1 | using System;
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2 | using System.Diagnostics;
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3 | using System.Globalization;
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4 | using HeuristicLab.Algorithms.Bandits.BanditPolicies;
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5 | using HeuristicLab.Algorithms.GrammaticalOptimization;
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6 | using HeuristicLab.Algorithms.MonteCarloTreeSearch;
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7 | using HeuristicLab.Algorithms.MonteCarloTreeSearch.Simulation;
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8 | using HeuristicLab.Problems.GrammaticalOptimization;
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9 |
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10 | // NOTES: gkronber
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11 | // TODO: feature extraction for full symbolic expressions and experiment for all benchmark problems
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12 | // TODO: why does GaussianThompsonSampling work so well with MCTS for the artificial ant problem?
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13 | // TODO: research thompson sampling for max bandit?
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14 | // TODO: verify TA implementation using example from the original paper
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15 | // TODO: implement thompson sampling for gaussian mixture models
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16 | // TODO: gleichzeitige modellierung von transformierter zielvariable (y, 1/y, log(y), exp(y), sqrt(y), ...)
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17 | // TODO: vergleich bei complete-randomly möglichst kurze sÀtze generieren vs. einfach zufÀllig alternativen wÀhlen
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18 | // TODO: reward discounting (fÌr verÀnderliche reward distributions Ìber zeit). speziellen unit-test dafÌr erstellen
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19 | // TODO: constant optimization
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20 |
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21 |
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22 | namespace Main
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23 | {
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24 | class Program
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25 | {
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26 | static void Main(string[] args)
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27 | {
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28 | CultureInfo.DefaultThreadCurrentCulture = CultureInfo.InvariantCulture;
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29 |
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30 | RunDemo();
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31 | }
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32 |
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33 |
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34 | private static void RunDemo()
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35 | {
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36 | int maxIterations = 100000;
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37 | int iterations = 0;
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38 |
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39 | var globalStatistics = new SentenceSetStatistics();
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40 | var random = new Random();
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41 |
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42 | //var problem = new SymbolicRegressionPoly10Problem();
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43 | //var problem = new SantaFeAntProblem();
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44 | var problem = new RoyalPairProblem();
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45 | //var problem = new EvenParityProblem();
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46 | var alg = new SequentialSearch(problem, 23, random, 0,
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47 | new HeuristicLab.Algorithms.Bandits.GrammarPolicies.GenericGrammarPolicy(problem, new UCB1TunedPolicy()));
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48 | //var alg = new MonteCarloTreeSearch(problem, 23, random, new UCB1Policy(), new RandomSimulation(problem, random, 23));
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49 |
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50 |
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51 | alg.FoundNewBestSolution += (sentence, quality) =>
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52 | {
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53 | //Console.WriteLine("{0}", globalStatistics);
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54 | };
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55 |
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56 | alg.SolutionEvaluated += (sentence, quality) =>
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57 | {
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58 | iterations++;
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59 | globalStatistics.AddSentence(sentence, quality);
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60 |
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61 | // comment this if you don't want to see solver statistics
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62 | if (iterations % 100 == 0)
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63 | {
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64 | if (iterations % 10000 == 0) Console.Clear();
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65 | Console.SetCursorPosition(0, 0);
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66 | alg.PrintStats();
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67 | }
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68 |
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69 | // uncomment this if you want to collect statistics of the generated sentences
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70 | // if (iterations % 1000 == 0) {
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71 | // Console.WriteLine("{0}", globalStatistics);
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72 | // }
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73 | };
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74 |
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75 | var sw = new Stopwatch();
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76 | sw.Start();
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77 | alg.Run(maxIterations);
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78 | sw.Stop();
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79 |
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80 | Console.Clear();
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81 | alg.PrintStats();
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82 | Console.WriteLine(globalStatistics);
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83 | Console.WriteLine("{0:F2} sec {1,10:F1} sols/sec {2,10:F1} ns/sol",
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84 | sw.Elapsed.TotalSeconds,
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85 | maxIterations / (double)sw.Elapsed.TotalSeconds,
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86 | (double)sw.ElapsedMilliseconds * 1000 / maxIterations);
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87 | }
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88 | }
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89 | }
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