[9102] | 1 | ///
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| 2 | /// This file is part of ILNumerics Community Edition.
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| 3 | ///
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| 4 | /// ILNumerics Community Edition - high performance computing for applications.
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| 5 | /// Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
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| 6 | ///
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| 7 | /// ILNumerics Community Edition is free software: you can redistribute it and/or modify
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| 8 | /// it under the terms of the GNU General Public License version 3 as published by
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| 9 | /// the Free Software Foundation.
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| 10 | ///
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| 11 | /// ILNumerics Community Edition is distributed in the hope that it will be useful,
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| 12 | /// but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 13 | /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 14 | /// GNU General Public License for more details.
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| 15 | ///
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| 16 | /// You should have received a copy of the GNU General Public License
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| 17 | /// along with ILNumerics Community Edition. See the file License.txt in the root
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| 18 | /// of your distribution package. If not, see <http://www.gnu.org/licenses/>.
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| 19 | ///
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| 20 | /// In addition this software uses the following components and/or licenses:
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| 21 | ///
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| 22 | /// =================================================================================
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| 23 | /// The Open Toolkit Library License
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| 24 | ///
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| 25 | /// Copyright (c) 2006 - 2009 the Open Toolkit library.
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| 26 | ///
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| 27 | /// Permission is hereby granted, free of charge, to any person obtaining a copy
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| 28 | /// of this software and associated documentation files (the "Software"), to deal
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| 29 | /// in the Software without restriction, including without limitation the rights to
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| 30 | /// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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| 31 | /// the Software, and to permit persons to whom the Software is furnished to do
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| 32 | /// so, subject to the following conditions:
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| 33 | ///
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| 34 | /// The above copyright notice and this permission notice shall be included in all
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| 35 | /// copies or substantial portions of the Software.
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| 36 | ///
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| 37 | /// =================================================================================
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| 38 | ///
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| 39 |
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| 40 | #pragma warning disable
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| 41 | using System;
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| 42 | using System.Collections.Generic;
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| 43 | using System.Text;
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| 44 | using ILNumerics.Storage;
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| 45 | using ILNumerics.Misc;
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| 46 | using ILNumerics.Exceptions;
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| 47 |
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| 48 |
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| 49 | namespace ILNumerics {
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| 50 |
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| 51 | public partial class ILMath {
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| 52 |
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| 53 | |
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| 54 | /// <summary>
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| 55 | /// Maximum for all elements of A
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| 56 | /// </summary>
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| 57 | /// <param name="A">Input array</param>
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| 58 | /// <returns><para>Scalar maximum of all elements for A</para>
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| 59 | /// <para>If A is empty, an empty array will be returned.</para></returns>
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| 60 | /// <exception cref="ILNumerics.Exceptions.ILArgumentException">If A was null.</exception>
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| 61 | /// <seealso cref="ILNumerics.ILMath.max"/>
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| 62 | public static ILRetArray<double> maxall(ILInArray<double> A) {
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| 63 | using (ILScope.Enter(A)) {
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| 64 | if (object.Equals(A, null))
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| 65 | throw new ILArgumentException("input argument must not be null");
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| 66 | if (A.IsEmpty) {
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| 67 | return empty<double>(ILSize.Empty00);
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| 68 | }
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| 69 |
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| 70 | double retVal = double.MinValue;
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| 71 | unsafe {
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| 72 | fixed ( double* inArrStart = A.GetArrayForRead()) {
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| 73 |
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| 74 | double* inArrWalk = inArrStart;
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| 75 |
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| 76 | double* inArrEnd = inArrStart + A.Size.NumberOfElements;
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| 77 | while (inArrWalk < inArrEnd) {
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| 78 | if (retVal < *inArrWalk)
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| 79 | retVal = *inArrWalk;
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| 80 | inArrWalk++;
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| 81 | }
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| 82 | }
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| 83 | }
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| 84 | return array<double>(retVal, 1, 1);
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| 85 | }
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| 86 | }
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| 87 | |
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| 88 | #region HYCALPER AUTO GENERATED CODE
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| 89 | |
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| 90 | /// <summary>
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| 91 | /// Maximum for all elements of A
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| 92 | /// </summary>
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| 93 | /// <param name="A">Input array</param>
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| 94 | /// <returns><para>Scalar maximum of all elements for A</para>
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| 95 | /// <para>If A is empty, an empty array will be returned.</para></returns>
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| 96 | /// <exception cref="ILNumerics.Exceptions.ILArgumentException">If A was null.</exception>
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| 97 | /// <seealso cref="ILNumerics.ILMath.max"/>
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| 98 | public static ILRetArray<Int64> maxall(ILInArray<Int64> A) {
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| 99 | using (ILScope.Enter(A)) {
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| 100 | if (object.Equals(A, null))
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| 101 | throw new ILArgumentException("input argument must not be null");
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| 102 | if (A.IsEmpty) {
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| 103 | return empty<Int64>(ILSize.Empty00);
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| 104 | }
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| 105 |
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| 106 | Int64 retVal = Int64.MinValue;
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| 107 | unsafe {
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| 108 | fixed ( Int64* inArrStart = A.GetArrayForRead()) {
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| 109 |
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| 110 | Int64* inArrWalk = inArrStart;
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| 111 |
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| 112 | Int64* inArrEnd = inArrStart + A.Size.NumberOfElements;
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| 113 | while (inArrWalk < inArrEnd) {
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| 114 | if (retVal < *inArrWalk)
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| 115 | retVal = *inArrWalk;
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| 116 | inArrWalk++;
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| 117 | }
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| 118 | }
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| 119 | }
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| 120 | return array<Int64>(retVal, 1, 1);
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| 121 | }
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| 122 | }
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| 123 | /// <summary>
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| 124 | /// Maximum for all elements of A
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| 125 | /// </summary>
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| 126 | /// <param name="A">Input array</param>
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| 127 | /// <returns><para>Scalar maximum of all elements for A</para>
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| 128 | /// <para>If A is empty, an empty array will be returned.</para></returns>
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| 129 | /// <exception cref="ILNumerics.Exceptions.ILArgumentException">If A was null.</exception>
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| 130 | /// <seealso cref="ILNumerics.ILMath.max"/>
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| 131 | public static ILRetArray<Int32> maxall(ILInArray<Int32> A) {
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| 132 | using (ILScope.Enter(A)) {
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| 133 | if (object.Equals(A, null))
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| 134 | throw new ILArgumentException("input argument must not be null");
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| 135 | if (A.IsEmpty) {
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| 136 | return empty<Int32>(ILSize.Empty00);
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| 137 | }
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| 138 |
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| 139 | Int32 retVal = Int32.MinValue;
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| 140 | unsafe {
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| 141 | fixed ( Int32* inArrStart = A.GetArrayForRead()) {
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| 142 |
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| 143 | Int32* inArrWalk = inArrStart;
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| 144 |
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| 145 | Int32* inArrEnd = inArrStart + A.Size.NumberOfElements;
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| 146 | while (inArrWalk < inArrEnd) {
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| 147 | if (retVal < *inArrWalk)
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| 148 | retVal = *inArrWalk;
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| 149 | inArrWalk++;
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| 150 | }
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| 151 | }
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| 152 | }
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| 153 | return array<Int32>(retVal, 1, 1);
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| 154 | }
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| 155 | }
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| 156 | /// <summary>
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| 157 | /// Maximum for all elements of A
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| 158 | /// </summary>
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| 159 | /// <param name="A">Input array</param>
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| 160 | /// <returns><para>Scalar maximum of all elements for A</para>
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| 161 | /// <para>If A is empty, an empty array will be returned.</para></returns>
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| 162 | /// <exception cref="ILNumerics.Exceptions.ILArgumentException">If A was null.</exception>
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| 163 | /// <seealso cref="ILNumerics.ILMath.max"/>
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| 164 | public static ILRetArray<byte> maxall(ILInArray<byte> A) {
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| 165 | using (ILScope.Enter(A)) {
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| 166 | if (object.Equals(A, null))
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| 167 | throw new ILArgumentException("input argument must not be null");
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| 168 | if (A.IsEmpty) {
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| 169 | return empty<byte>(ILSize.Empty00);
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| 170 | }
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| 171 |
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| 172 | byte retVal = byte.MinValue;
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| 173 | unsafe {
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| 174 | fixed ( byte* inArrStart = A.GetArrayForRead()) {
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| 175 |
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| 176 | byte* inArrWalk = inArrStart;
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| 177 |
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| 178 | byte* inArrEnd = inArrStart + A.Size.NumberOfElements;
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| 179 | while (inArrWalk < inArrEnd) {
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| 180 | if (retVal < *inArrWalk)
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| 181 | retVal = *inArrWalk;
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| 182 | inArrWalk++;
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| 183 | }
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| 184 | }
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| 185 | }
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| 186 | return array<byte>(retVal, 1, 1);
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| 187 | }
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| 188 | }
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| 189 | /// <summary>
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| 190 | /// Maximum for all elements of A
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| 191 | /// </summary>
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| 192 | /// <param name="A">Input array</param>
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| 193 | /// <returns><para>Scalar maximum of all elements for A</para>
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| 194 | /// <para>If A is empty, an empty array will be returned.</para></returns>
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| 195 | /// <exception cref="ILNumerics.Exceptions.ILArgumentException">If A was null.</exception>
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| 196 | /// <seealso cref="ILNumerics.ILMath.max"/>
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| 197 | public static ILRetArray<float> maxall(ILInArray<float> A) {
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| 198 | using (ILScope.Enter(A)) {
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| 199 | if (object.Equals(A, null))
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| 200 | throw new ILArgumentException("input argument must not be null");
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| 201 | if (A.IsEmpty) {
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| 202 | return empty<float>(ILSize.Empty00);
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| 203 | }
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| 204 |
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| 205 | float retVal = float.MinValue;
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| 206 | unsafe {
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| 207 | fixed ( float* inArrStart = A.GetArrayForRead()) {
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| 208 |
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| 209 | float* inArrWalk = inArrStart;
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| 210 |
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| 211 | float* inArrEnd = inArrStart + A.Size.NumberOfElements;
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| 212 | while (inArrWalk < inArrEnd) {
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| 213 | if (retVal < *inArrWalk)
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| 214 | retVal = *inArrWalk;
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| 215 | inArrWalk++;
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| 216 | }
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| 217 | }
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| 218 | }
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| 219 | return array<float>(retVal, 1, 1);
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| 220 | }
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| 221 | }
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| 222 |
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| 223 | #endregion HYCALPER AUTO GENERATED CODE
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| 224 |
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| 225 | }
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| 226 | }
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