1 | ///
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2 | /// This file is part of ILNumerics Community Edition.
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3 | ///
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4 | /// ILNumerics Community Edition - high performance computing for applications.
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5 | /// Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
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6 | ///
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7 | /// ILNumerics Community Edition is free software: you can redistribute it and/or modify
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8 | /// it under the terms of the GNU General Public License version 3 as published by
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9 | /// the Free Software Foundation.
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10 | ///
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11 | /// ILNumerics Community Edition is distributed in the hope that it will be useful,
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12 | /// but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 | /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 | /// GNU General Public License for more details.
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15 | ///
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16 | /// You should have received a copy of the GNU General Public License
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17 | /// along with ILNumerics Community Edition. See the file License.txt in the root
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18 | /// of your distribution package. If not, see <http://www.gnu.org/licenses/>.
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19 | ///
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20 | /// In addition this software uses the following components and/or licenses:
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21 | ///
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22 | /// =================================================================================
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23 | /// The Open Toolkit Library License
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24 | ///
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25 | /// Copyright (c) 2006 - 2009 the Open Toolkit library.
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26 | ///
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27 | /// Permission is hereby granted, free of charge, to any person obtaining a copy
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28 | /// of this software and associated documentation files (the "Software"), to deal
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29 | /// in the Software without restriction, including without limitation the rights to
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30 | /// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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31 | /// the Software, and to permit persons to whom the Software is furnished to do
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32 | /// so, subject to the following conditions:
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33 | ///
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34 | /// The above copyright notice and this permission notice shall be included in all
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35 | /// copies or substantial portions of the Software.
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36 | ///
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37 | /// =================================================================================
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38 | ///
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39 |
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40 | using System;
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41 | using System.Collections.Generic;
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42 | using System.Text;
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43 | using ILNumerics.Misc;
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44 | using ILNumerics.Exceptions;
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45 |
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46 |
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47 | namespace ILNumerics {
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48 |
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49 | public partial class ILMath {
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50 | |
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51 | /// <summary>
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52 | /// Create two matrices for evaluation and visualization of 2 dimensional functions
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53 | /// </summary>
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54 | /// <param name="X">Vector of x values</param>
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55 | /// <param name="Y">Vector of y values</param>
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56 | /// <param name="outY">[Output, Optional]: if on entry outY is not null, on return it will hold the values for the Y dimension</param>
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57 | /// <returns>X values matrix along the values of the X input array. Corresponding values for Y are returned in outY</returns>
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58 | /// <remarks>The matrices returned can be utilize to evaluate and visualize functions of 2 variables X and Y.</remarks>
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59 | public static ILRetArray< double > meshgrid(ILInArray< double > X, ILInArray< double > Y
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60 | , ILOutArray< double > outY = null)
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61 | {
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62 | using (ILScope.Enter(X,Y)) {
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63 | if (!X.IsVector || !Y.IsVector)
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64 | {
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65 | throw new ILArgumentException("inputs must be vectors");
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66 | }
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67 | if (!X.IsRowVector) X = X.T;
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68 | if (!Y.IsColumnVector) Y = Y.T;
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69 | ILArray< double > ret = repmat(X,Y.Length,1);
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70 | if (!isnull(outY))
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71 | outY.a = repmat(Y,1,X.Length);
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72 | return ret;
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73 | }
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74 | }
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75 |
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76 | /// <summary>
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77 | /// Create 3d arrays for evaluation and visualization of 3 dimensional functions
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78 | /// </summary>
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79 | /// <param name="X">Vector of x values</param>
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80 | /// <param name="Y">Vector of y values</param>
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81 | /// <param name="Z">Vector of z values</param>
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82 | /// <param name="outY">[Output, Optional] If on entry outY is not null, on return it will hold the values for the y dimension</param>
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83 | /// <param name="outZ">[Output, Optional] If on entry outZ is not null, on return it will hold the values for the z dimension</param>
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84 | /// <returns>X value array along the values of the X input vector, arrays for y and z dimensions are returned in outY and outZ respectively</returns>
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85 | /// <remarks>The arrays returned can be used to evaluate and visualize functions of 3 variables X, Y and Z.</remarks>
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86 | public static ILRetArray< double > meshgrid(ILInArray< double > X, ILInArray< double > Y, ILInArray< double > Z
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87 | ,ILOutArray< double > outY = null, ILOutArray< double > outZ = null)
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88 | {
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89 | using (ILScope.Enter()) {
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90 | if (!X.IsVector || !Y.IsVector || !Z.IsVector)
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91 | {
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92 | throw new ILArgumentException("inputs must be vectors");
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93 | }
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94 | if (!X.IsRowVector) X = X.T;
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95 | if (!Y.IsColumnVector) Y = Y.T;
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96 | Z = Z[full].Reshape(new ILSize(1,1,Z.Size.NumberOfElements));
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97 |
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98 | ILArray< double > ret = repmat(X,Y.Length,1,Z.Length);
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99 | if (!isnull(outY)) outY.a = repmat(Y,1,X.Length,Z.Length);
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100 | if (!isnull(outZ)) outZ.a = repmat(Z, Y.Length, X.Length, 1);
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101 | return ret;
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102 | }
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103 | }
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104 | |
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105 | #region HYCALPER AUTO GENERATED CODE
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106 | |
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107 | /// <summary>
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108 | /// Create two matrices for evaluation and visualization of 2 dimensional functions
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109 | /// </summary>
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110 | /// <param name="X">Vector of x values</param>
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111 | /// <param name="Y">Vector of y values</param>
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112 | /// <param name="outY">[Output, Optional]: if on entry outY is not null, on return it will hold the values for the Y dimension</param>
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113 | /// <returns>X values matrix along the values of the X input array. Corresponding values for Y are returned in outY</returns>
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114 | /// <remarks>The matrices returned can be utilize to evaluate and visualize functions of 2 variables X and Y.</remarks>
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115 | public static ILRetArray< Int64 > meshgrid(ILInArray< Int64 > X, ILInArray< Int64 > Y
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116 | , ILOutArray< Int64 > outY = null)
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117 | {
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118 | using (ILScope.Enter(X,Y)) {
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119 | if (!X.IsVector || !Y.IsVector)
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120 | {
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121 | throw new ILArgumentException("inputs must be vectors");
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122 | }
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123 | if (!X.IsRowVector) X = X.T;
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124 | if (!Y.IsColumnVector) Y = Y.T;
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125 | ILArray< Int64 > ret = repmat(X,Y.Length,1);
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126 | if (!isnull(outY))
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127 | outY.a = repmat(Y,1,X.Length);
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128 | return ret;
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129 | }
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130 | }
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131 |
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132 | /// <summary>
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133 | /// Create 3d arrays for evaluation and visualization of 3 dimensional functions
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134 | /// </summary>
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135 | /// <param name="X">Vector of x values</param>
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136 | /// <param name="Y">Vector of y values</param>
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137 | /// <param name="Z">Vector of z values</param>
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138 | /// <param name="outY">[Output, Optional] If on entry outY is not null, on return it will hold the values for the y dimension</param>
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139 | /// <param name="outZ">[Output, Optional] If on entry outZ is not null, on return it will hold the values for the z dimension</param>
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140 | /// <returns>X value array along the values of the X input vector, arrays for y and z dimensions are returned in outY and outZ respectively</returns>
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141 | /// <remarks>The arrays returned can be used to evaluate and visualize functions of 3 variables X, Y and Z.</remarks>
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142 | public static ILRetArray< Int64 > meshgrid(ILInArray< Int64 > X, ILInArray< Int64 > Y, ILInArray< Int64 > Z
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143 | ,ILOutArray< Int64 > outY = null, ILOutArray< Int64 > outZ = null)
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144 | {
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145 | using (ILScope.Enter()) {
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146 | if (!X.IsVector || !Y.IsVector || !Z.IsVector)
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147 | {
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148 | throw new ILArgumentException("inputs must be vectors");
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149 | }
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150 | if (!X.IsRowVector) X = X.T;
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151 | if (!Y.IsColumnVector) Y = Y.T;
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152 | Z = Z[full].Reshape(new ILSize(1,1,Z.Size.NumberOfElements));
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153 |
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154 | ILArray< Int64 > ret = repmat(X,Y.Length,1,Z.Length);
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155 | if (!isnull(outY)) outY.a = repmat(Y,1,X.Length,Z.Length);
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156 | if (!isnull(outZ)) outZ.a = repmat(Z, Y.Length, X.Length, 1);
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157 | return ret;
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158 | }
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159 | }
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160 | /// <summary>
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161 | /// Create two matrices for evaluation and visualization of 2 dimensional functions
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162 | /// </summary>
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163 | /// <param name="X">Vector of x values</param>
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164 | /// <param name="Y">Vector of y values</param>
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165 | /// <param name="outY">[Output, Optional]: if on entry outY is not null, on return it will hold the values for the Y dimension</param>
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166 | /// <returns>X values matrix along the values of the X input array. Corresponding values for Y are returned in outY</returns>
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167 | /// <remarks>The matrices returned can be utilize to evaluate and visualize functions of 2 variables X and Y.</remarks>
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168 | public static ILRetArray< Int32 > meshgrid(ILInArray< Int32 > X, ILInArray< Int32 > Y
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169 | , ILOutArray< Int32 > outY = null)
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170 | {
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171 | using (ILScope.Enter(X,Y)) {
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172 | if (!X.IsVector || !Y.IsVector)
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173 | {
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174 | throw new ILArgumentException("inputs must be vectors");
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175 | }
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176 | if (!X.IsRowVector) X = X.T;
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177 | if (!Y.IsColumnVector) Y = Y.T;
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178 | ILArray< Int32 > ret = repmat(X,Y.Length,1);
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179 | if (!isnull(outY))
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180 | outY.a = repmat(Y,1,X.Length);
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181 | return ret;
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182 | }
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183 | }
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184 |
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185 | /// <summary>
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186 | /// Create 3d arrays for evaluation and visualization of 3 dimensional functions
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187 | /// </summary>
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188 | /// <param name="X">Vector of x values</param>
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189 | /// <param name="Y">Vector of y values</param>
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190 | /// <param name="Z">Vector of z values</param>
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191 | /// <param name="outY">[Output, Optional] If on entry outY is not null, on return it will hold the values for the y dimension</param>
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192 | /// <param name="outZ">[Output, Optional] If on entry outZ is not null, on return it will hold the values for the z dimension</param>
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193 | /// <returns>X value array along the values of the X input vector, arrays for y and z dimensions are returned in outY and outZ respectively</returns>
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194 | /// <remarks>The arrays returned can be used to evaluate and visualize functions of 3 variables X, Y and Z.</remarks>
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195 | public static ILRetArray< Int32 > meshgrid(ILInArray< Int32 > X, ILInArray< Int32 > Y, ILInArray< Int32 > Z
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196 | ,ILOutArray< Int32 > outY = null, ILOutArray< Int32 > outZ = null)
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197 | {
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198 | using (ILScope.Enter()) {
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199 | if (!X.IsVector || !Y.IsVector || !Z.IsVector)
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200 | {
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201 | throw new ILArgumentException("inputs must be vectors");
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202 | }
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203 | if (!X.IsRowVector) X = X.T;
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204 | if (!Y.IsColumnVector) Y = Y.T;
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205 | Z = Z[full].Reshape(new ILSize(1,1,Z.Size.NumberOfElements));
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206 |
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207 | ILArray< Int32 > ret = repmat(X,Y.Length,1,Z.Length);
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208 | if (!isnull(outY)) outY.a = repmat(Y,1,X.Length,Z.Length);
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209 | if (!isnull(outZ)) outZ.a = repmat(Z, Y.Length, X.Length, 1);
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210 | return ret;
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211 | }
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212 | }
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213 | /// <summary>
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214 | /// Create two matrices for evaluation and visualization of 2 dimensional functions
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215 | /// </summary>
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216 | /// <param name="X">Vector of x values</param>
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217 | /// <param name="Y">Vector of y values</param>
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218 | /// <param name="outY">[Output, Optional]: if on entry outY is not null, on return it will hold the values for the Y dimension</param>
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219 | /// <returns>X values matrix along the values of the X input array. Corresponding values for Y are returned in outY</returns>
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220 | /// <remarks>The matrices returned can be utilize to evaluate and visualize functions of 2 variables X and Y.</remarks>
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221 | public static ILRetArray< float > meshgrid(ILInArray< float > X, ILInArray< float > Y
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222 | , ILOutArray< float > outY = null)
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223 | {
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224 | using (ILScope.Enter(X,Y)) {
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225 | if (!X.IsVector || !Y.IsVector)
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226 | {
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227 | throw new ILArgumentException("inputs must be vectors");
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228 | }
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229 | if (!X.IsRowVector) X = X.T;
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230 | if (!Y.IsColumnVector) Y = Y.T;
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231 | ILArray< float > ret = repmat(X,Y.Length,1);
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232 | if (!isnull(outY))
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233 | outY.a = repmat(Y,1,X.Length);
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234 | return ret;
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235 | }
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236 | }
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237 |
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238 | /// <summary>
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239 | /// Create 3d arrays for evaluation and visualization of 3 dimensional functions
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240 | /// </summary>
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241 | /// <param name="X">Vector of x values</param>
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242 | /// <param name="Y">Vector of y values</param>
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243 | /// <param name="Z">Vector of z values</param>
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244 | /// <param name="outY">[Output, Optional] If on entry outY is not null, on return it will hold the values for the y dimension</param>
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245 | /// <param name="outZ">[Output, Optional] If on entry outZ is not null, on return it will hold the values for the z dimension</param>
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246 | /// <returns>X value array along the values of the X input vector, arrays for y and z dimensions are returned in outY and outZ respectively</returns>
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247 | /// <remarks>The arrays returned can be used to evaluate and visualize functions of 3 variables X, Y and Z.</remarks>
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248 | public static ILRetArray< float > meshgrid(ILInArray< float > X, ILInArray< float > Y, ILInArray< float > Z
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249 | ,ILOutArray< float > outY = null, ILOutArray< float > outZ = null)
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250 | {
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251 | using (ILScope.Enter()) {
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252 | if (!X.IsVector || !Y.IsVector || !Z.IsVector)
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253 | {
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254 | throw new ILArgumentException("inputs must be vectors");
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255 | }
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256 | if (!X.IsRowVector) X = X.T;
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257 | if (!Y.IsColumnVector) Y = Y.T;
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258 | Z = Z[full].Reshape(new ILSize(1,1,Z.Size.NumberOfElements));
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259 |
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260 | ILArray< float > ret = repmat(X,Y.Length,1,Z.Length);
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261 | if (!isnull(outY)) outY.a = repmat(Y,1,X.Length,Z.Length);
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262 | if (!isnull(outZ)) outZ.a = repmat(Z, Y.Length, X.Length, 1);
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263 | return ret;
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264 | }
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265 | }
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266 |
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267 | #endregion HYCALPER AUTO GENERATED CODE
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268 | }
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269 | }
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