1 | using System;
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2 | using System.IO;
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3 | using System.IO.Compression;
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4 | using System.Linq;
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5 | using System.Threading;
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6 | using HeuristicLab.Algorithms.GrammaticalOptimization;
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7 | using HeuristicLab.Common;
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8 | using HeuristicLab.Data;
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9 | using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
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10 | using HeuristicLab.Persistence.Default.Xml;
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11 | using HeuristicLab.Problems.GrammaticalOptimization;
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12 | using HeuristicLab.Selection;
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13 |
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14 | namespace HeuristicLab.Algorithms.GeneticProgramming {
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15 | public class StandardGP : SolverBase, IGPSolver {
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16 | public int PopulationSize { get; set; }
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17 | public double MutationRate { get; set; }
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18 | public int TournamentGroupSize { get; set; }
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19 | public int MaxSolutionSize { get; set; }
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20 | public int MaxSolutionDepth { get; set; }
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21 |
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22 | private readonly ISymbolicExpressionTreeProblem problem;
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23 | private readonly Random random;
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24 | private readonly bool saveAlg;
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25 |
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26 | public StandardGP(ISymbolicExpressionTreeProblem problem, Random random, bool saveAlg = false) {
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27 | this.problem = problem;
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28 | this.random = random;
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29 | // default parameter values
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30 | PopulationSize = 1000;
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31 | TournamentGroupSize = 4;
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32 | MutationRate = 0.05;
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33 | MaxSolutionSize = 40;
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34 | MaxSolutionDepth = 17;
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35 | this.saveAlg = saveAlg;
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36 | }
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37 |
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38 | public override void Run(int maxEvaluations) {
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39 | var hlProblem = new GenericSymbExprProblem(problem);
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40 | var onEvalLocker = new object();
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41 | hlProblem.MaximumSymbolicExpressionTreeLength.Value = MaxSolutionSize;
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42 | hlProblem.MaximumSymbolicExpressionTreeDepth.Value = MaxSolutionDepth;
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43 |
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44 |
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45 | using (var wh = new AutoResetEvent(false)) {
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46 | var ga = new GeneticAlgorithm.GeneticAlgorithm();
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47 | ga.Engine = new ParallelEngine.ParallelEngine();
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48 | ga.ExceptionOccurred += (sender, args) => { Console.WriteLine(args.Value.Message); wh.Set(); };
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49 | ga.Stopped += (sender, args) => { wh.Set(); };
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50 |
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51 | int numEvals = 0;
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52 | hlProblem.Evaluator.SolutionEvaluated += (sentence, quality) => {
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53 | // raise solution evaluated event for each GP solution, don't scale quality to 0..1
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54 | // need to synchronize in case we are using a parallel engine
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55 | lock (onEvalLocker) {
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56 | OnSolutionEvaluated(sentence, quality);
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57 |
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58 | // stop when maxEvals has been reached
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59 | if (numEvals++ >= maxEvaluations) {
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60 | ga.Stop();
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61 | }
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62 | }
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63 | };
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64 |
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65 |
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66 | ga.Problem = hlProblem;
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67 | //ga.Problem.SolutionCreatorParameter.ActualValue = new FullTreeCreator();
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68 | var mutator = (MultiSymbolicExpressionTreeManipulator)ga.MutatorParameter.ValidValues.Single(op => op.Name == "MultiSymbolicExpressionTreeManipulator");
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69 | foreach (var op in mutator.Operators) {
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70 | if (op.Name == "ChangeNodeTypeManipulation"
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71 | || op.Name == "ReplaceBranchManipulation") mutator.Operators.SetItemCheckedState(op, true);
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72 | else mutator.Operators.SetItemCheckedState(op, false);
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73 | }
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74 | ga.Mutator = mutator;
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75 | ga.Crossover = ga.CrossoverParameter.ValidValues.Single(op => op.Name == "SubtreeSwappingCrossover");
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76 | var selector = (TournamentSelector)ga.SelectorParameter.ValidValues.Single(op => op.Name == "TournamentSelector");
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77 | selector.GroupSizeParameter.Value = new IntValue(TournamentGroupSize);
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78 | ga.Selector = selector;
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79 |
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80 | ga.PopulationSize.Value = PopulationSize;
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81 | ga.MaximumGenerations.Value = 1000000; // very large value (we stop in the evaluate handler)
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82 | ga.MutationProbability.Value = MutationRate;
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83 |
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84 | ga.SetSeedRandomly = new BoolValue(false);
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85 | ga.Seed = new IntValue(random.Next());
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86 |
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87 | ga.Prepare();
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88 | ga.Start();
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89 |
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90 | wh.WaitOne();
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91 |
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92 |
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93 | if (saveAlg) {
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94 | var path = @"C:\Users\P24581\Desktop";
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95 | var fileName = string.Format("osgp-{0}{1:D2}{2:D2}{3:D2}{4:D2}.hl", DateTime.Now.Year, DateTime.Now.Month, DateTime.Now.Day, DateTime.Now.Hour, DateTime.Now.Minute);
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96 | var fullPath = Path.Combine(path, fileName);
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97 | HeuristicLab.Persistence.Core.ConfigurationService.Instance.LoadSettings();
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98 | XmlGenerator.Serialize(ga, fullPath, CompressionLevel.Fastest);
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99 | }
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100 | }
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101 | }
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102 | }
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103 | }
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