[9102] | 1 | ///
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| 2 | /// This file is part of ILNumerics Community Edition.
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| 3 | ///
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| 4 | /// ILNumerics Community Edition - high performance computing for applications.
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| 5 | /// Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
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| 6 | ///
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| 7 | /// ILNumerics Community Edition is free software: you can redistribute it and/or modify
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| 8 | /// it under the terms of the GNU General Public License version 3 as published by
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| 9 | /// the Free Software Foundation.
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| 10 | ///
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| 11 | /// ILNumerics Community Edition is distributed in the hope that it will be useful,
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| 12 | /// but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 13 | /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 14 | /// GNU General Public License for more details.
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| 15 | ///
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| 16 | /// You should have received a copy of the GNU General Public License
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| 17 | /// along with ILNumerics Community Edition. See the file License.txt in the root
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| 18 | /// of your distribution package. If not, see <http://www.gnu.org/licenses/>.
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| 19 | ///
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| 20 | /// In addition this software uses the following components and/or licenses:
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| 21 | ///
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| 22 | /// =================================================================================
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| 23 | /// The Open Toolkit Library License
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| 24 | ///
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| 25 | /// Copyright (c) 2006 - 2009 the Open Toolkit library.
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| 26 | ///
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| 27 | /// Permission is hereby granted, free of charge, to any person obtaining a copy
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| 28 | /// of this software and associated documentation files (the "Software"), to deal
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| 29 | /// in the Software without restriction, including without limitation the rights to
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| 30 | /// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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| 31 | /// the Software, and to permit persons to whom the Software is furnished to do
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| 32 | /// so, subject to the following conditions:
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| 33 | ///
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| 34 | /// The above copyright notice and this permission notice shall be included in all
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| 35 | /// copies or substantial portions of the Software.
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| 36 | ///
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| 37 | /// =================================================================================
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| 38 | ///
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| 39 |
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| 40 | using System;
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| 41 | using System.Collections.Generic;
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| 42 | using System.Drawing;
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| 43 | using System.Windows.Forms;
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| 44 | using ILNumerics.Drawing.Misc;
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| 45 | using ILNumerics.Drawing.Shapes;
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| 46 |
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| 47 | namespace ILNumerics.Drawing.Plots {
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| 48 | /// <summary>
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| 49 | /// ILNumerics.Drawing plot demonstration, supports multiple shapes, dynamic shape management, light and transparency
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| 50 | /// </summary>
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| 51 | public class ILLitSink : ILPlot , ILNumerics.Drawing.Interfaces.IILPanelConfigurator {
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| 52 |
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| 53 | #region eventing
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| 54 | /// <summary>
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| 55 | /// timer tick event handler, called for updates of the interval timer
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| 56 | /// </summary>
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| 57 | /// <param name="sender">(not used) always this sink plot itself</param>
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| 58 | /// <param name="e">(not used)</param>
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| 59 | void m_timer_Tick(object sender, EventArgs e) {
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| 60 | if (m_timer.Interval > 0 && m_panel != null && m_panel.IsHandleCreated) {
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| 61 | m_timer.Stop();
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| 62 | LinesPositionOffset += 0.005f * m_gridSpacing;
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| 63 | //Opacity = (byte)(255 * (LinesPositionOffset / m_gridSpacing));
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| 64 | m_panel.Refresh();
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| 65 | m_timer.Start();
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| 66 | }
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| 67 | }
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| 68 | #endregion
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| 69 |
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| 70 | #region attributes
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| 71 | float m_lowCut;
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| 72 | protected int m_res;
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| 73 | ILLineProperties m_gridProperties;
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| 74 | protected float m_max;
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| 75 | protected float m_gridSpacing;
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| 76 | protected float m_linesPositionOffset = 0.5f;
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| 77 | bool m_linesUpdateNeeded;
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| 78 | Timer m_timer;
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| 79 | // the shapes and other plots contained in this plot
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| 80 | ILLitSurface m_surface;
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| 81 | List<ILLine> m_lines;
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| 82 | ILLitSphere m_sphere;
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| 83 | #endregion
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| 84 |
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| 85 | #region properties
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| 86 | /// <summary>
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| 87 | /// get/ set the interval for updates of the moving grid lines [ms]
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| 88 | /// </summary>
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| 89 | public int Interval {
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| 90 | get { return m_timer.Interval; }
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| 91 | set {
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| 92 | if (value < int.MaxValue && value > 0) {
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| 93 | m_timer.Interval = value;
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| 94 | m_timer.Start();
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| 95 | } else {
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| 96 | m_timer.Stop();
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| 97 | }
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| 98 | }
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| 99 | }
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| 100 | /// <summary>
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| 101 | /// Overall opacity for the ground
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| 102 | /// </summary>
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| 103 | public byte Opacity {
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| 104 | get { return m_surface.Opacity; }
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| 105 | set {
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| 106 | m_surface.Opacity = value;
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| 107 | m_surface.Invalidate();
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| 108 | }
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| 109 | }
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| 110 | /// <summary>
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| 111 | /// colormap used for coloring the ground
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| 112 | /// </summary>
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| 113 | public ILColormap Colormap {
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| 114 | get { return m_surface.Colormap; }
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| 115 | set {
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| 116 | m_surface.Colormap = value;
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| 117 | m_surface.Invalidate();
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| 118 | }
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| 119 | }
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| 120 | /// <summary>
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| 121 | /// get reference to the lit sphere
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| 122 | /// </summary>
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| 123 | public ILLitSphere Sphere {
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| 124 | get { return m_sphere; }
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| 125 | }
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| 126 | /// <summary>
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| 127 | /// get reference to ILLitSurface (i.e. the ground)
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| 128 | /// </summary>
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| 129 | public ILLitSurface Ground {
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| 130 | get { return m_surface; }
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| 131 | }
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| 132 | /// <summary>
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| 133 | /// offset for the grid lines (for moving effect)
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| 134 | /// </summary>
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| 135 | public float LinesPositionOffset {
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| 136 | get { return m_linesPositionOffset; }
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| 137 | set {
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| 138 | m_linesPositionOffset = value;
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| 139 | if (m_linesPositionOffset > m_gridSpacing) {
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| 140 | m_linesPositionOffset = 0;
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| 141 | }
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| 142 | m_linesUpdateNeeded = true;
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| 143 | Invalidate();
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| 144 | }
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| 145 | }
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| 146 | #endregion
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| 147 |
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| 148 | #region constructor
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| 149 | /// <summary>
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| 150 | /// create new lit sink plot, assign default values
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| 151 | /// </summary>
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| 152 | /// <param name="panel">panel hosting the scene</param>
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| 153 | public ILLitSink (ILPanel panel) : this (panel,10,150) {}
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| 154 | /// <summary>
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| 155 | /// create new lit sink
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| 156 | /// </summary>
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| 157 | /// <param name="max">lenght of the squared ground</param>
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| 158 | /// <param name="panel">panel hosting the scene</param>
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| 159 | /// <param name="resolution">horizontal and vertical resolution</param>
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| 160 | public ILLitSink(ILPanel panel, float max, int resolution)
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| 161 | : base(panel) {
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| 162 | m_max = max;
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| 163 | m_res = resolution;
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| 164 | m_lowCut = -3;
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| 165 | m_gridProperties = new ILLineProperties();
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| 166 | m_gridProperties.Color = Color.LightBlue;
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| 167 | m_gridProperties.Width = 1;
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| 168 | m_gridProperties.Antialiasing = false;
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| 169 | m_gridProperties.Style = LineStyle.Solid;
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| 170 | m_gridSpacing = 1.0f;
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| 171 | m_linesUpdateNeeded = false;
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| 172 | m_timer = new Timer();
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| 173 | m_timer.Interval = int.MaxValue;
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| 174 | m_timer.Tick += new EventHandler(m_timer_Tick);
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| 175 | createShapes();
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| 176 | Invalidate();
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| 177 | }
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| 178 | #endregion
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| 179 |
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| 180 | #region public API
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| 181 | /// <summary>
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| 182 | /// called once before rendering the frame, (re)configures the shapes after changes have been made to them
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| 183 | /// </summary>
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| 184 | /// <remarks><para>ILPlot plots can (not must) override this method. It is called, right before the scene is
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| 185 | /// rendered on screen. Since the containing shapes are independently configured, here (in ILPlot) we
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| 186 | /// do only need to (re)configure those content of the plot, which must be recreated after changes have been
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| 187 | /// applied. In ILLitSink, e.g., changes to the sphere and the ground (ILLitSurface) are directly distributed
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| 188 | /// to the related shapes respectively. This happens, when calling any ILShape.Update() overload or after
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| 189 | /// ILShape.Invalidate() has been called. Those shapes will than reconfigure itself and must not be handled here. </para>
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| 190 | /// <para>In contrast to that, the (moving) grid lines of the sink plot are constantly created and removed.</para>
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| 191 | /// </remarks>
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| 192 | internal override void Configure() {
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| 193 | if (m_linesUpdateNeeded) {
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| 194 | updateLines();
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| 195 | }
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| 196 | base.Configure();
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| 197 | }
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| 198 |
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| 199 | /// <summary>
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| 200 | /// configure the panel according to default settings of this plot
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| 201 | /// </summary>
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| 202 | /// <param name="panel">panel hosting the scene</param>
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| 203 | /// <remarks>In order to force a custom configuration of the panel,
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| 204 | /// the plot implements the IILPanelConfigurator interface. For every plot
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| 205 | /// implementing this interface, the panel will be configured by this
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| 206 | /// function once the plot was added to the scene/ to the panel graphs collection.
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| 207 | /// If the plot does not implement this interface, the panel settings will
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| 208 | /// not be altered.</remarks>
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| 209 | public void ConfigurePanel(ILPanel panel) {
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| 210 | panel.Projection = Projection.Perspective;
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| 211 | panel.BackColor = Color.White;
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| 212 | panel.BackColorCube = Color.White;
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| 213 | panel.Axes.GridVisible = false;
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| 214 | panel.Axes.Visible = false;
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| 215 | panel.BackgroundFilled = false;
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| 216 | panel.AspectRatio = AspectRatioMode.MaintainRatios;
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| 217 | panel.PlotBoxScreenSizeMode = PlotBoxScreenSizeMode.Maximum;
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| 218 | panel.ClipViewData = false;
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| 219 | panel.InteractiveMode = InteractiveModes.Rotating;
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| 220 | panel.AutoZoomContent = AutoZoomOptions.OnStartup;
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| 221 | panel.ZoomMode = ZoomModes.Jump;
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| 222 |
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| 223 | }
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| 224 | #endregion
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| 225 |
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| 226 | #region private helper
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| 227 |
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| 228 | private void updateLines() {
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| 229 | using (ILScope.Enter()) {
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| 230 | // since we do not want the whole panel to get updated for every line, we disable
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| 231 | // eventing for this scene graph node
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| 232 | EventingSuspend();
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| 233 | // the grid is made out of individual line shapes
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| 234 | ILCell lines = Computation.CreateLines(-m_max, m_max,
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| 235 | m_lowCut, 0, m_res, m_gridSpacing, m_linesPositionOffset);
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| 236 | // make sure, we have the exact number of lines needed
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| 237 | int needCount = lines[0].Size[1] * 2; // x and y direction -> * 2
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| 238 | if (m_lines.Count > needCount) {
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| 239 | // if we have to many line shapes, we make unneeded lines invisible
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| 240 | for (int i = m_lines.Count; i-- > needCount; ) {
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| 241 | ILLine shape = m_lines[i];
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| 242 | shape.Visible = false;
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| 243 | }
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| 244 | // just as well, we could instead have removed the shape from both:
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| 245 | // the shape collection of the container (ILSceneGraphInnerNode) and
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| 246 | // the (convenient but redundant) shape collection of the plot:
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| 247 | //Remove(shape);
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| 248 | //m_lines.Remove(shape);
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| 249 | }
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| 250 | while (m_lines.Count < needCount) {
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| 251 | // we do not have enough lines - so we add new lines here
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| 252 | ILLine newLine = new ILLine(m_panel);
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| 253 | newLine.Properties.Color = m_gridProperties.Color;
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| 254 | newLine.Label.Text = "";
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| 255 | newLine.Properties.Width = m_gridProperties.Width;
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| 256 | newLine.CustomCenter = new ILPoint3Df(0, 0, -200);
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| 257 | Add(newLine);
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| 258 | m_lines.Add(newLine);
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| 259 | }
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| 260 | // reconfigures all lines
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| 261 | for (int i = 0; i < lines[0].Size[1]; i++) {
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| 262 | // x - grid
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| 263 | ILLine line = m_lines[i];
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| 264 | line.Visible = true;
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| 265 | line.Update(lines.GetArray<float>(0)[":", i]
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| 266 | , lines.GetArray<float>(1)[":", i]
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| 267 | , lines.GetArray<float>(2)[":", i]);
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| 268 | // y - grid
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| 269 | line = m_lines[i + lines[0].Size[1]];
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| 270 | line.Update(lines.GetArray<float>(0)[":", i]
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| 271 | , lines.GetArray<float>(1)[":", i]
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| 272 | , lines.GetArray<float>(2)[":", i]);
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| 273 | }
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| 274 | // re-enable eventing
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| 275 | EventingResume();
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| 276 | }
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| 277 | }
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| 278 | private void createShapes() {
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| 279 | // disable eventing, otherwise, for each line added the whole panel would get reconfigured
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| 280 | // which would lead to a poor startup performance
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| 281 | EventingSuspend();
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| 282 | // the ground is a lit surface
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| 283 | if (m_surface == null) {
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| 284 | ILCell mesh = Computation.CreateMesh(-m_max, m_max, m_lowCut, 0, m_res);
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| 285 | m_surface = new ILLitSurface(m_panel, X : mesh.GetArray<float>(0), Y : mesh.GetArray<float>(1), Z : mesh.GetArray<float>(2), colormap : new ILColormap(Colormaps.Jet));
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| 286 | m_surface.Opacity = 190;
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| 287 | Add(m_surface);
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| 288 | }
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| 289 | if (m_lines == null) {
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| 290 | // we create all individual lines and save them (redundantly) for later convenient reference.
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| 291 | // (the grid is made out of individual line shapes)
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| 292 | ILCell lines = Computation.CreateLines(-m_max, m_max,
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| 293 | m_lowCut, 0, m_res, m_gridSpacing, m_linesPositionOffset);
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| 294 | m_lines = new List<ILLine>();
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| 295 | for (int i = 0; i < lines[0].Size[1]; i++) {
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| 296 | // x - grid
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| 297 | int len = lines.GetArray<float>(0).S[0];
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| 298 | ILLine line = new ILLine(m_panel,len);
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| 299 | line.Update(lines.GetArray<float>(0)[":", i]
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| 300 | , lines.GetArray<float>(1)[":", i]
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| 301 | , lines.GetArray<float>(2)[":", i]);
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| 302 | line.Properties.Color = m_gridProperties.Color;
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| 303 | line.Label.Text = "";
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| 304 | line.Properties.Width = m_gridProperties.Width;
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| 305 | line.CustomCenter = new ILPoint3Df(0,0,-200);
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| 306 | m_lines.Add(line);
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| 307 | Add(line);
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| 308 | // y - grid
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| 309 | line = new ILLine(m_panel, len);
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| 310 | line.Update(lines.GetArray<float>(0)[":", i]
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| 311 | , lines.GetArray<float>(1)[":", i]
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| 312 | , lines.GetArray<float>(2)[":", i]);
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| 313 | line.Properties.Color = m_gridProperties.Color;
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| 314 | line.Label.Text = "";
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| 315 | line.Properties.Width = m_gridProperties.Width;
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| 316 | line.CustomCenter = new ILPoint3Df(0,0,-200);
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| 317 | m_lines.Add(line);
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| 318 | Add(line);
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| 319 | }
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| 320 | }
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| 321 | // re-enable eventing, still one shape to be added: the sphere, which will cause a reconfiguration
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| 322 | // of the whole panel
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| 323 | EventingResume();
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| 324 | // lit sphere
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| 325 | if (m_sphere == null) {
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| 326 | m_sphere = new ILLitSphere(m_panel, new ILPoint3Df(0,0,1.4f), 1.8f, Color.FromArgb(190,Color.Gold));
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| 327 | Add(m_sphere);
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| 328 | m_sphere.Label.Text = "";
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| 329 | m_sphere.Opacity = 190;
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| 330 | }
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| 331 | }
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| 332 |
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| 333 | private class Computation : ILNumerics.ILMath {
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| 334 | /// <summary>
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| 335 | /// create data needed to create the ground (ILLitSurface)
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| 336 | /// </summary>
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| 337 | /// <param name="Min">minimum (x and y)</param>
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| 338 | /// <param name="Max">maximum (x and y)</param>
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| 339 | /// <param name="cut">minimum sinkhole level</param>
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| 340 | /// <param name="zNiveau">overall zero level</param>
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| 341 | /// <param name="resol">horizontal and vertical resolution</param>
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| 342 | /// <param name="result">cell vector with X, Y and Z array</param>
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| 343 | public static ILRetCell CreateMesh(
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| 344 | float Min, float Max,
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| 345 | float cut, float zNiveau,
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| 346 | int resol) {
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| 347 | using (ILScope.Enter()) {
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| 348 | ILArray<double> x = linspace(Min, Max, resol);
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| 349 | ILArray<double> y = empty();
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| 350 | ILCell ret = new ILCell(3,1);
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| 351 | ret[0] = meshgrid(x, linspace(Max ,Min, resol), y);
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| 352 | ret[1] = y;
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| 353 | // Z coords
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| 354 | ret[2] = max(-1.0 / (ret.GetArray<double>(0) * ret.GetArray<double>(0))
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| 355 | + (ret.GetArray<double>(1) * ret.GetArray<double>(1)) + zNiveau, cut);
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| 356 | //ret.Add(find(ret[2] == cut));
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| 357 | return ret;
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| 358 | }
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| 359 | }
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| 360 | /// <summary>
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| 361 | /// create data needed to create grid lines
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| 362 | /// </summary>
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| 363 | /// <param name="Min">minimum (x and y)</param>
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| 364 | /// <param name="Max">maximum (x and y)</param>
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| 365 | /// <param name="cut">minimum sinkhole level</param>
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| 366 | /// <param name="zNiveau">overall zero level</param>
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| 367 | /// <param name="resol">horizontal and vertical resolution</param>
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| 368 | /// <param name="gridSpacing">spacing between adjacent grid lines</param>
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| 369 | /// <param name="gridOffset">starting offset for the grid lines at edges</param>
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| 370 | /// <param name="result">list of X,Y and Z arrays</param>
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| 371 | /// <remarks>Only the X grid is created. Since we only have squared sink ground, the
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| 372 | /// same data can be used for the y grid. </remarks>
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| 373 | public static ILRetCell CreateLines(
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| 374 | float Min, float Max,
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| 375 | float cut, float zNiveau,
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| 376 | int resol, float gridSpacing,
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| 377 | float gridOffset) {
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| 378 | using (ILScope.Enter()) {
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| 379 | ILCell ret = new ILCell(2,1);
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| 380 | // X coords
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| 381 | ret[0] = repmat(vec<float>(Min + gridOffset, gridSpacing, Max).T, resol, 1);
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| 382 | // Y coords
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| 383 | ret[1] = repmat(linspace<float>(Min, Max, resol).T, 1, ret[0].Size[1]);
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| 384 | // Z coords
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| 385 | ret[2] = max(-1 / (ret.GetArray<float>(0) * ret.GetArray<float>(0)
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| 386 | + ret.GetArray<float>(1) * ret.GetArray<float>(1))
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| 387 | + zNiveau, cut) + MachineParameterSingle.eps;
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| 388 | //ret.Add(zeros(resol, resol) + 10000);
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| 389 | //ret[2][0] += 0.01;
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| 390 | return ret;
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| 391 | }
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| 392 | }
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| 393 | }
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| 394 |
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| 395 | #endregion
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| 396 | }
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| 397 | }
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