[9102] | 1 | ///
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| 2 | /// This file is part of ILNumerics Community Edition.
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| 3 | ///
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| 4 | /// ILNumerics Community Edition - high performance computing for applications.
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| 5 | /// Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
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| 6 | ///
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| 7 | /// ILNumerics Community Edition is free software: you can redistribute it and/or modify
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| 8 | /// it under the terms of the GNU General Public License version 3 as published by
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| 9 | /// the Free Software Foundation.
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| 10 | ///
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| 11 | /// ILNumerics Community Edition is distributed in the hope that it will be useful,
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| 12 | /// but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 13 | /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 14 | /// GNU General Public License for more details.
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| 15 | ///
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| 16 | /// You should have received a copy of the GNU General Public License
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| 17 | /// along with ILNumerics Community Edition. See the file License.txt in the root
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| 18 | /// of your distribution package. If not, see <http://www.gnu.org/licenses/>.
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| 19 | ///
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| 20 | /// In addition this software uses the following components and/or licenses:
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| 21 | ///
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| 22 | /// =================================================================================
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| 23 | /// The Open Toolkit Library License
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| 24 | ///
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| 25 | /// Copyright (c) 2006 - 2009 the Open Toolkit library.
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| 26 | ///
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| 27 | /// Permission is hereby granted, free of charge, to any person obtaining a copy
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| 28 | /// of this software and associated documentation files (the "Software"), to deal
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| 29 | /// in the Software without restriction, including without limitation the rights to
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| 30 | /// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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| 31 | /// the Software, and to permit persons to whom the Software is furnished to do
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| 32 | /// so, subject to the following conditions:
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| 33 | ///
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| 34 | /// The above copyright notice and this permission notice shall be included in all
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| 35 | /// copies or substantial portions of the Software.
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| 36 | ///
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| 37 | /// =================================================================================
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| 38 | ///
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| 39 |
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| 40 | using System;
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| 41 | using System.Collections.Generic;
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| 42 | using System.Text;
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| 43 | using ILNumerics.Drawing.Misc;
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| 44 |
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| 45 | namespace ILNumerics.Drawing {
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| 46 | /// <summary>
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| 47 | /// Class holding and managing limits for a 3 dimensional cube
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| 48 | /// </summary>
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| 49 | public sealed class ILClippingData {
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| 50 |
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| 51 | #region eventing
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| 52 | /// <summary>
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| 53 | /// fires if the data range have changed
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| 54 | /// </summary>
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| 55 | public event ILClippingDataChangedEvent Changed;
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| 56 | /// <summary>
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| 57 | /// called if the limits have changed
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| 58 | /// </summary>
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| 59 | private void OnChange() {
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| 60 | if (m_eventingActive && Changed != null) {
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| 61 | Changed ( this, new ClippingChangedEventArgs(this));
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| 62 | }
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| 63 | m_isDirty = false;
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| 64 | }
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| 65 | #endregion
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| 66 |
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| 67 | #region attributes
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| 68 | private bool m_eventingActive = true;
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| 69 | private float m_xMin = float.MaxValue;
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| 70 | private float m_yMin = float.MaxValue;
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| 71 | private float m_zMin = float.MaxValue;
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| 72 | private float m_xMax = float.MinValue;
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| 73 | private float m_yMax = float.MinValue;
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| 74 | private float m_zMax = float.MinValue;
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| 75 | private float m_sphereRadius;
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| 76 | private bool m_isDirty = false;
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| 77 | private bool m_allowZeroVolume = true;
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| 78 | #endregion
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| 79 |
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| 80 | #region properties
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| 81 |
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| 82 | /// <summary>
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| 83 | /// the radius of a sphere tightly enclosing the box determined by this clipping data limits (readonly)
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| 84 | /// </summary>
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| 85 | public float SphereRadius {
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| 86 | get {
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| 87 | return m_sphereRadius;
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| 88 | }
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| 89 | }
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| 90 | /// <summary>
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| 91 | /// minimum value for x axis
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| 92 | /// </summary>
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| 93 | public float XMin {
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| 94 | get {
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| 95 | return m_xMin;
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| 96 | }
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| 97 | set {
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| 98 | if (m_xMin != value) {
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| 99 | m_isDirty = true;
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| 100 | m_xMin = value;
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| 101 | if (!m_allowZeroVolume) ensureVolumeNotZero();
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| 102 | m_sphereRadius = getSphereRadius();
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| 103 | if (m_eventingActive && Changed != null)
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| 104 | OnChange();
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| 105 | }
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| 106 | }
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| 107 | }
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| 108 | /// <summary>
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| 109 | /// minimum value for y axis
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| 110 | /// </summary>
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| 111 | public float YMin {
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| 112 | get {
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| 113 | return m_yMin;
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| 114 | }
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| 115 | set {
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| 116 | if (m_yMin != value) {
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| 117 | m_isDirty = true;
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| 118 | m_yMin = value;
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| 119 | if (!m_allowZeroVolume) ensureVolumeNotZero();
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| 120 | m_sphereRadius = getSphereRadius();
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| 121 | if (m_eventingActive && Changed != null)
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| 122 | OnChange();
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| 123 | }
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| 124 | }
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| 125 | }
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| 126 | /// <summary>
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| 127 | /// minimum value for z axis
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| 128 | /// </summary>
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| 129 | public float ZMin {
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| 130 | get {
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| 131 | return m_zMin;
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| 132 | }
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| 133 | set {
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| 134 | if (m_zMin != value) {
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| 135 | m_isDirty = true;
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| 136 | m_zMin = value;
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| 137 | if (!m_allowZeroVolume) ensureVolumeNotZero();
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| 138 | m_sphereRadius = getSphereRadius();
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| 139 | if (m_eventingActive && Changed != null)
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| 140 | OnChange();
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| 141 | }
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| 142 | }
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| 143 | }
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| 144 | /// <summary>
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| 145 | /// maximum value for x axis
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| 146 | /// </summary>
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| 147 | public float XMax {
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| 148 | get {
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| 149 | return m_xMax;
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| 150 | }
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| 151 | set {
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| 152 | if (m_xMax != value) {
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| 153 | m_isDirty = true;
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| 154 | m_xMax = value;
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| 155 | if (!m_allowZeroVolume) ensureVolumeNotZero();
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| 156 | m_sphereRadius = getSphereRadius();
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| 157 | if (m_eventingActive && Changed != null)
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| 158 | OnChange();
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| 159 | }
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| 160 | }
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| 161 | }
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| 162 | /// <summary>
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| 163 | /// maximum value for y axis
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| 164 | /// </summary>
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| 165 | public float YMax {
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| 166 | get {
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| 167 | return m_yMax;
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| 168 | }
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| 169 | set {
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| 170 | if (m_yMax != value) {
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| 171 | m_isDirty = true;
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| 172 | m_yMax = value;
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| 173 | if (!m_allowZeroVolume) ensureVolumeNotZero();
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| 174 | m_sphereRadius = getSphereRadius();
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| 175 | if (m_eventingActive && Changed != null)
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| 176 | OnChange();
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| 177 | }
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| 178 | }
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| 179 | }
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| 180 | /// <summary>
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| 181 | /// maximum value for z axis
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| 182 | /// </summary>
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| 183 | public float ZMax {
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| 184 | get {
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| 185 | return m_zMax;
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| 186 | }
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| 187 | set {
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| 188 | if (m_zMax != value) {
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| 189 | m_isDirty = true;
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| 190 | m_zMax = value;
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| 191 | if (!m_allowZeroVolume) ensureVolumeNotZero();
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| 192 | m_sphereRadius = getSphereRadius();
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| 193 | if (m_eventingActive && Changed != null)
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| 194 | OnChange();
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| 195 | }
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| 196 | }
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| 197 | }
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| 198 | /// <summary>
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| 199 | /// minimum (coordinate)
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| 200 | /// </summary>
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| 201 | public ILPoint3Df Min {
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| 202 | get {
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| 203 | return new ILPoint3Df(XMin,YMin,ZMin);
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| 204 | }
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| 205 | }
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| 206 | /// <summary>
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| 207 | /// maximum (coordinate)
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| 208 | /// </summary>
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| 209 | public ILPoint3Df Max {
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| 210 | get {
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| 211 | return new ILPoint3Df(XMax,YMax,ZMax);
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| 212 | }
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| 213 | }
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| 214 | /// <summary>
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| 215 | /// get center of this clipping range
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| 216 | /// </summary>
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| 217 | public ILPoint3Df CenterF {
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| 218 | get {
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| 219 | ILPoint3Df ret;
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| 220 | ret.X = (XMax + XMin) / 2.0f;
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| 221 | ret.Y = (YMax + YMin) / 2.0f;
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| 222 | ret.Z = (ZMax + ZMin) / 2.0f;
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| 223 | return ret;
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| 224 | }
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| 225 | }
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| 226 | /// <summary>
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| 227 | /// get width (x-direction) of this clipping range
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| 228 | /// </summary>
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| 229 | public float WidthF {
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| 230 | get {
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| 231 | return (XMax - XMin);
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| 232 | }
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| 233 | }
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| 234 | /// <summary>
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| 235 | /// get height (y-direction) of this clipping range
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| 236 | /// </summary>
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| 237 | public float HeightF {
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| 238 | get {
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| 239 | return (YMax - YMin);
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| 240 | }
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| 241 | }
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| 242 | /// <summary>
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| 243 | /// get depth (z-direction) of this clipping range
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| 244 | /// </summary>
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| 245 | public float DepthF {
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| 246 | get {
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| 247 | return (ZMax - ZMin);
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| 248 | }
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| 249 | }
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| 250 | /// <summary>
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| 251 | /// marks the limits as altered, without having fired a changed event yet
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| 252 | /// </summary>
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| 253 | public bool IsDirty {
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| 254 | get {
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| 255 | return m_isDirty;
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| 256 | }
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| 257 | }
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| 258 | /// <summary>
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| 259 | /// true: this clipping data always ensures a non-zero volume
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| 260 | /// </summary>
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| 261 | /// <remarks>'NonZeroVolumne' means, non of Depth,Width nor Heigth are allowed to be zero. If some edge of the cube is set to zero, the class expands this edge by 1 in each direction.</remarks>
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| 262 | public bool AllowZeroVolume {
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| 263 | get {
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| 264 | return m_allowZeroVolume;
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| 265 | }
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| 266 | set {
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| 267 | m_allowZeroVolume = value;
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| 268 | }
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| 269 | }
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| 270 | #endregion
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| 271 |
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| 272 | #region public interface
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| 273 | /// <summary>
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| 274 | /// suspend the firing of events until EventingResume has been called
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| 275 | /// </summary>
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| 276 | public void EventingSuspend() {
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| 277 | m_eventingActive = false;
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| 278 | m_isDirty = false;
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| 279 | }
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| 280 | /// <summary>
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| 281 | /// Resume previously suspended eventing. Start sending events again.
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| 282 | /// </summary>
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| 283 | public void EventingResume() {
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| 284 | m_eventingActive = true;
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| 285 | if (m_isDirty && Changed != null) {
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| 286 | OnChange();
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| 287 | }
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| 288 | }
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| 289 | /// <summary>
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| 290 | /// enable eventing without sending pending events
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| 291 | /// </summary>
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| 292 | public void EventingStart() {
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| 293 | m_eventingActive = true;
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| 294 | m_isDirty = false;
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| 295 | }
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| 296 | /// <summary>
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| 297 | /// update ranges for this object with union of both ranges.
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| 298 | /// </summary>
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| 299 | /// <param name="clipData">clipping ranges to create union with</param>
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| 300 | public void Update (ILClippingData clipData) {
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| 301 | if (clipData.XMin < XMin) { m_isDirty = true; m_xMin = clipData.XMin; }
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| 302 | if (clipData.YMin < YMin) { m_isDirty = true; m_yMin = clipData.YMin; }
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| 303 | if (clipData.ZMin < ZMin) { m_isDirty = true; m_zMin = clipData.ZMin; }
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| 304 | if (clipData.XMax > XMax) { m_isDirty = true; m_xMax = clipData.XMax; }
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| 305 | if (clipData.YMax > YMax) { m_isDirty = true; m_yMax = clipData.YMax; }
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| 306 | if (clipData.ZMax > ZMax) { m_isDirty = true; m_zMax = clipData.ZMax; }
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| 307 | if (!m_allowZeroVolume) ensureVolumeNotZero();
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| 308 | m_sphereRadius = getSphereRadius();
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| 309 | if (m_isDirty && m_eventingActive && Changed != null)
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| 310 | OnChange();
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| 311 | }
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| 312 | /// <summary>
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| 313 | /// update ranges for this object with point coords for specific axes
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| 314 | /// </summary>
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| 315 | /// <param name="point">point with coords to update ranges with</param>
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| 316 | /// <param name="updateBitFlags">bitflag combination to specify axis to be recognized: 1,2,4 -> x,y,z</param>
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| 317 | public void Update (ILPoint3Df point, int updateBitFlags) {
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| 318 | if ((updateBitFlags & 1) != 0) {
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| 319 | if (point.X < XMin) { m_isDirty = true; m_xMin = point.X; }
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| 320 | if (point.X > XMax) { m_isDirty = true; m_xMax = point.X; }
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| 321 | }
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| 322 | if ((updateBitFlags & 2) != 0) {
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| 323 | if (point.Y < YMin) { m_isDirty = true; m_yMin = point.Y; }
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| 324 | if (point.Y > YMax) { m_isDirty = true; m_yMax = point.Y; }
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| 325 | }
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| 326 | if ((updateBitFlags & 4) != 0) {
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| 327 | if (point.Z < ZMin) { m_isDirty = true; m_zMin = point.Z; }
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| 328 | if (point.Z > ZMax) { m_isDirty = true; m_zMax = point.Z; }
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| 329 | }
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| 330 | if (!m_allowZeroVolume) ensureVolumeNotZero();
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| 331 | m_sphereRadius = getSphereRadius();
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| 332 | if (m_isDirty && m_eventingActive && Changed != null)
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| 333 | OnChange();
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| 334 | }
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| 335 | /// <summary>
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| 336 | /// update clipping data for this object with union of this and rectangle specified
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| 337 | /// </summary>
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| 338 | /// <param name="luCorner">left upper corner</param>
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| 339 | /// <param name="rbCorner">right lower corner</param>
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| 340 | public void Update (ILPoint3Df luCorner, ILPoint3Df rbCorner) {
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| 341 | bool oldeventState = m_eventingActive;
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| 342 | m_eventingActive = false;
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| 343 | Update(luCorner,7);
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| 344 | m_eventingActive = oldeventState;
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| 345 | Update(rbCorner,7);
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| 346 | }
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| 347 | public void Update (ILPoint3Df center, float zoomFactor) {
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| 348 | if (zoomFactor == 1.0f && center == CenterF) return;
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| 349 | m_isDirty = true;
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| 350 | float s = WidthF * zoomFactor / 2;
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| 351 | m_xMin = center.X - s;
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| 352 | m_xMax = center.X + s;
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| 353 | s = HeightF * zoomFactor / 2;
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| 354 | m_yMin = center.Y - s;
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| 355 | m_yMax = center.Y + s;
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| 356 | s = DepthF * zoomFactor / 2;
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| 357 | m_zMin = center.Z - s;
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| 358 | m_zMax = center.Z + s;
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| 359 | if (!m_allowZeroVolume) ensureVolumeNotZero();
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| 360 | m_sphereRadius = getSphereRadius();
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| 361 | if (m_eventingActive && Changed != null)
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| 362 | OnChange();
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| 363 | }
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| 364 | /// <summary>
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| 365 | /// Set clipping limits to volume inside the box specified
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| 366 | /// </summary>
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| 367 | /// <param name="lunCorner">left-upper-near corner of the volume box</param>
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| 368 | /// <param name="rbfCorner">right-bottom-far corner of the volume box</param>
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| 369 | public void Set(ILPoint3Df lunCorner, ILPoint3Df rbfCorner) {
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| 370 | m_isDirty = true;
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| 371 | m_xMin = Math.Min(lunCorner.X,rbfCorner.X);
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| 372 | m_xMax = Math.Max(lunCorner.X,rbfCorner.X);
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| 373 | m_yMin = Math.Min(lunCorner.Y,rbfCorner.Y);
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| 374 | m_yMax = Math.Max(lunCorner.Y,rbfCorner.Y);
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| 375 | m_zMin = Math.Min(lunCorner.Z,rbfCorner.Z);
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| 376 | m_zMax = Math.Max(lunCorner.Z,rbfCorner.Z);
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| 377 | if (!m_allowZeroVolume) ensureVolumeNotZero();
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| 378 | m_sphereRadius = getSphereRadius();
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| 379 | if (m_eventingActive && Changed != null)
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| 380 | OnChange();
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| 381 | }
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| 382 | /// <summary>
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| 383 | /// reset this clipping range to initial (all empty)
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| 384 | /// </summary>
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| 385 | public void Reset() {
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| 386 | m_xMin = float.MaxValue;
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| 387 | m_yMin = float.MaxValue;
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| 388 | m_zMin = float.MaxValue;
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| 389 | m_xMax = float.MinValue;
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| 390 | m_yMax = float.MinValue;
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| 391 | m_zMax = float.MinValue;
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| 392 | m_isDirty = true;
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| 393 | if (m_eventingActive && Changed != null)
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| 394 | OnChange();
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| 395 | }
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| 396 | /// <summary>
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| 397 | /// copy this from other clipping data
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| 398 | /// </summary>
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| 399 | /// <param name="m_clippingData"></param>
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| 400 | internal void CopyFrom(ILClippingData m_clippingData) {
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| 401 | m_xMin = m_clippingData.XMin;
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| 402 | m_yMin = m_clippingData.YMin;
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| 403 | m_zMin = m_clippingData.ZMin;
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| 404 | m_xMax = m_clippingData.XMax;
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| 405 | m_yMax = m_clippingData.YMax;
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| 406 | m_zMax = m_clippingData.ZMax;
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| 407 | if (!m_allowZeroVolume) ensureVolumeNotZero();
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| 408 | m_sphereRadius = getSphereRadius();
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| 409 | m_isDirty = true;
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| 410 | if (m_eventingActive && Changed != null)
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| 411 | OnChange();
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| 412 | }
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| 413 | /// <summary>
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| 414 | /// stretch clipping region to unit cube [0 1][0 1][0 1]
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| 415 | /// </summary>
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| 416 | /// <returns></returns>
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| 417 | public ILPoint3Df ScaleToUnitCube () {
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| 418 | ILPoint3Df ret = new ILPoint3Df();
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| 419 | float a = WidthF;
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| 420 | if (a != 0.0f) ret.X = 1 / a;
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| 421 | else ret.X = 0.0f;
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| 422 |
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| 423 | a = HeightF;
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| 424 | if (a != 0.0f) ret.Y = 1 / a;
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| 425 | else ret.Y = 0.0f;
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| 426 |
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| 427 | a = DepthF;
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| 428 | if (a != 0.0f) ret.Z = 1 / a;
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| 429 | else ret.Z = 0.0f;
|
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| 430 | return ret;
|
---|
| 431 | }
|
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| 432 | /// <summary>
|
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| 433 | /// offset centering scaled unit cube to zero: [-0.5 0.5][-0.5 0.5][-0.5 0.5]
|
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| 434 | /// </summary>
|
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| 435 | /// <returns></returns>
|
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| 436 | public ILPoint3Df CenterToUnitCube() {
|
---|
| 437 | ILPoint3Df a = ScaleToUnitCube();
|
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| 438 | ILPoint3Df b = new ILPoint3Df();
|
---|
| 439 | b.X = -0.5f - a.X * XMin;
|
---|
| 440 | b.Y = -0.5f - a.Y * YMin;
|
---|
| 441 | if (ZMin < ZMax)
|
---|
| 442 | b.Z = (-0.5f - a.Z * ZMin);
|
---|
| 443 | else b.Z = 0.0f;
|
---|
| 444 | return b;
|
---|
| 445 | }
|
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| 446 | /// <summary>
|
---|
| 447 | /// creates clone of this clipping data
|
---|
| 448 | /// </summary>
|
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| 449 | /// <returns>clone</returns>
|
---|
| 450 | public ILClippingData Clone() {
|
---|
| 451 | ILClippingData ret = new ILClippingData();
|
---|
| 452 | ret.Update(this);
|
---|
| 453 | return ret;
|
---|
| 454 | }
|
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| 455 | /// <summary>
|
---|
| 456 | /// Map coordinat from unit cube space [-0.5..0.5] into the space limited by this clipping data
|
---|
| 457 | /// </summary>
|
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| 458 | /// <param name="x">x coordinate (unit cube space: -0.5 ... 0.5)</param>
|
---|
| 459 | /// <param name="y">y coordinate (unit cube space: -0.5 ... 0.5)</param>
|
---|
| 460 | /// <param name="z">z coordinate (unit cube space: -0.5 ... 0.5)</param>
|
---|
| 461 | /// <returns></returns>
|
---|
| 462 | public ILPoint3Df Map(float x, float y, float z) {
|
---|
| 463 | ILPoint3Df ret;
|
---|
| 464 | ret.X = (x + 0.5f) * (m_xMax-m_xMin) + m_xMin;
|
---|
| 465 | ret.Y = (y + 0.5f) * (m_yMax-m_yMin) + m_yMin;
|
---|
| 466 | ret.Z = (z + 0.5f) * (m_zMax-m_zMin) + m_zMin;
|
---|
| 467 | //if (!m_allowZeroVolume) ensureVolumeNotZero();
|
---|
| 468 | return ret;
|
---|
| 469 | }
|
---|
| 470 |
|
---|
| 471 | public override string ToString() {
|
---|
| 472 | return String.Format("Min:{0} Max:{1}",Min,Max);
|
---|
| 473 | }
|
---|
| 474 | /// <summary>
|
---|
| 475 | /// Expand/shrink all those edges, not touched by the given line
|
---|
| 476 | /// </summary>
|
---|
| 477 | /// <param name="nearLineEnd">near line point</param>
|
---|
| 478 | /// <param name="farLineEnd">far line point</param>
|
---|
| 479 | /// <param name="offset">multiplicator, shrink-/expand value</param>
|
---|
| 480 | public void GetZoomParameter(ILPoint3Df nearLineEnd, ILPoint3Df farLineEnd, float offset,
|
---|
| 481 | out ILPoint3Df minCorner, out ILPoint3Df maxCorner) {
|
---|
| 482 | // we determine, if the side is touched by the line.
|
---|
| 483 | // if 'yes': the side is skipped (its limit/position are kept)
|
---|
| 484 | // if 'no': the side is moved towards/away from center
|
---|
| 485 | minCorner = this.Min;
|
---|
| 486 | maxCorner = this.Max;
|
---|
| 487 | float sX, sY, sZ;
|
---|
| 488 | float lamb;
|
---|
| 489 | float aX = nearLineEnd.X - farLineEnd.X;
|
---|
| 490 | float aY = nearLineEnd.Y - farLineEnd.Y;
|
---|
| 491 | float aZ = nearLineEnd.Z - farLineEnd.Z;
|
---|
| 492 | float offX = WidthF * (offset/2.0f);
|
---|
| 493 | float offY = HeightF * (offset/2.0f);
|
---|
| 494 | float offZ = DepthF * (offset/2.0f);
|
---|
| 495 | #region front side
|
---|
| 496 | lamb = (m_yMin - nearLineEnd.Y) / aY;
|
---|
| 497 | sX = nearLineEnd.X + lamb * aX;
|
---|
| 498 | sZ = nearLineEnd.Z + lamb * aZ;
|
---|
| 499 | if (sX > m_xMax || sX < m_xMin || sZ > m_zMax || sZ < m_zMin) {
|
---|
| 500 | minCorner.Y += offY;
|
---|
| 501 | }
|
---|
| 502 | #endregion
|
---|
| 503 | #region right side
|
---|
| 504 | lamb = (m_xMax - nearLineEnd.X) / aX;
|
---|
| 505 | sY = nearLineEnd.Y + lamb * aY;
|
---|
| 506 | sZ = nearLineEnd.Z + lamb * aZ;
|
---|
| 507 | if (sY > m_yMax || sY < m_yMin || sZ > m_zMax || sZ < m_zMin) {
|
---|
| 508 | maxCorner.X -= offX;
|
---|
| 509 | }
|
---|
| 510 | #endregion
|
---|
| 511 | #region back side
|
---|
| 512 | lamb = (m_yMax - nearLineEnd.Y) / aY;
|
---|
| 513 | sX = nearLineEnd.X + lamb * aX;
|
---|
| 514 | sZ = nearLineEnd.Z + lamb * aZ;
|
---|
| 515 | if (sX > m_xMax || sX < m_xMin || sZ > m_zMax || sZ < m_zMin) {
|
---|
| 516 | maxCorner.Y -= offY;
|
---|
| 517 | }
|
---|
| 518 | #endregion
|
---|
| 519 | #region left side
|
---|
| 520 | lamb = (m_xMin - nearLineEnd.X) / aX;
|
---|
| 521 | sY = nearLineEnd.Y + lamb * aY;
|
---|
| 522 | sZ = nearLineEnd.Z + lamb * aZ;
|
---|
| 523 | if (sY > m_yMax || sY < m_yMin || sZ > m_zMax || sZ < m_zMin) {
|
---|
| 524 | minCorner.X += offX;
|
---|
| 525 | }
|
---|
| 526 | #endregion
|
---|
| 527 | #region top side
|
---|
| 528 | lamb = (m_zMax - nearLineEnd.Z) / aZ;
|
---|
| 529 | sX = nearLineEnd.X + lamb * aX;
|
---|
| 530 | sY = nearLineEnd.Y + lamb * aY;
|
---|
| 531 | if (sY > m_yMax || sY < m_yMin || sX > m_xMax || sX < m_xMin) {
|
---|
| 532 | maxCorner.Z -= offZ;
|
---|
| 533 | }
|
---|
| 534 | #endregion
|
---|
| 535 | #region bottom side
|
---|
| 536 | lamb = (m_zMin - nearLineEnd.Z) / aZ;
|
---|
| 537 | sX = nearLineEnd.X + lamb * aX;
|
---|
| 538 | sY = nearLineEnd.Y + lamb * aY;
|
---|
| 539 | if (sY > m_yMax || sY < m_yMin || sX > m_xMax || sX < m_xMin) {
|
---|
| 540 | minCorner.Z += offZ;
|
---|
| 541 | }
|
---|
| 542 | #endregion
|
---|
| 543 | #region translate: move line to cross middle of view cube
|
---|
| 544 | ILPoint3Df rQ = CenterF;
|
---|
| 545 | sX = rQ.X - nearLineEnd.X;
|
---|
| 546 | sY = rQ.Y - nearLineEnd.Y;
|
---|
| 547 | sZ = rQ.Z - nearLineEnd.Z;
|
---|
| 548 | lamb = (aX * sX + aY * sY + aZ * sZ) / (aX * aX + aY * aY + aZ * aZ);
|
---|
| 549 | offX = rQ.X - (nearLineEnd.X + lamb * aX);
|
---|
| 550 | offY = rQ.Y - (nearLineEnd.Y + lamb * aY);
|
---|
| 551 | offZ = rQ.Z - (nearLineEnd.Z + lamb * aZ);
|
---|
| 552 | minCorner.X -= offX;
|
---|
| 553 | minCorner.Y -= offY;
|
---|
| 554 | minCorner.Z -= offZ;
|
---|
| 555 | maxCorner.X -= offX;
|
---|
| 556 | maxCorner.Y -= offY;
|
---|
| 557 | maxCorner.Z -= offZ;
|
---|
| 558 | #endregion
|
---|
| 559 | }
|
---|
| 560 |
|
---|
| 561 | #endregion
|
---|
| 562 |
|
---|
| 563 | #region private helper
|
---|
| 564 |
|
---|
| 565 | private float getSphereRadius() {
|
---|
| 566 | return ((Max - Min) / 2f).GetLength();
|
---|
| 567 | }
|
---|
| 568 |
|
---|
| 569 | /// <summary>
|
---|
| 570 | /// Ensure that this clipping data has valid length for all dimensions [deprecated]
|
---|
| 571 | /// </summary>
|
---|
| 572 | /// <remarks>If the length of the clipping cube is infinity for any dimension,
|
---|
| 573 | /// that dimension is set to a range of -0.5...0.5.
|
---|
| 574 | /// <para>This function is to be called by custom graphs which create their
|
---|
| 575 | /// size <b>relative</b> to the size of the clipping container. Those
|
---|
| 576 | /// graphs will need a valid container size and may call this function in the
|
---|
| 577 | /// constructor.</para></remarks>
|
---|
| 578 | /// <returns>true if the length in any dimension had to be corrected (set to 1.0), false otherwise.</returns>
|
---|
| 579 | private bool EnsureValidSize() {
|
---|
| 580 | bool change = false;
|
---|
| 581 | if (float.IsInfinity(WidthF)) {
|
---|
| 582 | change = true;
|
---|
| 583 | m_xMin = -0.5f;
|
---|
| 584 | m_xMax = 0.5f;
|
---|
| 585 | }
|
---|
| 586 | if (float.IsInfinity(HeightF)) {
|
---|
| 587 | change = true;
|
---|
| 588 | m_yMin = -0.5f;
|
---|
| 589 | m_yMax = 0.5f;
|
---|
| 590 | }
|
---|
| 591 | if (float.IsInfinity(DepthF)) {
|
---|
| 592 | change = true;
|
---|
| 593 | m_zMin = -0.5f;
|
---|
| 594 | m_zMax = 0.5f;
|
---|
| 595 | }
|
---|
| 596 | if (change && m_eventingActive && Changed != null) {
|
---|
| 597 | OnChange();
|
---|
| 598 | }
|
---|
| 599 | return change;
|
---|
| 600 | }
|
---|
| 601 |
|
---|
| 602 | private void ensureVolumeNotZero() {
|
---|
| 603 | if (HeightF == 0) {
|
---|
| 604 | m_isDirty = true;
|
---|
| 605 | m_yMin = m_yMin - 1f;
|
---|
| 606 | m_yMax = m_yMin + 2f;
|
---|
| 607 | }
|
---|
| 608 | if (WidthF == 0) {
|
---|
| 609 | m_isDirty = true;
|
---|
| 610 | m_xMin = m_xMin - 1f;
|
---|
| 611 | m_xMax = m_xMin + 2f;
|
---|
| 612 | }
|
---|
| 613 | if (DepthF == 0) {
|
---|
| 614 | m_isDirty = true;
|
---|
| 615 | m_zMin = m_zMin - 1f;
|
---|
| 616 | m_zMax = m_zMin + 2f;
|
---|
| 617 | }
|
---|
| 618 | }
|
---|
| 619 | #endregion
|
---|
| 620 |
|
---|
| 621 | #region operator overloads
|
---|
| 622 | /// <summary>
|
---|
| 623 | /// Equalty operator overload, true if both cubes span the same region in 3D space
|
---|
| 624 | /// </summary>
|
---|
| 625 | /// <param name="limit1">cube 1</param>
|
---|
| 626 | /// <param name="limit2">cube 2</param>
|
---|
| 627 | /// <returns>true if both cubes span the same 3D space, false otherwise</returns>
|
---|
| 628 | public static bool operator == (ILClippingData limit1, ILClippingData limit2) {
|
---|
| 629 | return (limit1.m_xMax == limit2.m_xMax &&
|
---|
| 630 | limit1.m_yMax == limit2.m_yMax &&
|
---|
| 631 | limit1.m_zMax == limit2.m_zMax &&
|
---|
| 632 | limit1.m_xMin == limit2.m_xMin &&
|
---|
| 633 | limit1.m_yMin == limit2.m_yMin &&
|
---|
| 634 | limit1.m_zMin == limit2.m_zMin);
|
---|
| 635 | }
|
---|
| 636 | /// <summary>
|
---|
| 637 | /// unequalty operator
|
---|
| 638 | /// </summary>
|
---|
| 639 | /// <param name="limit1">cube 1</param>
|
---|
| 640 | /// <param name="limit2">cube 2</param>
|
---|
| 641 | /// <returns>false if both cubes span the same 3D space, true otherwise</returns>
|
---|
| 642 | public static bool operator !=(ILClippingData limit1, ILClippingData limit2) {
|
---|
| 643 | return (limit1.m_xMax != limit2.m_xMax ||
|
---|
| 644 | limit1.m_yMax != limit2.m_yMax ||
|
---|
| 645 | limit1.m_zMax != limit2.m_zMax ||
|
---|
| 646 | limit1.m_xMin != limit2.m_xMin ||
|
---|
| 647 | limit1.m_yMin != limit2.m_yMin ||
|
---|
| 648 | limit1.m_zMin != limit2.m_zMin);
|
---|
| 649 | }
|
---|
| 650 | /// <summary>
|
---|
| 651 | /// Returns hash code for this ILClippingData
|
---|
| 652 | /// </summary>
|
---|
| 653 | /// <returns>hash code</returns>
|
---|
| 654 | public override int GetHashCode() {
|
---|
| 655 | return base.GetHashCode();
|
---|
| 656 | }
|
---|
| 657 | /// <summary>
|
---|
| 658 | /// Compares to cube objects
|
---|
| 659 | /// </summary>
|
---|
| 660 | /// <param name="obj"></param>
|
---|
| 661 | /// <returns>true if obj references this class instance, false otherwise</returns>
|
---|
| 662 | public override bool Equals(object obj) {
|
---|
| 663 | return base.Equals(obj);
|
---|
| 664 | }
|
---|
| 665 | #endregion
|
---|
| 666 |
|
---|
| 667 | }
|
---|
| 668 | }
|
---|