1 | // http://stackoverflow.com/questions/102398/priority-queue-in-net/13776636#13776636
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2 |
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3 |
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4 | using System.Collections;
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5 | using System.Collections.Generic;
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6 | using System.Linq;
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7 | using System;
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8 |
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9 | public abstract class Heap<T> : IEnumerable<T> {
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10 | private const int InitialCapacity = 0;
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11 | private const int GrowFactor = 2;
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12 | private const int MinGrow = 1;
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13 |
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14 | private int _capacity = InitialCapacity;
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15 | private T[] _heap = new T[InitialCapacity];
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16 | private int _tail = 0;
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17 |
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18 | public int Count { get { return _tail; } }
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19 | public int Capacity { get { return _capacity; } }
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20 |
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21 | protected Comparer<T> Comparer { get; private set; }
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22 | protected abstract bool Dominates(T x, T y);
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23 |
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24 | protected Heap()
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25 | : this(Comparer<T>.Default) {
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26 | }
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27 |
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28 | protected Heap(Comparer<T> comparer)
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29 | : this(Enumerable.Empty<T>(), comparer) {
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30 | }
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31 |
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32 | protected Heap(IEnumerable<T> collection)
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33 | : this(collection, Comparer<T>.Default) {
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34 | }
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35 |
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36 | protected Heap(IEnumerable<T> collection, Comparer<T> comparer) {
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37 | if (collection == null) throw new ArgumentNullException("collection");
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38 | if (comparer == null) throw new ArgumentNullException("comparer");
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39 |
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40 | Comparer = comparer;
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41 |
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42 | foreach (var item in collection) {
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43 | if (Count == Capacity)
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44 | Grow();
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45 |
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46 | _heap[_tail++] = item;
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47 | }
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48 |
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49 | for (int i = Parent(_tail - 1); i >= 0; i--)
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50 | BubbleDown(i);
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51 | }
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52 | protected Heap(Heap<T> original) {
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53 | // clone;
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54 | this._capacity = original._capacity;
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55 | this._tail = original._tail;
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56 | this._heap = new T[original._heap.Length];
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57 | Array.Copy(original._heap, this._heap, this._heap.Length);
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58 | this.Comparer = original.Comparer;
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59 | }
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60 |
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61 | public void Add(T item) {
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62 | if (Count == Capacity)
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63 | Grow();
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64 |
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65 | _heap[_tail++] = item;
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66 | BubbleUp(_tail - 1);
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67 | }
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68 |
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69 | private void BubbleUp(int i) {
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70 | if (i == 0 || Dominates(_heap[Parent(i)], _heap[i]))
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71 | return; //correct domination (or root)
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72 |
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73 | Swap(i, Parent(i));
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74 | BubbleUp(Parent(i));
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75 | }
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76 |
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77 | public T GetMin() {
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78 | if (Count == 0) throw new InvalidOperationException("Heap is empty");
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79 | return _heap[0];
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80 | }
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81 |
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82 | public T ExtractDominating() {
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83 | if (Count == 0) throw new InvalidOperationException("Heap is empty");
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84 | T ret = _heap[0];
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85 | _tail--;
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86 | Swap(_tail, 0);
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87 | BubbleDown(0);
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88 | return ret;
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89 | }
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90 |
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91 | private void BubbleDown(int i) {
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92 | int dominatingNode = Dominating(i);
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93 | if (dominatingNode == i) return;
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94 | Swap(i, dominatingNode);
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95 | BubbleDown(dominatingNode);
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96 | }
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97 |
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98 | private int Dominating(int i) {
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99 | int dominatingNode = i;
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100 | dominatingNode = GetDominating(YoungChild(i), dominatingNode);
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101 | dominatingNode = GetDominating(OldChild(i), dominatingNode);
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102 |
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103 | return dominatingNode;
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104 | }
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105 |
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106 | private int GetDominating(int newNode, int dominatingNode) {
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107 | if (newNode < _tail && !Dominates(_heap[dominatingNode], _heap[newNode]))
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108 | return newNode;
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109 | else
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110 | return dominatingNode;
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111 | }
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112 |
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113 | private void Swap(int i, int j) {
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114 | T tmp = _heap[i];
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115 | _heap[i] = _heap[j];
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116 | _heap[j] = tmp;
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117 | }
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118 |
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119 | private static int Parent(int i) {
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120 | return (i + 1) / 2 - 1;
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121 | }
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122 |
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123 | private static int YoungChild(int i) {
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124 | return (i + 1) * 2 - 1;
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125 | }
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126 |
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127 | private static int OldChild(int i) {
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128 | return YoungChild(i) + 1;
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129 | }
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130 |
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131 | private void Grow() {
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132 | int newCapacity = _capacity * GrowFactor + MinGrow;
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133 | var newHeap = new T[newCapacity];
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134 | Array.Copy(_heap, newHeap, _capacity);
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135 | _heap = newHeap;
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136 | _capacity = newCapacity;
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137 | }
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138 |
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139 | public IEnumerator<T> GetEnumerator() {
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140 | return _heap.Take(Count).GetEnumerator();
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141 | }
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142 |
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143 | IEnumerator IEnumerable.GetEnumerator() {
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144 | return GetEnumerator();
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145 | }
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146 | }
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147 |
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148 | public class MaxHeap<T> : Heap<T> {
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149 | public MaxHeap()
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150 | : this(Comparer<T>.Default) {
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151 | }
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152 |
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153 | public MaxHeap(Comparer<T> comparer)
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154 | : base(comparer) {
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155 | }
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156 |
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157 | public MaxHeap(IEnumerable<T> collection, Comparer<T> comparer)
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158 | : base(collection, comparer) {
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159 | }
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160 |
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161 | public MaxHeap(IEnumerable<T> collection)
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162 | : base(collection) {
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163 | }
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164 | public MaxHeap(MaxHeap<T> original) : base(original) { }
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165 |
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166 | protected override bool Dominates(T x, T y) {
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167 | return Comparer.Compare(x, y) >= 0;
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168 | }
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169 | }
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170 |
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171 | public class MinHeap<T> : Heap<T> {
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172 | public MinHeap()
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173 | : this(Comparer<T>.Default) {
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174 | }
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175 |
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176 | public MinHeap(Comparer<T> comparer)
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177 | : base(comparer) {
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178 | }
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179 |
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180 | public MinHeap(IEnumerable<T> collection)
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181 | : base(collection) {
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182 | }
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183 |
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184 | public MinHeap(IEnumerable<T> collection, Comparer<T> comparer)
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185 | : base(collection, comparer) {
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186 | }
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187 | public MinHeap(MinHeap<T> original) : base(original) { }
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188 |
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189 | protected override bool Dominates(T x, T y) {
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190 | return Comparer.Compare(x, y) <= 0;
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191 | }
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192 | } |
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