1 | ///
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2 | /// This file is part of ILNumerics Community Edition.
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3 | ///
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4 | /// ILNumerics Community Edition - high performance computing for applications.
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5 | /// Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
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6 | ///
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7 | /// ILNumerics Community Edition is free software: you can redistribute it and/or modify
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8 | /// it under the terms of the GNU General Public License version 3 as published by
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9 | /// the Free Software Foundation.
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10 | ///
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11 | /// ILNumerics Community Edition is distributed in the hope that it will be useful,
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12 | /// but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 | /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 | /// GNU General Public License for more details.
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15 | ///
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16 | /// You should have received a copy of the GNU General Public License
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17 | /// along with ILNumerics Community Edition. See the file License.txt in the root
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18 | /// of your distribution package. If not, see <http://www.gnu.org/licenses/>.
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19 | ///
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20 | /// In addition this software uses the following components and/or licenses:
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21 | ///
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22 | /// =================================================================================
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23 | /// The Open Toolkit Library License
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24 | ///
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25 | /// Copyright (c) 2006 - 2009 the Open Toolkit library.
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26 | ///
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27 | /// Permission is hereby granted, free of charge, to any person obtaining a copy
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28 | /// of this software and associated documentation files (the "Software"), to deal
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29 | /// in the Software without restriction, including without limitation the rights to
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30 | /// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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31 | /// the Software, and to permit persons to whom the Software is furnished to do
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32 | /// so, subject to the following conditions:
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33 | ///
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34 | /// The above copyright notice and this permission notice shall be included in all
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35 | /// copies or substantial portions of the Software.
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36 | ///
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37 | /// =================================================================================
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38 | ///
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39 |
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40 | using System;
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41 | using System.Drawing;
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42 | using ILNumerics.Exceptions;
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43 | using OpenTK;
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44 | using OpenTK.Graphics;
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45 | using OpenTK.Graphics.OpenGL;
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46 | using OpenTK.Graphics.OpenGL.Enums;
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47 | using ILNumerics.Drawing.Graphs;
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48 | using ILNumerics.Drawing.Misc;
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49 | using ILNumerics.Misc;
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50 | using VERTEXTYPEDEF = ILNumerics.Drawing.Platform.OpenGL.ILOGLImageSCGraph.VertexC4V2;
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51 |
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52 | namespace ILNumerics.Drawing.Platform.OpenGL {
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53 | /// <summary>
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54 | /// OpenGL implementation for ILImageSCGraph
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55 | /// </summary>
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56 | public class ILOGLImageSCGraph : ILImageSCGraph {
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57 |
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58 | #region attributes
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59 | protected VERTEXTYPEDEF[] m_vertices;
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60 | #endregion
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61 |
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62 | #region vertex definition
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63 | /// <summary>
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64 | /// Vertex definition: 4Color (uint), 2 Vertex (float)
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65 | /// </summary>
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66 | [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential)]
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67 | [System.Diagnostics.DebuggerDisplay("RGBA:{CR},{CG},{CB},{CA} (X,Y)=({Vx},{Vy})", Name="Vertex")]
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68 | public struct VertexC4V2 {
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69 | public byte CR;
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70 | public byte CG;
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71 | public byte CB;
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72 | public byte CA;
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73 | public float Vx;
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74 | public float Vy;
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75 | }
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76 | #endregion
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77 |
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78 | #region constructors
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79 | internal ILOGLImageSCGraph(ILOGLPanel panel, ILArray<float> X,
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80 | ILArray<float> Y, ILArray<float> Z, ILArray<float> C,
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81 | ILClippingData clippingContainer)
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82 | : base(panel, X, Y, Z, C, clippingContainer) {
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83 | using (ILScope.Enter(X, Y, Z, C)) {
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84 | m_panel = panel;
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85 | m_localClipping.ZMax = 0;
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86 | m_localClipping.ZMin = 0;
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87 | m_localClipping.XMax = (float)m_cols + 0.5f;
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88 | m_localClipping.XMin = -0.5f;
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89 | m_localClipping.YMax = (float)m_rows + 0.5f;
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90 | m_localClipping.YMin = -0.5f;
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91 | }
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92 | }
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93 | #endregion
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94 |
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95 | #region helper functions
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96 | protected override void CreateVertices() {
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97 | ILColormap colormap = m_panel.Colormap;
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98 | if (m_vertices == null) {
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99 | m_vertices = ILMemoryPool.Pool.New<VERTEXTYPEDEF>(m_Vertcount);
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100 | }
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101 | float val = 0.0f;
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102 | float minZ = m_sourceArray.MinValue;
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103 | float maxZ = m_sourceArray.MaxValue;
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104 | float a = colormap.Length / (maxZ - minZ);
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105 | byte ca = (byte)(m_opacity * 255);
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106 | VERTEXTYPEDEF curVertex; int i = 0;
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107 | // first row is special (no color, just for grid)
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108 | for (int c = 0; c < m_cols-1; c++) {
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109 | curVertex = new VERTEXTYPEDEF();
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110 | curVertex.Vx = c-0.5f;
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111 | curVertex.Vy = -0.5f;
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112 | curVertex.CA = ca;
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113 | val = m_sourceArray.GetValue(0,c);
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114 | colormap.Map((val - minZ) * a,
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115 | out curVertex.CR, out curVertex.CG,out curVertex.CB);
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116 | m_vertices[i++] = curVertex;
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117 | }
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118 | // right corner
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119 | curVertex = new VERTEXTYPEDEF();
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120 | curVertex.Vx = m_cols-1.5f;
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121 | curVertex.Vy = -0.5f;
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122 | curVertex.CA = ca;
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123 | colormap.Map((val - minZ) * a,
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124 | out curVertex.CR, out curVertex.CG,out curVertex.CB);
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125 | m_vertices[i++] = curVertex;
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126 | for (int r = 0; r < m_rows-1; r++) {
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127 | // first col part is special (no color)
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128 | curVertex = new VERTEXTYPEDEF();
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129 | curVertex.Vx = -0.5f;
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130 | curVertex.Vy = r+0.5f;
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131 | curVertex.CA = ca;
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132 | colormap.Map((m_sourceArray.GetValue(r,0) - minZ) * a,
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133 | out curVertex.CR, out curVertex.CG,out curVertex.CB);
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134 | m_vertices[i++] = curVertex;
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135 | for (int c = 0; c < m_cols-1; c++) {
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136 | curVertex = new VERTEXTYPEDEF();
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137 | val = m_sourceArray.GetValue(r,c);
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138 | // set color values
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139 | colormap.Map((val- minZ) * a,
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140 | out curVertex.CR, out curVertex.CG,out curVertex.CB);
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141 | curVertex.CA = ca;
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142 | curVertex.Vx = c+0.5f;
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143 | curVertex.Vy = r+0.5f;
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144 | m_vertices[i++] = curVertex;
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145 | }
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146 | }
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147 | m_vertexReady = true;
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148 | }
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149 | protected override void m_globalClipping_Changed(object sender, ClippingChangedEventArgs e) {
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150 | base.m_globalClipping_Changed(sender, e);
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151 | //m_vertexReady = false;
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152 | //m_indexReady = false;
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153 | }
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154 | #endregion
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155 |
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156 | #region public interface
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157 | /// <summary>
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158 | /// Draws the graph into existing context
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159 | /// </summary>
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160 | public override void Draw(ILRenderProperties p) {
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161 | if (m_panel.Camera.Rho > Math.PI/2) return;
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162 | if (!m_isReady)
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163 | Configure();
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164 | float zPos = m_zPosition;
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165 | if (zPos == float.PositiveInfinity) {
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166 | zPos = m_panel.Limits.ZMax;
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167 | } else if (zPos == float.NegativeInfinity) {
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168 | zPos = m_panel.Limits.ZMin;
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169 | }
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170 | GL.Translate(0.0f, 0.0f, zPos);
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171 | GL.Enable(EnableCap.Blend);
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172 | GL.Disable(EnableCap.DepthTest);
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173 | GL.BlendFunc (BlendingFactorSrc.SrcAlpha,
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174 | BlendingFactorDest.OneMinusSrcAlpha);
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175 | GL.ShadeModel(ShadingModel.Flat);
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176 | unsafe {
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177 | fixed (VERTEXTYPEDEF* pVertices = m_vertices) {
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178 | GL.InterleavedArrays(
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179 | InterleavedArrayFormat.C4ubV2f,0,(IntPtr)pVertices);
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180 | if (m_filled) {
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181 | fixed (UInt32* pIndices = m_indices) {
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182 | for (int i = 0; i < m_stripesCount; i++) {
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183 | GL.DrawElements(BeginMode.Triangles,m_stripesLen,
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184 | DrawElementsType.UnsignedInt,
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185 | (IntPtr)(pIndices+i*m_stripesLen));
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186 | }
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187 | GL.Finish();
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188 | }
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189 | }
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190 | #region draw grid
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191 | if (m_wireLines.Visible) {
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192 | if (m_wireLines.Style == LineStyle.Solid) {
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193 | GL.Disable(EnableCap.LineStipple);
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194 | } else {
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195 | int stipFactr = 1;
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196 | short stipple;
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197 | if (m_wireLines.Style != LineStyle.UserPattern)
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198 | stipple = ILPanel.StippleFromLineStyle(
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199 | m_wireLines.Style, ref stipFactr);
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200 | else
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201 | stipple = m_wireLines.Pattern;
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202 | GL.Enable(EnableCap.LineStipple);
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203 | GL.LineStipple((int)m_wireLines.PatternScale,stipple);
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204 | }
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205 | if (m_wireLines.Antialiasing)
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206 | GL.Enable(EnableCap.LineSmooth);
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207 | else
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208 | GL.Disable(EnableCap.LineSmooth);
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209 | GL.Disable(EnableCap.Blend);
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210 | GL.LineWidth(m_wireLines.Width);
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211 | if (m_wireLines.Color != System.Drawing.Color.Empty) {
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212 | GL.DisableClientState(EnableCap.ColorArray);
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213 | GL.Color3(m_wireLines.Color);
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214 | }
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215 | fixed (UInt32* pIndices = m_gridIndices) {
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216 | GL.DrawElements(BeginMode.Lines,
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217 | m_gridIndicesCount,
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218 | DrawElementsType.UnsignedInt,
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219 | (IntPtr)pIndices);
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220 | GL.Finish();
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221 | }
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222 | }
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223 | #endregion
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224 | }
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225 | }
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226 | GL.Translate(0.0f, 0.0f, -zPos);
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227 | }
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228 | /// <summary>
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229 | /// Dispose off this graph's vertices
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230 | /// </summary>
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231 | public override void Dispose() {
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232 | base.Dispose();
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233 | if (m_vertices != null) {
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234 | ILMemoryPool.Pool.Free<VERTEXTYPEDEF>(m_vertices);
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235 | }
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236 | }
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237 | /// <summary>
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238 | /// Ensures the recalculation of vertices if neccessary
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239 | /// </summary>
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240 | public override void Invalidate() {
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241 | if (Math.Floor(m_panel.Camera.Phi / (Math.PI / 4.0)) != m_oldSubQuadrant) {
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242 | //must only recalculate indices, and only if the camera subquadrant has changed
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243 | m_indexReady = false;
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244 | m_isReady = false;
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245 | }
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246 | }
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247 | public override void DrawToLegend(ILRenderProperties p, Rectangle sampleRect, Rectangle labelRect) {
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248 | if (m_filled) {
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249 | // draw inner filled area
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250 | GL.ShadeModel(ShadingModel.Smooth);
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251 | GL.Begin(BeginMode.TriangleStrip);
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252 | GL.Color3(m_panel.Colormap[m_panel.Colormap.Length-1]);
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253 | GL.Vertex2(sampleRect.X,sampleRect.Y + sampleRect.Height);
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254 | GL.Color3(m_panel.Colormap[(int)(m_panel.Colormap.Length/2)]);
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255 | GL.Vertex2(sampleRect.X,sampleRect.Y);
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256 | GL.Vertex2(sampleRect.X+sampleRect.Width,sampleRect.Y + sampleRect.Height);
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257 | GL.Color3(m_panel.Colormap[0]);
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258 | GL.Vertex2(sampleRect.X+sampleRect.Width,sampleRect.Y);
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259 | GL.End();
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260 | }
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261 | if (m_wireLines.Visible) {
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262 | ILNumerics.Drawing.Platform.OpenGL.ILOGLPanel.SetupLineStyle(m_wireLines);
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263 | GL.Begin(BeginMode.LineStrip);
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264 | GL.Vertex2(sampleRect.X,sampleRect.Y);
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265 | GL.Vertex2(sampleRect.X+sampleRect.Width,sampleRect.Y);
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266 | GL.Vertex2(sampleRect.X+sampleRect.Width,sampleRect.Y + sampleRect.Height);
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267 | GL.Vertex2(sampleRect.X,sampleRect.Y + sampleRect.Height);
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268 | GL.Vertex2(sampleRect.X,sampleRect.Y);
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269 | GL.End();
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270 | }
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271 | m_label.m_position.X = labelRect.X + labelRect.Width / 2;
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272 | m_label.m_position.Y = labelRect.Y + labelRect.Height / 2;
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273 | m_label.Anchor = new PointF(.5f,.5f); // TickLabelAlign.center | TickLabelAlign.vertCenter;
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274 | m_label.Draw(p);
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275 | }
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276 | #endregion
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277 |
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278 | }
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279 | }
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