[11832] | 1 | using System;
|
---|
| 2 | using System.Collections.Generic;
|
---|
| 3 | using System.Diagnostics;
|
---|
| 4 | using System.Linq;
|
---|
| 5 | using System.Runtime.ExceptionServices;
|
---|
| 6 | using System.Text;
|
---|
| 7 | using System.Text.RegularExpressions;
|
---|
| 8 | using System.Threading;
|
---|
| 9 | using System.Threading.Tasks;
|
---|
| 10 | using HeuristicLab.Common;
|
---|
| 11 | using HeuristicLab.Problems.GrammaticalOptimization;
|
---|
| 12 |
|
---|
| 13 | namespace HeuristicLab.Algorithms.Bandits.GrammarPolicies {
|
---|
| 14 | public sealed class GenericFunctionApproximationGrammarPolicy : IGrammarPolicy {
|
---|
| 15 | private Dictionary<string, double> featureWeigths; // stores the necessary information for bandit policies for each state (=canonical phrase)
|
---|
[11976] | 16 | private Dictionary<string, int> featureTries;
|
---|
[11832] | 17 | private HashSet<string> done;
|
---|
| 18 | private readonly bool useCanonicalPhrases;
|
---|
| 19 | private readonly IProblem problem;
|
---|
| 20 |
|
---|
| 21 |
|
---|
[11976] | 22 |
|
---|
[11832] | 23 | public GenericFunctionApproximationGrammarPolicy(IProblem problem, bool useCanonicalPhrases = false) {
|
---|
| 24 | this.useCanonicalPhrases = useCanonicalPhrases;
|
---|
| 25 | this.problem = problem;
|
---|
| 26 | this.featureWeigths = new Dictionary<string, double>();
|
---|
[11976] | 27 | this.featureTries = new Dictionary<string, int>();
|
---|
[11832] | 28 | this.done = new HashSet<string>();
|
---|
| 29 | }
|
---|
| 30 |
|
---|
| 31 | private double[] activeAfterStates; // don't allocate each time
|
---|
| 32 | private int[] actionIndexMap; // don't allocate each time
|
---|
| 33 |
|
---|
[12893] | 34 | public bool TrySelect(System.Random random, string curState, IEnumerable<string> afterStates, out int selectedStateIdx) {
|
---|
[11832] | 35 | // fail if all states are done (corresponding state infos are disabled)
|
---|
| 36 | if (afterStates.All(s => Done(s))) {
|
---|
| 37 | // fail because all follow states have already been visited => also disable the current state (if we can be sure that it has been fully explored)
|
---|
| 38 | MarkAsDone(curState);
|
---|
| 39 |
|
---|
| 40 | selectedStateIdx = -1;
|
---|
| 41 | return false;
|
---|
| 42 | }
|
---|
| 43 |
|
---|
| 44 | // determine active actions (not done yet) and create an array to map the selected index back to original actions
|
---|
| 45 | if (activeAfterStates == null || activeAfterStates.Length < afterStates.Count()) {
|
---|
| 46 | activeAfterStates = new double[afterStates.Count()];
|
---|
| 47 | actionIndexMap = new int[afterStates.Count()];
|
---|
| 48 | }
|
---|
| 49 | var maxIdx = 0; int originalIdx = 0;
|
---|
| 50 | foreach (var afterState in afterStates) {
|
---|
| 51 | if (!Done(afterState)) {
|
---|
| 52 | activeAfterStates[maxIdx] = 0.0;
|
---|
| 53 | actionIndexMap[maxIdx] = originalIdx;
|
---|
| 54 |
|
---|
| 55 |
|
---|
| 56 | activeAfterStates[maxIdx] = GetValue(afterState);
|
---|
| 57 |
|
---|
| 58 | maxIdx++;
|
---|
| 59 | }
|
---|
| 60 | originalIdx++;
|
---|
| 61 | }
|
---|
[12893] | 62 |
|
---|
| 63 |
|
---|
[11981] | 64 | // TODO: policy should be a parameter of the function approximation policy
|
---|
| 65 | if (random.NextDouble() < 0.2) {
|
---|
[11832] | 66 | selectedStateIdx = actionIndexMap[random.Next(maxIdx)];
|
---|
| 67 | } else {
|
---|
| 68 | // find max
|
---|
| 69 | var bestQ = double.NegativeInfinity;
|
---|
[11974] | 70 | var bestIdxs = new List<int>();
|
---|
[11832] | 71 | for (int i = 0; i < maxIdx; i++) {
|
---|
| 72 | if (activeAfterStates[i] > bestQ) {
|
---|
[11974] | 73 | bestIdxs.Clear();
|
---|
| 74 | bestIdxs.Add(i);
|
---|
[11832] | 75 | bestQ = activeAfterStates[i];
|
---|
[12893] | 76 | } else if (HeuristicLab.Common.Extensions.IsAlmost(activeAfterStates[i], bestQ)) {
|
---|
[11974] | 77 | bestIdxs.Add(i);
|
---|
[11832] | 78 | }
|
---|
| 79 | }
|
---|
[11974] | 80 | selectedStateIdx = actionIndexMap[bestIdxs[random.Next(bestIdxs.Count)]];
|
---|
[11832] | 81 | }
|
---|
[12893] | 82 |
|
---|
[11832] | 83 | return true;
|
---|
| 84 | }
|
---|
| 85 |
|
---|
| 86 |
|
---|
| 87 | public void UpdateReward(IEnumerable<string> stateTrajectory, double reward) {
|
---|
| 88 | foreach (var state in stateTrajectory) {
|
---|
| 89 | UpdateWeights(state, reward);
|
---|
| 90 |
|
---|
| 91 | // only the last state can be terminal
|
---|
| 92 | if (problem.Grammar.IsTerminal(state)) {
|
---|
| 93 | MarkAsDone(state);
|
---|
| 94 | }
|
---|
| 95 | }
|
---|
| 96 | }
|
---|
| 97 |
|
---|
| 98 |
|
---|
| 99 | private IEnumerable<KeyValuePair<string, double>> Values {
|
---|
| 100 | get { return featureWeigths.OrderByDescending(p => p.Value); }
|
---|
| 101 | }
|
---|
| 102 |
|
---|
| 103 | public void Reset() {
|
---|
| 104 | featureWeigths.Clear();
|
---|
| 105 | done.Clear();
|
---|
| 106 | }
|
---|
| 107 |
|
---|
| 108 | public int GetTries(string state) {
|
---|
[11976] | 109 | return 0;
|
---|
[11832] | 110 | }
|
---|
| 111 |
|
---|
[11976] | 112 | public int GetFeatureTries(string featureId) {
|
---|
| 113 | int t;
|
---|
| 114 | if (featureTries.TryGetValue(featureId, out t)) {
|
---|
| 115 | return t;
|
---|
| 116 | } else return 0;
|
---|
| 117 | }
|
---|
| 118 |
|
---|
[11832] | 119 | public double GetValue(string state) {
|
---|
[11977] | 120 | return problem.GetFeatures(state).Sum(feature => GetWeight(feature));
|
---|
[11832] | 121 | }
|
---|
| 122 |
|
---|
| 123 | private double GetWeight(Feature feature) {
|
---|
| 124 | double w;
|
---|
| 125 | if (featureWeigths.TryGetValue(feature.Id, out w)) return w * feature.Value;
|
---|
[11976] | 126 | else return 0.0;
|
---|
[11832] | 127 | }
|
---|
| 128 | private void UpdateWeights(string state, double reward) {
|
---|
| 129 | double delta = reward - GetValue(state);
|
---|
| 130 | foreach (var feature in problem.GetFeatures(state)) {
|
---|
[12026] | 131 | //featureTries[feature.Id] = GetFeatureTries(feature.Id) + 1;
|
---|
| 132 | //Debug.Assert(GetFeatureTries(feature.Id) >= 1);
|
---|
| 133 | //double alpha = 1.0 / GetFeatureTries(feature.Id);
|
---|
| 134 | //alpha = Math.Max(alpha, 0.001);
|
---|
[12893] | 135 |
|
---|
[12027] | 136 | // simple setting of constant alpha = 0.01 works very well for poly-10 (100% success rate for 20 runs within 40000 evaluations))
|
---|
[12026] | 137 | var alpha = 0.01;
|
---|
[11976] | 138 |
|
---|
[11832] | 139 | double w;
|
---|
| 140 | if (!featureWeigths.TryGetValue(feature.Id, out w)) {
|
---|
[11976] | 141 | featureWeigths[feature.Id] = alpha * delta * feature.Value;
|
---|
[11832] | 142 | } else {
|
---|
[11976] | 143 | featureWeigths[feature.Id] += alpha * delta * feature.Value;
|
---|
[11832] | 144 | }
|
---|
| 145 | }
|
---|
| 146 | }
|
---|
| 147 |
|
---|
| 148 |
|
---|
| 149 |
|
---|
| 150 | // the canonical states for the value function (banditInfos) and the done set must be distinguished
|
---|
| 151 | // sequences of different length could have the same canonical representation and can have the same value (banditInfo)
|
---|
| 152 | // however, if the canonical representation of a state is shorter than we must not mark the canonical state as done when all possible derivations from the initial state have been explored
|
---|
| 153 | // eg. in the ant problem the canonical representation for ...lllA is ...rA
|
---|
| 154 | // even though all possible derivations (of limited length) of lllA have been visited we must not mark the state rA as done
|
---|
| 155 | private void MarkAsDone(string state) {
|
---|
| 156 | var s = CanonicalState(state);
|
---|
| 157 | // when the lengths of the canonical string and the original string are the same we also disable the actions
|
---|
| 158 | // always disable terminals
|
---|
| 159 | Debug.Assert(s.Length <= state.Length);
|
---|
| 160 | if (s.Length == state.Length || problem.Grammar.IsTerminal(state)) {
|
---|
| 161 | Debug.Assert(!done.Contains(s));
|
---|
| 162 | done.Add(s);
|
---|
| 163 | } else {
|
---|
| 164 | // for non-terminals where the canonical string is shorter than the original string we can only disable the canonical representation for all states in the same level
|
---|
| 165 | Debug.Assert(!done.Contains(s + state.Length));
|
---|
| 166 | done.Add(s + state.Length); // encode the original length of the state, states in the same level of the tree are treated as equivalent
|
---|
| 167 | }
|
---|
| 168 | }
|
---|
| 169 |
|
---|
| 170 | // symmetric to MarkDone
|
---|
| 171 | private bool Done(string state) {
|
---|
| 172 | var s = CanonicalState(state);
|
---|
| 173 | if (s.Length == state.Length || problem.Grammar.IsTerminal(state)) {
|
---|
| 174 | return done.Contains(s);
|
---|
| 175 | } else {
|
---|
| 176 | // it is not necessary to visit states if the canonical representation has already been fully explored
|
---|
| 177 | if (done.Contains(s)) return true;
|
---|
| 178 | if (done.Contains(s + state.Length)) return true;
|
---|
| 179 | for (int i = 1; i < state.Length; i++) {
|
---|
| 180 | if (done.Contains(s + i)) return true;
|
---|
| 181 | }
|
---|
| 182 | return false;
|
---|
| 183 | }
|
---|
| 184 | }
|
---|
| 185 |
|
---|
| 186 | private string CanonicalState(string state) {
|
---|
| 187 | if (useCanonicalPhrases) {
|
---|
| 188 | return problem.CanonicalRepresentation(state);
|
---|
| 189 | } else
|
---|
| 190 | return state;
|
---|
| 191 | }
|
---|
| 192 | }
|
---|
| 193 | }
|
---|