1 | ///
|
---|
2 | /// This file is part of ILNumerics Community Edition.
|
---|
3 | ///
|
---|
4 | /// ILNumerics Community Edition - high performance computing for applications.
|
---|
5 | /// Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
|
---|
6 | ///
|
---|
7 | /// ILNumerics Community Edition is free software: you can redistribute it and/or modify
|
---|
8 | /// it under the terms of the GNU General Public License version 3 as published by
|
---|
9 | /// the Free Software Foundation.
|
---|
10 | ///
|
---|
11 | /// ILNumerics Community Edition is distributed in the hope that it will be useful,
|
---|
12 | /// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
13 | /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
14 | /// GNU General Public License for more details.
|
---|
15 | ///
|
---|
16 | /// You should have received a copy of the GNU General Public License
|
---|
17 | /// along with ILNumerics Community Edition. See the file License.txt in the root
|
---|
18 | /// of your distribution package. If not, see <http://www.gnu.org/licenses/>.
|
---|
19 | ///
|
---|
20 | /// In addition this software uses the following components and/or licenses:
|
---|
21 | ///
|
---|
22 | /// =================================================================================
|
---|
23 | /// The Open Toolkit Library License
|
---|
24 | ///
|
---|
25 | /// Copyright (c) 2006 - 2009 the Open Toolkit library.
|
---|
26 | ///
|
---|
27 | /// Permission is hereby granted, free of charge, to any person obtaining a copy
|
---|
28 | /// of this software and associated documentation files (the "Software"), to deal
|
---|
29 | /// in the Software without restriction, including without limitation the rights to
|
---|
30 | /// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
---|
31 | /// the Software, and to permit persons to whom the Software is furnished to do
|
---|
32 | /// so, subject to the following conditions:
|
---|
33 | ///
|
---|
34 | /// The above copyright notice and this permission notice shall be included in all
|
---|
35 | /// copies or substantial portions of the Software.
|
---|
36 | ///
|
---|
37 | /// =================================================================================
|
---|
38 | ///
|
---|
39 |
|
---|
40 | using System;
|
---|
41 | using System.Collections.Generic;
|
---|
42 | using System.Text;
|
---|
43 | using ILNumerics;
|
---|
44 | using ILNumerics.Exceptions;
|
---|
45 | using ILNumerics.Storage;
|
---|
46 | using ILNumerics.Misc;
|
---|
47 |
|
---|
48 |
|
---|
49 | namespace ILNumerics {
|
---|
50 | public partial class ILMath {
|
---|
51 |
|
---|
52 | #region convenience functions (real arguments)
|
---|
53 | /// <summary>
|
---|
54 | /// Complex conjugate of A
|
---|
55 | /// </summary>
|
---|
56 | /// <param name="A">Input array</param>
|
---|
57 | /// <returns>The array itself</returns>
|
---|
58 | /// <remarks>This overload is provided for convenience only. It eases the implementation of complex functions, where complex conjugate transposes are needed.</remarks>
|
---|
59 | public static ILRetArray<double> conj (ILInArray<double> A) {
|
---|
60 | using (ILScope.Enter(A))
|
---|
61 | return A.C;
|
---|
62 | }
|
---|
63 | /// <summary>
|
---|
64 | /// Complex conjugate of A
|
---|
65 | /// </summary>
|
---|
66 | /// <param name="A">Input array</param>
|
---|
67 | /// <returns>The array itself</returns>
|
---|
68 | /// <remarks>This overload is provided for convenience only. It eases the implementation of complex functions, where complex conjugate transposes are needed.</remarks>
|
---|
69 | public static ILRetArray<float> conj (ILInArray<float> A) {
|
---|
70 | using (ILScope.Enter(A))
|
---|
71 | return A.C;
|
---|
72 | }
|
---|
73 | #endregion convenience functions (real arguments)
|
---|
74 |
|
---|
75 | /// <summary>Complex conjugate of array A</summary>
|
---|
76 | /// <param name="A">Input array</param>
|
---|
77 | /// <returns>Complex conjugate of array A</returns>
|
---|
78 | /// <remarks><para>If the input array is empty, an empty array will be returned.</para>
|
---|
79 | /// <para>The array returned will be a dense array.</para></remarks>
|
---|
80 | public unsafe static ILRetArray<complex> conj(ILInArray<complex> A) {
|
---|
81 | using (ILScope.Enter(A)) {
|
---|
82 | if (A.IsEmpty)
|
---|
83 | return new ILRetArray<complex>(A.Size);
|
---|
84 | ILSize inDim = A.Size;
|
---|
85 | complex[] arrA = A.GetArrayForRead();
|
---|
86 | complex[] retArr;
|
---|
87 | int outLen = inDim.NumberOfElements;
|
---|
88 | bool inplace = true;
|
---|
89 |
|
---|
90 | if (!A.TryGetStorage4InplaceOp(out retArr)) {
|
---|
91 | retArr = ILMemoryPool.Pool.New<complex>(outLen);
|
---|
92 | inplace = false;
|
---|
93 | }
|
---|
94 | int i = 0, workItemCount = Settings.s_maxNumberThreads, workItemLength, workerCount = 1;
|
---|
95 | if (Settings.s_maxNumberThreads > 1 && outLen / 2 > Settings.s_minParallelElement1Count) {
|
---|
96 | if (outLen / workItemCount > Settings.s_minParallelElement1Count) {
|
---|
97 | workItemLength = outLen / workItemCount;
|
---|
98 | //workItemLength = (int)((double)outLen / workItemCount * 1.05);
|
---|
99 | } else {
|
---|
100 | workItemLength = outLen / 2;
|
---|
101 | workItemCount = 2;
|
---|
102 | }
|
---|
103 | } else {
|
---|
104 | workItemLength = outLen;
|
---|
105 | workItemCount = 1;
|
---|
106 | }
|
---|
107 | ILDenseStorage<complex> retStorage = new ILDenseStorage<complex>(retArr, inDim);
|
---|
108 |
|
---|
109 | Action<object> worker = data => {
|
---|
110 | Tuple<int, int, IntPtr, IntPtr, bool> range = (Tuple<int, int, IntPtr, IntPtr, bool>)data;
|
---|
111 |
|
---|
112 | complex* cp = ((complex*)range.Item4 + range.Item1);
|
---|
113 |
|
---|
114 | complex* cLast = cp + range.Item2;
|
---|
115 | if (range.Item5) {
|
---|
116 | // inplace
|
---|
117 | while (cp < cLast) {
|
---|
118 | (*cp).imag = (*cp).imag * -1.0;
|
---|
119 | cp++;
|
---|
120 | }
|
---|
121 | } else {
|
---|
122 | complex* ap = ((complex*)range.Item3 + range.Item1);
|
---|
123 | while (cp < cLast) {
|
---|
124 | (*cp).real = (*ap).real; (*cp).imag = (*ap).imag * -1.0;
|
---|
125 | ap++;
|
---|
126 | cp++;
|
---|
127 | }
|
---|
128 | }
|
---|
129 | System.Threading.Interlocked.Decrement(ref workerCount);
|
---|
130 | //retStorage.PendingEvents.Signal();
|
---|
131 | };
|
---|
132 |
|
---|
133 | //retStorage.PendingEvents = new System.Threading.CountdownEvent(workItemCount);
|
---|
134 | fixed (complex* arrAP = arrA)
|
---|
135 | fixed (complex* retArrP = retArr) {
|
---|
136 | for (; i < workItemCount - 1; i++) {
|
---|
137 | Tuple<int, int, IntPtr, IntPtr, bool> range
|
---|
138 | = new Tuple<int, int, IntPtr, IntPtr, bool>
|
---|
139 | (i * workItemLength, workItemLength, (IntPtr)arrAP, (IntPtr)retArrP, inplace);
|
---|
140 | System.Threading.Interlocked.Increment(ref workerCount);
|
---|
141 | ILThreadPool.QueueUserWorkItem(i, worker, range);
|
---|
142 | }
|
---|
143 | // the last (or may the only) chunk is done right here
|
---|
144 | worker(new Tuple<int, int, IntPtr, IntPtr, bool>
|
---|
145 | (i * workItemLength, outLen - i * workItemLength, (IntPtr)arrAP, (IntPtr)retArrP, inplace));
|
---|
146 |
|
---|
147 | ILThreadPool.Wait4Workers(ref workerCount);
|
---|
148 | }
|
---|
149 | return new ILRetArray<complex>(retStorage);
|
---|
150 | }
|
---|
151 | }
|
---|
152 |
|
---|
153 | /// <summary>Complex conjugate of array A</summary>
|
---|
154 | /// <param name="A">Input array</param>
|
---|
155 | /// <returns>Complex conjugate of array A</returns>
|
---|
156 | /// <remarks><para>If the input array is empty, an empty array will be returned.</para>
|
---|
157 | /// <para>The array returned will be a dense array.</para></remarks>
|
---|
158 | public unsafe static ILRetArray<fcomplex> conj (ILInArray< fcomplex > A) {
|
---|
159 | using (ILScope.Enter(A)) {
|
---|
160 | if (A.IsEmpty)
|
---|
161 | return new ILRetArray<fcomplex>(A.Size);
|
---|
162 | ILSize inDim = A.Size;
|
---|
163 | fcomplex[] arrA = A.GetArrayForRead();
|
---|
164 | fcomplex [] retArr;
|
---|
165 | int outLen = inDim.NumberOfElements;
|
---|
166 | bool inplace = true;
|
---|
167 |
|
---|
168 | if (!A.TryGetStorage4InplaceOp(out retArr)) {
|
---|
169 | retArr = ILMemoryPool.Pool.New<fcomplex>(outLen);
|
---|
170 | inplace = false;
|
---|
171 | }
|
---|
172 | int i = 0, workItemCount = Settings.s_maxNumberThreads, workItemLength, workerCount = 1;
|
---|
173 | if (Settings.s_maxNumberThreads > 1 && outLen / 2 > Settings.s_minParallelElement1Count) {
|
---|
174 | if (outLen / workItemCount > Settings.s_minParallelElement1Count) {
|
---|
175 | workItemLength = outLen / workItemCount;
|
---|
176 | //workItemLength = (int)((double)outLen / workItemCount * 1.05);
|
---|
177 | } else {
|
---|
178 | workItemLength = outLen / 2;
|
---|
179 | workItemCount = 2;
|
---|
180 | }
|
---|
181 | } else {
|
---|
182 | workItemLength = outLen;
|
---|
183 | workItemCount = 1;
|
---|
184 | }
|
---|
185 | ILDenseStorage<fcomplex> retStorage = new ILDenseStorage<fcomplex>(retArr, inDim);
|
---|
186 |
|
---|
187 | Action<object> worker = data => {
|
---|
188 | Tuple<int, int, IntPtr, IntPtr, bool> range = (Tuple<int, int, IntPtr, IntPtr, bool>)data;
|
---|
189 |
|
---|
190 | fcomplex* cp = ((fcomplex*)range.Item4 + range.Item1);
|
---|
191 |
|
---|
192 | fcomplex* cLast = cp + range.Item2;
|
---|
193 | if (range.Item5) {
|
---|
194 | // inplace
|
---|
195 | while (cp < cLast) {
|
---|
196 | (*cp).imag = (*cp).imag * -1.0f;
|
---|
197 | cp++;
|
---|
198 | }
|
---|
199 | } else {
|
---|
200 | fcomplex* ap = ((fcomplex*)range.Item3 + range.Item1);
|
---|
201 | while (cp < cLast) {
|
---|
202 | (*cp).real = (*ap).real; (*cp).imag = (*ap).imag * -1.0f;
|
---|
203 | ap++;
|
---|
204 | cp++;
|
---|
205 | }
|
---|
206 | }
|
---|
207 | System.Threading.Interlocked.Decrement(ref workerCount);
|
---|
208 | //retStorage.PendingEvents.Signal();
|
---|
209 | };
|
---|
210 |
|
---|
211 | //retStorage.PendingEvents = new System.Threading.CountdownEvent(workItemCount);
|
---|
212 | fixed ( fcomplex* arrAP = arrA)
|
---|
213 | fixed ( fcomplex* retArrP = retArr) {
|
---|
214 | for (; i < workItemCount - 1; i++) {
|
---|
215 | Tuple<int, int, IntPtr, IntPtr, bool> range
|
---|
216 | = new Tuple<int, int, IntPtr, IntPtr, bool>
|
---|
217 | (i * workItemLength, workItemLength, (IntPtr)arrAP, (IntPtr)retArrP, inplace);
|
---|
218 | System.Threading.Interlocked.Increment(ref workerCount);
|
---|
219 | ILThreadPool.QueueUserWorkItem(i,worker, range);
|
---|
220 | }
|
---|
221 | // the last (or may the only) chunk is done right here
|
---|
222 | worker(new Tuple<int, int, IntPtr, IntPtr, bool>
|
---|
223 | (i * workItemLength, outLen - i * workItemLength, (IntPtr)arrAP, (IntPtr)retArrP, inplace));
|
---|
224 |
|
---|
225 | ILThreadPool.Wait4Workers(ref workerCount);
|
---|
226 | }
|
---|
227 | return new ILRetArray<fcomplex>(retStorage);
|
---|
228 | }
|
---|
229 | }
|
---|
230 |
|
---|
231 | }
|
---|
232 | } |
---|