1 | ///
|
---|
2 | /// This file is part of ILNumerics Community Edition.
|
---|
3 | ///
|
---|
4 | /// ILNumerics Community Edition - high performance computing for applications.
|
---|
5 | /// Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
|
---|
6 | ///
|
---|
7 | /// ILNumerics Community Edition is free software: you can redistribute it and/or modify
|
---|
8 | /// it under the terms of the GNU General Public License version 3 as published by
|
---|
9 | /// the Free Software Foundation.
|
---|
10 | ///
|
---|
11 | /// ILNumerics Community Edition is distributed in the hope that it will be useful,
|
---|
12 | /// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
13 | /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
14 | /// GNU General Public License for more details.
|
---|
15 | ///
|
---|
16 | /// You should have received a copy of the GNU General Public License
|
---|
17 | /// along with ILNumerics Community Edition. See the file License.txt in the root
|
---|
18 | /// of your distribution package. If not, see <http://www.gnu.org/licenses/>.
|
---|
19 | ///
|
---|
20 | /// In addition this software uses the following components and/or licenses:
|
---|
21 | ///
|
---|
22 | /// =================================================================================
|
---|
23 | /// The Open Toolkit Library License
|
---|
24 | ///
|
---|
25 | /// Copyright (c) 2006 - 2009 the Open Toolkit library.
|
---|
26 | ///
|
---|
27 | /// Permission is hereby granted, free of charge, to any person obtaining a copy
|
---|
28 | /// of this software and associated documentation files (the "Software"), to deal
|
---|
29 | /// in the Software without restriction, including without limitation the rights to
|
---|
30 | /// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
---|
31 | /// the Software, and to permit persons to whom the Software is furnished to do
|
---|
32 | /// so, subject to the following conditions:
|
---|
33 | ///
|
---|
34 | /// The above copyright notice and this permission notice shall be included in all
|
---|
35 | /// copies or substantial portions of the Software.
|
---|
36 | ///
|
---|
37 | /// =================================================================================
|
---|
38 | ///
|
---|
39 |
|
---|
40 | using System;
|
---|
41 | using System.Collections.Generic;
|
---|
42 | using System.Text;
|
---|
43 |
|
---|
44 | namespace ILNumerics.Drawing {
|
---|
45 | /// <summary>
|
---|
46 | /// extended drawing properties
|
---|
47 | /// </summary>
|
---|
48 | /// <remarks>the class collects flags for special
|
---|
49 | /// rendering states (vector exports, picking).
|
---|
50 | /// </remarks>
|
---|
51 | public class ILRenderProperties {
|
---|
52 | /// <summary>
|
---|
53 | /// current camera
|
---|
54 | /// </summary>
|
---|
55 | public ILCamera Camera;
|
---|
56 | /// <summary>
|
---|
57 | /// current clipping (view limits) data
|
---|
58 | /// </summary>
|
---|
59 | public bool Clipping;
|
---|
60 | /// <summary>
|
---|
61 | /// if not null, the rendering should be done offscreen via this graphics object
|
---|
62 | /// </summary>
|
---|
63 | public System.Drawing.Graphics Graphics;
|
---|
64 | /// <summary>
|
---|
65 | /// if set to true while rendering, the render process will be cancelled
|
---|
66 | /// </summary>
|
---|
67 | public bool Canceled = false;
|
---|
68 | /// <summary>
|
---|
69 | /// inform content object of the reason for rendering, see the <see cref="ILNumerics.Drawing.RenderReason">enumeration</see> for possible values.
|
---|
70 | /// </summary>
|
---|
71 | internal RenderReason Reason;
|
---|
72 | /// <summary>
|
---|
73 | /// measures the absolute used up region while rendering, initiallized to int.MaxValue
|
---|
74 | /// </summary>
|
---|
75 | public int MinX;
|
---|
76 | /// <summary>
|
---|
77 | /// measures the absolute used up region while rendering, initiallized to int.MinValue
|
---|
78 | /// </summary>
|
---|
79 | public int MaxX;
|
---|
80 | /// <summary>
|
---|
81 | /// measures the absolute used up region while rendering, initiallized to int.MaxValue
|
---|
82 | /// </summary>
|
---|
83 | public int MinY;
|
---|
84 | /// <summary>
|
---|
85 | /// measures the absolute used up region while rendering, initiallized to int.MinValue
|
---|
86 | /// </summary>
|
---|
87 | public int MaxY;
|
---|
88 | /// <summary>
|
---|
89 | /// Some rendering settings require multiple rendering passes. Those are counted here.
|
---|
90 | /// </summary>
|
---|
91 | public int PassCount = 0;
|
---|
92 |
|
---|
93 | /// <summary>
|
---|
94 | /// Resets this instance.
|
---|
95 | /// </summary>
|
---|
96 | /// <returns>Instance reset to default values.</returns>
|
---|
97 | public ILRenderProperties Reset() {
|
---|
98 | PassCount = 0;
|
---|
99 | Reason = RenderReason.PaintEvent;
|
---|
100 | MinX = int.MaxValue;
|
---|
101 | MinY = int.MaxValue;
|
---|
102 | MaxX = int.MinValue;
|
---|
103 | MaxY = int.MinValue;
|
---|
104 | return this;
|
---|
105 | }
|
---|
106 | }
|
---|
107 | }
|
---|