[9102] | 1 | ///
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| 2 | /// This file is part of ILNumerics Community Edition.
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| 3 | ///
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| 4 | /// ILNumerics Community Edition - high performance computing for applications.
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| 5 | /// Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
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| 6 | ///
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| 7 | /// ILNumerics Community Edition is free software: you can redistribute it and/or modify
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| 8 | /// it under the terms of the GNU General Public License version 3 as published by
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| 9 | /// the Free Software Foundation.
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| 10 | ///
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| 11 | /// ILNumerics Community Edition is distributed in the hope that it will be useful,
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| 12 | /// but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 13 | /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 14 | /// GNU General Public License for more details.
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| 15 | ///
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| 16 | /// You should have received a copy of the GNU General Public License
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| 17 | /// along with ILNumerics Community Edition. See the file License.txt in the root
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| 18 | /// of your distribution package. If not, see <http://www.gnu.org/licenses/>.
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| 19 | ///
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| 20 | /// In addition this software uses the following components and/or licenses:
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| 21 | ///
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| 22 | /// =================================================================================
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| 23 | /// The Open Toolkit Library License
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| 24 | ///
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| 25 | /// Copyright (c) 2006 - 2009 the Open Toolkit library.
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| 26 | ///
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| 27 | /// Permission is hereby granted, free of charge, to any person obtaining a copy
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| 28 | /// of this software and associated documentation files (the "Software"), to deal
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| 29 | /// in the Software without restriction, including without limitation the rights to
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| 30 | /// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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| 31 | /// the Software, and to permit persons to whom the Software is furnished to do
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| 32 | /// so, subject to the following conditions:
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| 33 | ///
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| 34 | /// The above copyright notice and this permission notice shall be included in all
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| 35 | /// copies or substantial portions of the Software.
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| 36 | ///
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| 37 | /// =================================================================================
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| 38 | ///
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| 39 |
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| 40 | namespace ILNumerics.Drawing.Resources {
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| 41 | using System;
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| 42 |
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| 43 |
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| 44 | /// <summary>
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| 45 | /// A strongly-typed resource class, for looking up localized strings, etc.
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| 46 | /// </summary>
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| 47 | // This class was auto-generated by the StronglyTypedResourceBuilder
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| 48 | // class via a tool like ResGen or Visual Studio.
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| 49 | // To add or remove a member, edit your .ResX file then rerun ResGen
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| 50 | // with the /str option, or rebuild your VS project.
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| 51 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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| 52 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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| 53 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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| 54 | internal class Markers {
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| 55 |
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| 56 | private static global::System.Resources.ResourceManager resourceMan;
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| 57 |
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| 58 | private static global::System.Globalization.CultureInfo resourceCulture;
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| 59 |
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| 60 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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| 61 | internal Markers() {
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| 62 | }
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| 63 |
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| 64 | /// <summary>
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| 65 | /// Returns the cached ResourceManager instance used by this class.
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| 66 | /// </summary>
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| 67 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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| 68 | internal static global::System.Resources.ResourceManager ResourceManager {
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| 69 | get {
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| 70 | if (object.ReferenceEquals(resourceMan, null)) {
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| 71 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ILNumerics.Drawing.Resources.Markers", typeof(Markers).Assembly);
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| 72 | resourceMan = temp;
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| 73 | }
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| 74 | return resourceMan;
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| 75 | }
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| 76 | }
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| 77 |
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| 78 | /// <summary>
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| 79 | /// Overrides the current thread's CurrentUICulture property for all
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| 80 | /// resource lookups using this strongly typed resource class.
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| 81 | /// </summary>
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| 82 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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| 83 | internal static global::System.Globalization.CultureInfo Culture {
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| 84 | get {
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| 85 | return resourceCulture;
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| 86 | }
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| 87 | set {
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| 88 | resourceCulture = value;
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| 89 | }
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| 90 | }
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| 91 |
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| 92 | internal static System.Drawing.Bitmap Circle25x25 {
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| 93 | get {
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| 94 | object obj = ResourceManager.GetObject("Circle25x25", resourceCulture);
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| 95 | return ((System.Drawing.Bitmap)(obj));
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| 96 | }
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| 97 | }
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| 98 |
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| 99 | internal static System.Drawing.Bitmap Cross25x25 {
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| 100 | get {
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| 101 | object obj = ResourceManager.GetObject("Cross25x25", resourceCulture);
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| 102 | return ((System.Drawing.Bitmap)(obj));
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| 103 | }
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| 104 | }
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| 105 |
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| 106 | internal static System.Drawing.Bitmap Diamond25x25 {
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| 107 | get {
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| 108 | object obj = ResourceManager.GetObject("Diamond25x25", resourceCulture);
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| 109 | return ((System.Drawing.Bitmap)(obj));
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| 110 | }
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| 111 | }
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| 112 |
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| 113 | internal static System.Drawing.Bitmap Plus25x25 {
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| 114 | get {
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| 115 | object obj = ResourceManager.GetObject("Plus25x25", resourceCulture);
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| 116 | return ((System.Drawing.Bitmap)(obj));
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| 117 | }
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| 118 | }
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| 119 |
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| 120 | internal static System.Drawing.Bitmap TriangleDown25x25 {
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| 121 | get {
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| 122 | object obj = ResourceManager.GetObject("TriangleDown25x25", resourceCulture);
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| 123 | return ((System.Drawing.Bitmap)(obj));
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| 124 | }
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| 125 | }
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| 126 |
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| 127 | internal static System.Drawing.Bitmap TriangleLeft25x25 {
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| 128 | get {
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| 129 | object obj = ResourceManager.GetObject("TriangleLeft25x25", resourceCulture);
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| 130 | return ((System.Drawing.Bitmap)(obj));
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| 131 | }
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| 132 | }
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| 133 |
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| 134 | internal static System.Drawing.Bitmap TriangleRight25x25 {
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| 135 | get {
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| 136 | object obj = ResourceManager.GetObject("TriangleRight25x25", resourceCulture);
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| 137 | return ((System.Drawing.Bitmap)(obj));
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| 138 | }
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| 139 | }
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| 140 |
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| 141 | internal static System.Drawing.Bitmap TriangleUp25x25 {
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| 142 | get {
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| 143 | object obj = ResourceManager.GetObject("TriangleUp25x25", resourceCulture);
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| 144 | return ((System.Drawing.Bitmap)(obj));
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| 145 | }
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| 146 | }
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| 147 | }
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| 148 | }
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