to translate this <see cref="SvgTransformF"/>.
|
---|
722 | /// </param>
|
---|
723 | /// <param name="offsetY">
|
---|
724 | /// The <c>y</c> value by which to translate this <see cref="SvgTransformF"/>.
|
---|
725 | /// </param>
|
---|
726 | /// <param name="order">
|
---|
727 | /// A <see cref="TransformOrder"/> that specifies the order (append or
|
---|
728 | /// prepend) in which the translation is applied to this <see cref="SvgTransformF"/>.
|
---|
729 | /// </param>
|
---|
730 | public void Translate(float offsetX, float offsetY, SvgTransformOrder order)
|
---|
731 | {
|
---|
732 | if (order == SvgTransformOrder.Prepend)
|
---|
733 | {
|
---|
734 | dx += offsetX * m11 + offsetY * m21;
|
---|
735 | dy += offsetX * m12 + offsetY * m22;
|
---|
736 | }
|
---|
737 | else
|
---|
738 | {
|
---|
739 | dx += offsetX;
|
---|
740 | dy += offsetY;
|
---|
741 | }
|
---|
742 | }
|
---|
743 |
|
---|
744 | /// <summary>
|
---|
745 | /// Applies the geometric transform represented by this
|
---|
746 | /// <see cref="SvgTransformF"/> to a specified point.
|
---|
747 | /// </summary>
|
---|
748 | /// <param name="x">The input <c>x</c> value of the point.</param>
|
---|
749 | /// <param name="y">The input <c>y</c> value of the point.</param>
|
---|
750 | /// <param name="ox">The transformed <c>x</c> value of the point.</param>
|
---|
751 | /// <param name="oy">The transformed <c>y</c> value of the point.</param>
|
---|
752 | public void Transform(float x, float y, out float ox, out float oy)
|
---|
753 | {
|
---|
754 | ox = x * m11 + y * m21 + dx;
|
---|
755 | oy = x * m12 + y * m22 + dy;
|
---|
756 | }
|
---|
757 |
|
---|
758 | /// <summary>
|
---|
759 | /// Applies the reverse geometric transform represented by this
|
---|
760 | /// <see cref="SvgTransformF"/> to a specified point.
|
---|
761 | /// </summary>
|
---|
762 | /// <param name="x">The input <c>x</c> value of the point.</param>
|
---|
763 | /// <param name="y">The input <c>y</c> value of the point.</param>
|
---|
764 | /// <param name="ox">The transformed <c>x</c> value of the point.</param>
|
---|
765 | /// <param name="oy">The transformed <c>y</c> value of the point.</param>
|
---|
766 | public void ReverseTransform(float x, float y, out float ox, out float oy)
|
---|
767 | {
|
---|
768 | float determinant = this.m11 * this.m22 - this.m21 * this.m11;
|
---|
769 | if (determinant != 0.0f)
|
---|
770 | {
|
---|
771 | float nm11 = this.m22 / determinant;
|
---|
772 | float nm12 = -(this.m12 / determinant);
|
---|
773 | float nm21 = -(this.m21 / determinant);
|
---|
774 | float nm22 = this.m11 / determinant;
|
---|
775 |
|
---|
776 | ox = x * nm11 + y * nm21;
|
---|
777 | oy = x * nm12 + y * nm22;
|
---|
778 | }
|
---|
779 | else
|
---|
780 | {
|
---|
781 | ox = x;
|
---|
782 | oy = y;
|
---|
783 | }
|
---|
784 | }
|
---|
785 |
|
---|
786 | /// <summary>
|
---|
787 | /// Applies the geometric transform represented by this
|
---|
788 | /// <see cref="SvgTransformF"/> to a specified array of points.
|
---|
789 | /// </summary>
|
---|
790 | /// <param name="pts">
|
---|
791 | /// An array of <see cref="SvgPointF"/> structures that represents the points
|
---|
792 | /// to transform.
|
---|
793 | /// </param>
|
---|
794 | public void TransformPoints(SvgPointF[] pts)
|
---|
795 | {
|
---|
796 | if (pts == null)
|
---|
797 | {
|
---|
798 | throw new ArgumentNullException("pts");
|
---|
799 | }
|
---|
800 |
|
---|
801 | int nLength = pts.Length;
|
---|
802 |
|
---|
803 | for (int i = nLength - 1; i >= 0; --i)
|
---|
804 | {
|
---|
805 | float x = pts[i].X;
|
---|
806 | float y = pts[i].Y;
|
---|
807 | pts[i].ValueX = x * m11 + y * m21 + dx;
|
---|
808 | pts[i].ValueY = x * m12 + y * m22 + dy;
|
---|
809 | }
|
---|
810 | }
|
---|
811 |
|
---|
812 | /// <summary>
|
---|
813 | /// Multiplies each vector in an array by the matrix. The translation
|
---|
814 | /// elements of this matrix (third row) are ignored.
|
---|
815 | /// </summary>
|
---|
816 | /// <param name="pts">
|
---|
817 | /// An array of <see cref="SvgPointF"/> structures that represents the points
|
---|
818 | /// to transform.
|
---|
819 | /// </param>
|
---|
820 | public void TransformVectors(SvgPointF[] pts)
|
---|
821 | {
|
---|
822 | if (pts == null)
|
---|
823 | {
|
---|
824 | throw new ArgumentNullException("pts");
|
---|
825 | }
|
---|
826 |
|
---|
827 | int nLength = pts.Length;
|
---|
828 |
|
---|
829 | for (int i = nLength - 1; i >= 0; --i)
|
---|
830 | {
|
---|
831 | float x = pts[i].X;
|
---|
832 | float y = pts[i].Y;
|
---|
833 | pts[i].ValueX = x * m11 + y * m21;
|
---|
834 | pts[i].ValueY = x * m12 + y * m22;
|
---|
835 | }
|
---|
836 | }
|
---|
837 |
|
---|
838 | #endregion
|
---|
839 |
|
---|
840 | #region Private Methods
|
---|
841 |
|
---|
842 | private void Multiply(SvgTransformF a, SvgTransformF b)
|
---|
843 | {
|
---|
844 | float nm11 = a.m11 * b.m11 + a.m12 * b.m21;
|
---|
845 | float nm12 = a.m11 * b.m12 + a.m12 * b.m22;
|
---|
846 | float nm21 = a.m21 * b.m11 + a.m22 * b.m21;
|
---|
847 | float nm22 = a.m21 * b.m12 + a.m22 * b.m22;
|
---|
848 | float ndx = a.dx * b.m11 + a.dy * b.m21 + b.dx;
|
---|
849 | float ndy = a.dx * b.m12 + a.dy * b.m22 + b.dy;
|
---|
850 |
|
---|
851 | this.m11 = nm11;
|
---|
852 | this.m12 = nm12;
|
---|
853 | this.m21 = nm21;
|
---|
854 | this.m22 = nm22;
|
---|
855 | this.dx = ndx;
|
---|
856 | this.dy = ndy;
|
---|
857 | }
|
---|
858 |
|
---|
859 | private void MapRectToRect(SvgRectF rect, SvgPointF[] plgpts)
|
---|
860 | {
|
---|
861 | SvgPointF pt1 = new SvgPointF(plgpts[1].X - plgpts[0].X,
|
---|
862 | plgpts[1].Y - plgpts[0].Y);
|
---|
863 | SvgPointF pt2 = new SvgPointF(plgpts[2].X - plgpts[0].X,
|
---|
864 | plgpts[2].Y - plgpts[0].Y);
|
---|
865 |
|
---|
866 | this.m11 = pt1.X / rect.Width;
|
---|
867 | this.m12 = pt1.Y / rect.Width;
|
---|
868 | this.m21 = pt2.X / rect.Height;
|
---|
869 | this.m22 = pt2.Y / rect.Height;
|
---|
870 | this.dx = plgpts[0].X - rect.X / rect.Width * pt1.X - rect.Y / rect.Height * pt2.X;
|
---|
871 | this.dy = plgpts[0].Y - rect.X / rect.Width * pt1.Y - rect.Y / rect.Height * pt2.Y;
|
---|
872 | }
|
---|
873 |
|
---|
874 | #endregion
|
---|
875 |
|
---|
876 | #region ICloneable Members
|
---|
877 |
|
---|
878 | /// <summary>
|
---|
879 | /// This creates a new <see cref="SvgTransformF"/> that is a deep
|
---|
880 | /// copy of the current instance.
|
---|
881 | /// </summary>
|
---|
882 | /// <returns>A new object that is a copy of this instance.</returns>
|
---|
883 | public SvgTransformF Clone()
|
---|
884 | {
|
---|
885 | return new SvgTransformF(this.m11, this.m12,
|
---|
886 | this.m21, this.m22,
|
---|
887 | this.dx, this.dy);
|
---|
888 | }
|
---|
889 |
|
---|
890 | /// <summary>
|
---|
891 | /// This creates a new <see cref="SvgTransformF"/> that is a deep
|
---|
892 | /// copy of the current instance.
|
---|
893 | /// </summary>
|
---|
894 | /// <returns>A new object that is a copy of this instance.</returns>
|
---|
895 | //ITransform ITransform.Clone()
|
---|
896 | //{
|
---|
897 | // return this.Clone();
|
---|
898 | //}
|
---|
899 |
|
---|
900 | /// <summary>
|
---|
901 | /// This creates a new <see cref="SvgTransformF"/> that is a deep
|
---|
902 | /// copy of the current instance.
|
---|
903 | /// </summary>
|
---|
904 | /// <returns>A new object that is a copy of this instance.</returns>
|
---|
905 | object ICloneable.Clone()
|
---|
906 | {
|
---|
907 | return this.Clone();
|
---|
908 | }
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909 |
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910 | #endregion
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911 | }
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912 | } |
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