source:
branches/HeuristicLab.Problems.GrammaticalOptimization/HeuristicLab.Distributions/IModel.cs
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1 | using System; |
2 | using System.Collections.Generic; |
3 | using System.Linq; |
4 | using System.Text; |
5 | using System.Threading.Tasks; |
6 | |
7 | namespace HeuristicLab.Algorithms.Bandits { |
8 | // represents a model for the reward distribution (of an action given a state) |
9 | public interface IModel : ICloneable { |
10 | double Sample(Random random); |
11 | void Update(double reward); |
12 | void Reset(); |
13 | } |
14 | } |
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