1 | ///
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2 | /// This file is part of ILNumerics Community Edition.
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3 | ///
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4 | /// ILNumerics Community Edition - high performance computing for applications.
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5 | /// Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
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6 | ///
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7 | /// ILNumerics Community Edition is free software: you can redistribute it and/or modify
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8 | /// it under the terms of the GNU General Public License version 3 as published by
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9 | /// the Free Software Foundation.
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10 | ///
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11 | /// ILNumerics Community Edition is distributed in the hope that it will be useful,
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12 | /// but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 | /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 | /// GNU General Public License for more details.
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15 | ///
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16 | /// You should have received a copy of the GNU General Public License
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17 | /// along with ILNumerics Community Edition. See the file License.txt in the root
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18 | /// of your distribution package. If not, see <http://www.gnu.org/licenses/>.
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19 | ///
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20 | /// In addition this software uses the following components and/or licenses:
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21 | ///
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22 | /// =================================================================================
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23 | /// The Open Toolkit Library License
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24 | ///
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25 | /// Copyright (c) 2006 - 2009 the Open Toolkit library.
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26 | ///
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27 | /// Permission is hereby granted, free of charge, to any person obtaining a copy
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28 | /// of this software and associated documentation files (the "Software"), to deal
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29 | /// in the Software without restriction, including without limitation the rights to
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30 | /// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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31 | /// the Software, and to permit persons to whom the Software is furnished to do
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32 | /// so, subject to the following conditions:
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33 | ///
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34 | /// The above copyright notice and this permission notice shall be included in all
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35 | /// copies or substantial portions of the Software.
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36 | ///
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37 | /// =================================================================================
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38 | ///
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39 |
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40 | namespace ILNumerics.Drawing.Resources {
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41 | using System;
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42 |
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43 |
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44 | /// <summary>
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45 | /// A strongly-typed resource class, for looking up localized strings, etc.
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46 | /// </summary>
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47 | // This class was auto-generated by the StronglyTypedResourceBuilder
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48 | // class via a tool like ResGen or Visual Studio.
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49 | // To add or remove a member, edit your .ResX file then rerun ResGen
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50 | // with the /str option, or rebuild your VS project.
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51 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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52 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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53 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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54 | internal class Markers {
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55 |
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56 | private static global::System.Resources.ResourceManager resourceMan;
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57 |
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58 | private static global::System.Globalization.CultureInfo resourceCulture;
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59 |
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60 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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61 | internal Markers() {
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62 | }
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63 |
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64 | /// <summary>
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65 | /// Returns the cached ResourceManager instance used by this class.
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66 | /// </summary>
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67 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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68 | internal static global::System.Resources.ResourceManager ResourceManager {
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69 | get {
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70 | if (object.ReferenceEquals(resourceMan, null)) {
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71 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ILNumerics.Drawing.Resources.Markers", typeof(Markers).Assembly);
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72 | resourceMan = temp;
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73 | }
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74 | return resourceMan;
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75 | }
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76 | }
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77 |
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78 | /// <summary>
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79 | /// Overrides the current thread's CurrentUICulture property for all
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80 | /// resource lookups using this strongly typed resource class.
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81 | /// </summary>
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82 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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83 | internal static global::System.Globalization.CultureInfo Culture {
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84 | get {
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85 | return resourceCulture;
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86 | }
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87 | set {
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88 | resourceCulture = value;
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89 | }
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90 | }
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91 |
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92 | internal static System.Drawing.Bitmap Circle25x25 {
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93 | get {
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94 | object obj = ResourceManager.GetObject("Circle25x25", resourceCulture);
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95 | return ((System.Drawing.Bitmap)(obj));
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96 | }
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97 | }
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98 |
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99 | internal static System.Drawing.Bitmap Cross25x25 {
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100 | get {
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101 | object obj = ResourceManager.GetObject("Cross25x25", resourceCulture);
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102 | return ((System.Drawing.Bitmap)(obj));
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103 | }
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104 | }
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105 |
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106 | internal static System.Drawing.Bitmap Diamond25x25 {
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107 | get {
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108 | object obj = ResourceManager.GetObject("Diamond25x25", resourceCulture);
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109 | return ((System.Drawing.Bitmap)(obj));
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110 | }
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111 | }
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112 |
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113 | internal static System.Drawing.Bitmap Plus25x25 {
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114 | get {
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115 | object obj = ResourceManager.GetObject("Plus25x25", resourceCulture);
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116 | return ((System.Drawing.Bitmap)(obj));
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117 | }
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118 | }
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119 |
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120 | internal static System.Drawing.Bitmap TriangleDown25x25 {
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121 | get {
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122 | object obj = ResourceManager.GetObject("TriangleDown25x25", resourceCulture);
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123 | return ((System.Drawing.Bitmap)(obj));
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124 | }
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125 | }
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126 |
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127 | internal static System.Drawing.Bitmap TriangleLeft25x25 {
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128 | get {
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129 | object obj = ResourceManager.GetObject("TriangleLeft25x25", resourceCulture);
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130 | return ((System.Drawing.Bitmap)(obj));
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131 | }
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132 | }
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133 |
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134 | internal static System.Drawing.Bitmap TriangleRight25x25 {
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135 | get {
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136 | object obj = ResourceManager.GetObject("TriangleRight25x25", resourceCulture);
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137 | return ((System.Drawing.Bitmap)(obj));
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138 | }
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139 | }
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140 |
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141 | internal static System.Drawing.Bitmap TriangleUp25x25 {
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142 | get {
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143 | object obj = ResourceManager.GetObject("TriangleUp25x25", resourceCulture);
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144 | return ((System.Drawing.Bitmap)(obj));
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145 | }
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146 | }
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147 | }
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148 | }
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