[9102] | 1 | ///
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| 2 | /// This file is part of ILNumerics Community Edition.
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| 3 | ///
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| 4 | /// ILNumerics Community Edition - high performance computing for applications.
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| 5 | /// Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
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| 6 | ///
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| 7 | /// ILNumerics Community Edition is free software: you can redistribute it and/or modify
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| 8 | /// it under the terms of the GNU General Public License version 3 as published by
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| 9 | /// the Free Software Foundation.
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| 10 | ///
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| 11 | /// ILNumerics Community Edition is distributed in the hope that it will be useful,
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| 12 | /// but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 13 | /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 14 | /// GNU General Public License for more details.
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| 15 | ///
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| 16 | /// You should have received a copy of the GNU General Public License
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| 17 | /// along with ILNumerics Community Edition. See the file License.txt in the root
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| 18 | /// of your distribution package. If not, see <http://www.gnu.org/licenses/>.
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| 19 | ///
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| 20 | /// In addition this software uses the following components and/or licenses:
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| 21 | ///
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| 22 | /// =================================================================================
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| 23 | /// The Open Toolkit Library License
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| 24 | ///
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| 25 | /// Copyright (c) 2006 - 2009 the Open Toolkit library.
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| 26 | ///
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| 27 | /// Permission is hereby granted, free of charge, to any person obtaining a copy
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| 28 | /// of this software and associated documentation files (the "Software"), to deal
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| 29 | /// in the Software without restriction, including without limitation the rights to
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| 30 | /// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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| 31 | /// the Software, and to permit persons to whom the Software is furnished to do
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| 32 | /// so, subject to the following conditions:
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| 33 | ///
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| 34 | /// The above copyright notice and this permission notice shall be included in all
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| 35 | /// copies or substantial portions of the Software.
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| 36 | ///
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| 37 | /// =================================================================================
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| 38 | ///
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| 39 |
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| 40 | using System;
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| 41 | using System.Collections.Generic;
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| 42 | using System.Text;
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| 43 | using ILNumerics.Drawing.Graphs;
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| 44 | using ILNumerics.Drawing.Shapes;
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| 45 | using ILNumerics.Drawing.Misc;
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| 46 | using ILNumerics.Exceptions;
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| 47 | using ILNumerics.Drawing.Interfaces;
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| 48 | using ILNumerics.Drawing.Collections;
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| 49 |
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| 50 | namespace ILNumerics.Drawing.Plots {
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| 51 | /// <summary>
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| 52 | /// visualizes 2D vector fields
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| 53 | /// </summary>
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| 54 | public sealed class ILVectorField2D : ILPlot, IILPanelConfigurator {
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| 55 |
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| 56 | #region attributes
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| 57 | ILLines m_lines;
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| 58 | float m_beta = (float)(5 * Math.PI / 180);
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| 59 | float m_scaling = 0.9f;
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| 60 | ILArray<float> m_data = ILMath.returnType<float>();
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| 61 | ICollection<string> m_xLabels;
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| 62 | ICollection<string> m_yLabels;
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| 63 | #endregion
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| 64 |
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| 65 | #region properties
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| 66 | /// <summary>
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| 67 | /// Colormap used to map values to colors
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| 68 | /// </summary>
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| 69 | private ILColormap m_colormap;
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| 70 | /// <summary>
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| 71 | /// gets reference to data of all vectors or sets it (restricted to same size)
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| 72 | /// </summary>
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| 73 | public ILRetArray<float> Data {
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| 74 | get {
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| 75 | return m_data;
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| 76 | }
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| 77 | set {
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| 78 | if (value != null && value.Size.IsSameSize(m_data.Size)) {
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| 79 | m_data.a = value.C;
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| 80 | Invalidate();
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| 81 | }
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| 82 | }
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| 83 | }
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| 84 |
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| 85 | /// <summary>
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| 86 | /// get the colormap used for coloring the arrows or sets it
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| 87 | /// </summary>
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| 88 | public ILColormap Colormap {
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| 89 | get { return m_colormap; }
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| 90 | set {
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| 91 | m_colormap = value;
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| 92 | Invalidate();
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| 93 | }
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| 94 | }
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| 95 | /// <summary>
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| 96 | /// opening angle for the arrow heads, default: 5 deg
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| 97 | /// </summary>
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| 98 | public float ArrowHeadAngle {
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| 99 | get { return m_beta; }
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| 100 | set {
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| 101 | m_beta = value;
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| 102 | Invalidate();
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| 103 | }
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| 104 | }
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| 105 |
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| 106 | /// <summary>
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| 107 | /// Scaling of arrow length, 1.0: full size; default: 0.9
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| 108 | /// </summary>
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| 109 | public float ArrowScale {
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| 110 | get { return m_scaling; }
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| 111 | set {
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| 112 | m_scaling = value;
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| 113 | Invalidate();
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| 114 | }
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| 115 | }
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| 116 |
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| 117 | /// <summary>
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| 118 | /// enables access to the lines composite shape used for rendering
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| 119 | /// </summary>
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| 120 | public ILLines LinesShape {
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| 121 | get {
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| 122 | return m_lines;
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| 123 | }
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| 124 | }
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| 125 |
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| 126 | /// <summary>
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| 127 | /// collection of label texts for x axis
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| 128 | /// </summary>
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| 129 | public ICollection<string> XLabels {
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| 130 | get { return m_xLabels; }
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| 131 | set {
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| 132 | m_xLabels = value;
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| 133 | Invalidate();
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| 134 | }
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| 135 | }
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| 136 |
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| 137 | /// <summary>
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| 138 | /// collection of label texts for y axis
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| 139 | /// </summary>
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| 140 | public ICollection<string> YLabels {
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| 141 | get { return m_yLabels; }
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| 142 | set {
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| 143 | m_yLabels = value;
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| 144 | Invalidate();
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| 145 | }
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| 146 | }
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| 147 |
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| 148 | #endregion
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| 149 |
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| 150 | #region constructors
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| 151 |
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| 152 | /// <summary>
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| 153 | /// create new vector field (2D) plot
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| 154 | /// </summary>
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| 155 | /// <param name="panel">panel hosting the scene</param>
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| 156 | /// <param name="data">3d data array: :;:;0 - X coords of vectors, :;:;1 - Y coords</param>
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| 157 | /// <param name="colormap">Colormap used for coloring, on null: Colormaps.ILNumerics is used as default</param>
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| 158 | /// <param name="XLabels">labels for X axis, on null: auto labeling</param>
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| 159 | /// <param name="YLabels">labels for Y axis, on null: auto labeling</param>
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| 160 | public ILVectorField2D(ILPanel panel, ILInArray<float> data
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| 161 | , ILColormap colormap, ICollection<string> XLabels
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| 162 | , ICollection<string> YLabels)
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| 163 | : base(panel) {
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| 164 | using (ILScope.Enter(data)) {
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| 165 | m_data.a = ILMath.check(data, (a) => { return (a.S[2] == 2 && !a.IsEmpty) ? a : null; }, ErrorMessage: "Invalid parameter: data");
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| 166 | m_xLabels = XLabels;
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| 167 | m_yLabels = YLabels;
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| 168 | m_colormap = colormap;
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| 169 | m_lines = new ILLines(m_panel, data.Size[0] * data.Size[1] * 4);
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| 170 | m_lines.Shading = ShadingStyles.Interpolate;
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| 171 | m_lines.Properties.Width = 2;
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| 172 | m_lines.Properties.Antialiasing = true;
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| 173 | m_lines.Label.Text = "";
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| 174 | ArrowHeadAngle = (float)(10 * Math.PI / 180);
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| 175 | Invalidate();
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| 176 | Add(m_lines);
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| 177 | }
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| 178 | }
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| 179 | #endregion
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| 180 |
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| 181 | #region public interface
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| 182 | /// <summary>
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| 183 | /// (internal use) reconfigures the plot after changes
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| 184 | /// </summary>
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| 185 | internal override void Configure() {
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| 186 | using (ILScope.Enter()) {
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| 187 | if (m_invalidated) {
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| 188 | ILArray<int> indices = ILMath.empty<int>();
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| 189 | ILArray<float> vertices = Computation.CreateVertices(
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| 190 | m_data, indices, m_beta, m_scaling / 2, m_colormap);
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| 191 | m_lines.Update(vertices["0;:"], vertices["1;:"], vertices["2;:"], indices, ILMath.toint32(vertices["3:5;:"].T));
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| 192 | // configure axes
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| 193 | configureAxis(AxisNames.XAxis, XLabels);
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| 194 | configureAxis(AxisNames.YAxis, YLabels);
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| 195 | }
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| 196 | base.Configure();
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| 197 | }
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| 198 | }
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| 199 | #endregion
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| 200 |
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| 201 | #region IILPanelConfigurator Members
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| 202 | /// <summary>
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| 203 | /// configure the panel, called after the plot was added to the scene
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| 204 | /// </summary>
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| 205 | /// <param name="panel"></param>
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| 206 | public void ConfigurePanel(ILPanel panel) {
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| 207 | panel.DefaultView.SetDeg(0, 0, 100);
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| 208 | }
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| 209 |
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| 210 | #endregion
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| 211 |
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| 212 | #region private helper
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| 213 | private void configureAxis(AxisNames axis
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| 214 | , ICollection<string> values) {
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| 215 | ILTickCollection labels = m_panel.Axes[axis].LabeledTicks;
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| 216 | if (values != null) {
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| 217 | labels.Mode = TickMode.Manual;
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| 218 | labels.Clear();
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| 219 | int pos = 1;
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| 220 | int axisIdx = (axis == AxisNames.XAxis) ?
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| 221 | 1 : (axis == AxisNames.YAxis) ?
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| 222 | 0 : 1;
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| 223 | foreach (string labelString in values) {
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| 224 | if (pos > m_data.Size[axisIdx])
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| 225 | break;
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| 226 | labels.Add(pos++, labelString);
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| 227 | }
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| 228 | } else {
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| 229 | labels.Mode = TickMode.Auto;
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| 230 | }
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| 231 | }
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| 232 | #endregion
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| 233 |
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| 234 | #region computation
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| 235 | public class Computation : ILNumerics.ILMath {
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| 236 |
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| 237 | internal static ILRetArray<float> CreateVertices(ILInArray<float> inData
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| 238 | , ILOutArray<int> outIndices
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| 239 | , float beta, float scaling
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| 240 | , ILColormap colormap) {
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| 241 | using (ILScope.Enter(inData)) {
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| 242 | // each arrow needs 4 vertices (indexed rendering)
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| 243 | ILArray<float> data = check(inData);
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| 244 | ILArray<int> indices = empty<int>();
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| 245 |
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| 246 | int numRows = data.Size[0];
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| 247 | int numCols = data.Size[1];
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| 248 | ILArray<float> ret = zeros<float>(4, numCols * numRows, 2);
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| 249 | // prepare indices
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| 250 | indices.a = repmat(new ILArray<int>(new int[] { 0, 2, 1, 2, 3, 2 }, 6, 1), 1, numCols * numRows);
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| 251 | indices.a = indices + repmat(toint32(counter(0.0, 4.0, 1, numCols * numRows)), 6, 1);
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| 252 | indices.a = indices.Reshape(new ILSize(2, numRows * numCols * 3));
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| 253 | // normalize incoming data to length 1.0
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| 254 | ILArray<float> l = sqrt(sum(data * data, 2));
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| 255 | float maxL = (float)max(maxall(l), epsf);
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| 256 | l.a = (l / maxL)[":"].T * scaling;
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| 257 | ILArray<float> alpha = atan2(data[":;:;1"], data[":;:;0"]);
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| 258 | alpha.a = alpha[":"].T;
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| 259 | ILArray<float> x = data[":;:;0"][":"].T * scaling;
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| 260 | ILArray<float> y = data[":;:;1"][":"].T * scaling;
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| 261 | ILArray<float> xO = repmat(linspace<float>(1, numCols, numCols), numRows, 1)[":"].T;
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| 262 | ILArray<float> yO = repmat(linspace<float>(numRows, 1, numRows).T, 1, numCols)[":"].T;
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| 263 | ret["0;:;0"] = xO - x;
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| 264 | ret["1;:;0"] = xO + x - l / 2 * cos(alpha + beta);
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| 265 | ret["2;:;0"] = xO + x;
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| 266 | ret["3;:;0"] = xO + x - l / 2 * cos(alpha - beta);
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| 267 |
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| 268 | ret["0;:;1"] = yO - y;
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| 269 | ret["1;:;1"] = yO + y - l / 2 * sin(alpha + beta);
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| 270 | ret["2;:;1"] = yO + y;
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| 271 | ret["3;:;1"] = yO + y - l / 2 * sin(alpha - beta);
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| 272 |
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| 273 | ret["0;0;2"] = 0.0f;
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| 274 | // prepare colors
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| 275 | ret[":;:;3:5"] =
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| 276 | repmat(colormap.Map(l * colormap.Length).Reshape(1, l.Length, 3) * 255, 4, 1, 1);
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| 277 | return ret.Reshape(4 * numRows * numCols, 6).T;
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| 278 | }
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| 279 | }
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| 280 | /// <summary>
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| 281 | /// create data for a simple vector field for demonstration purposes
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| 282 | /// </summary>
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| 283 | /// <param name="numRows">number of rows</param>
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| 284 | /// <param name="numCols">number of colums</param>
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| 285 | /// <param name="offs">offset, linearly varing values lets the field 'roll'</param>
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| 286 | /// <returns>three dimensional data array</returns>
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| 287 | public static ILRetArray<float> CreateTestData(int numRows, int numCols, float offs) {
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| 288 | using (ILScope.Enter()) {
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| 289 | ILArray<float> Y = repmat(linspace<float>(offs, pi * 2 + offs, numCols), numRows, 1);
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| 290 | ILArray<float> X = cos(Y);
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| 291 | X[":;:;1"] = sin(Y);
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| 292 | // scale vector length
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| 293 | X.a = X * repmat(0.6f + sin(Y) * 0.4f, 1, 1, 2);
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| 294 | return X;
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| 295 | }
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| 296 | }
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| 297 | }
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| 298 | #endregion
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| 299 |
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| 300 | }
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| 301 | }
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