1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.Linq;
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4 | using HeuristicLab.Algorithms.Bandits;
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5 | using HeuristicLab.Algorithms.GrammaticalOptimization;
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6 | using HeuristicLab.Algorithms.MonteCarloTreeSearch.Base;
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7 | using HeuristicLab.Algorithms.MonteCarloTreeSearch.Simulation;
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8 | using HeuristicLab.Common;
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9 | using HeuristicLab.Problems.GrammaticalOptimization;
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10 |
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11 | namespace HeuristicLab.Algorithms.MonteCarloTreeSearch
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12 | {
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13 | public class MonteCarloTreeSearch : SolverBase
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14 | {
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15 | private readonly int maxLen;
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16 | private readonly IProblem problem;
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17 | private readonly IGrammar grammar;
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18 | private readonly Random random;
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19 | private readonly IBanditPolicy behaviourPolicy;
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20 | private readonly ISimulation simulation;
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21 | private TreeNode rootNode;
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22 |
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23 | public MonteCarloTreeSearch(IProblem problem, int maxLen, Random random, IBanditPolicy behaviourPolicy, ISimulation simulationPolicy)
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24 | {
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25 | this.problem = problem;
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26 | this.grammar = problem.Grammar;
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27 | this.maxLen = maxLen;
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28 | this.random = random;
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29 | this.behaviourPolicy = behaviourPolicy;
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30 | this.simulation = simulationPolicy;
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31 | }
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32 |
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33 | public bool StopRequested
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34 | {
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35 | get;
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36 | set;
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37 | }
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38 |
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39 | public override void Run(int maxIterations)
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40 | {
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41 | Reset();
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42 | for (int i = 0; !StopRequested && i < maxIterations; i++)
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43 | {
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44 | TreeNode currentNode = rootNode;
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45 |
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46 | while (!currentNode.IsLeaf())
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47 | {
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48 | int currentActionIndex = behaviourPolicy.SelectAction(random,
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49 | currentNode.GetChildActionInfos());
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50 | currentNode = currentNode.children[currentActionIndex];
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51 | }
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52 |
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53 | string phrase = currentNode.phrase;
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54 |
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55 | if (!grammar.IsTerminal(phrase))
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56 | {
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57 | ExpandTreeNode(currentNode);
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58 |
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59 | currentNode =
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60 | currentNode.children[behaviourPolicy.SelectAction(random, currentNode.GetChildActionInfos())];
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61 | }
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62 | double quality = simulation.Simulate(currentNode);
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63 | OnSolutionEvaluated(phrase, quality);
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64 |
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65 | Propagate(currentNode, quality);
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66 | }
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67 | }
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68 |
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69 | private void ExpandTreeNode(TreeNode treeNode)
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70 | {
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71 | // create children on the first visit
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72 | if (treeNode.children == null)
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73 | {
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74 | treeNode.children = new List<TreeNode>();
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75 |
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76 | var phrase = new Sequence(treeNode.phrase);
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77 | // create subnodes for each nt-symbol in phrase
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78 | for (int i = 0; i < phrase.Length; i++)
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79 | {
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80 | char symbol = phrase[i];
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81 | if (grammar.IsNonTerminal(symbol))
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82 | {
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83 | // create subnode for each alternative of symbol
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84 | foreach (Sequence alternative in grammar.GetAlternatives(symbol))
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85 | {
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86 | Sequence newSequence = new Sequence(phrase);
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87 | newSequence.ReplaceAt(i, 1, alternative);
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88 | if (newSequence.Length <= maxLen)
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89 | {
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90 | TreeNode childNode = new TreeNode(treeNode, newSequence.ToString());
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91 | treeNode.children.Add(childNode);
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92 | }
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93 | }
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94 | }
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95 | }
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96 | }
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97 | }
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98 |
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99 | private void Reset()
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100 | {
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101 | StopRequested = false;
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102 | bestQuality = 0.0;
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103 | rootNode = new TreeNode(null, grammar.SentenceSymbol.ToString());
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104 | }
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105 |
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106 | private void Propagate(TreeNode node, double quality)
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107 | {
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108 | var currentNode = node;
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109 | do
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110 | {
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111 | currentNode.actionInfo.UpdateReward(quality);
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112 | currentNode = currentNode.parent;
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113 | } while (currentNode != null);
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114 | }
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115 |
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116 | public void PrintStats()
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117 | {
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118 | //Console.WriteLine("depth: {0,5} tries: {1,5} best phrase {2,50} bestQ {3:F3}", maxSearchDepth, tries, bestPhrase, bestQuality);
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119 |
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120 | //// use behaviour strategy to generate the currently prefered sentence
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121 | //var policy = behaviourPolicy;
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122 |
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123 | //var n = rootNode;
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124 |
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125 | //while (n != null)
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126 | //{
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127 | // var phrase = n.phrase;
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128 | // Console.ForegroundColor = ConsoleColor.White;
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129 | // Console.WriteLine("{0,-30}", phrase);
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130 | // var children = n.children;
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131 | // if (children == null || !children.Any()) break;
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132 | // var values = children.Select(ch => policy.GetValue(ch.phrase));
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133 | // var maxValue = values.Max();
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134 | // if (maxValue == 0) maxValue = 1.0;
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135 |
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136 | // // write phrases
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137 | // foreach (var ch in children)
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138 | // {
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139 | // SetColorForValue(policy.GetValue(ch.phrase) / maxValue);
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140 | // Console.Write(" {0,-4}", ch.phrase.Substring(Math.Max(0, ch.phrase.Length - 3), Math.Min(3, ch.phrase.Length)));
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141 | // }
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142 | // Console.WriteLine();
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143 |
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144 | // // write values
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145 | // foreach (var ch in children)
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146 | // {
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147 | // SetColorForValue(policy.GetValue(ch.phrase) / maxValue);
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148 | // Console.Write(" {0:F2}", policy.GetValue(ch.phrase) * 10.0);
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149 | // }
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150 | // Console.WriteLine();
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151 |
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152 | // // write tries
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153 | // foreach (var ch in children)
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154 | // {
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155 | // SetColorForValue(policy.GetValue(ch.phrase) / maxValue);
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156 | // Console.Write(" {0,4}", policy.GetTries(ch.phrase));
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157 | // }
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158 | // Console.WriteLine();
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159 | // int selectedChildIdx;
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160 | // if (!policy.TrySelect(random, phrase, children.Select(ch => ch.phrase), out selectedChildIdx))
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161 | // {
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162 | // break;
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163 | // }
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164 | // n = n.children[selectedChildIdx];
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165 | //}
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166 |
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167 | //Console.ForegroundColor = ConsoleColor.White;
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168 | //Console.WriteLine("-------------------");
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169 | }
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170 |
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171 | private void SetColorForValue(double v)
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172 | {
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173 | Console.ForegroundColor = ConsoleEx.ColorForValue(v);
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174 | }
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175 | }
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176 | }
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