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source: branches/HeuristicLab.Problems.GaussianProcessTuning/ILNumerics.2.14.4735.573/Drawing/Misc/ILActionRamp.cs @ 9102

Last change on this file since 9102 was 9102, checked in by gkronber, 12 years ago

#1967: ILNumerics source for experimentation

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1///
2///    This file is part of ILNumerics Community Edition.
3///
4///    ILNumerics Community Edition - high performance computing for applications.
5///    Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
6///
7///    ILNumerics Community Edition is free software: you can redistribute it and/or modify
8///    it under the terms of the GNU General Public License version 3 as published by
9///    the Free Software Foundation.
10///
11///    ILNumerics Community Edition is distributed in the hope that it will be useful,
12///    but WITHOUT ANY WARRANTY; without even the implied warranty of
13///    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14///    GNU General Public License for more details.
15///
16///    You should have received a copy of the GNU General Public License
17///    along with ILNumerics Community Edition. See the file License.txt in the root
18///    of your distribution package. If not, see <http://www.gnu.org/licenses/>.
19///
20///    In addition this software uses the following components and/or licenses:
21///
22///    =================================================================================
23///    The Open Toolkit Library License
24///   
25///    Copyright (c) 2006 - 2009 the Open Toolkit library.
26///   
27///    Permission is hereby granted, free of charge, to any person obtaining a copy
28///    of this software and associated documentation files (the "Software"), to deal
29///    in the Software without restriction, including without limitation the rights to
30///    use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
31///    the Software, and to permit persons to whom the Software is furnished to do
32///    so, subject to the following conditions:
33///
34///    The above copyright notice and this permission notice shall be included in all
35///    copies or substantial portions of the Software.
36///
37///    =================================================================================
38///   
39
40#pragma warning disable 1591
41
42using System;
43using System.Collections.Generic;
44using System.Text;
45using ILNumerics;
46
47namespace ILNumerics.Drawing.Misc {
48   
49    public class ILActionRamp : List<ILActionRampElement> {
50
51        public static ILActionRamp s_OverrideRamp;
52        public static ILActionRamp Override {
53            get {
54                if (s_OverrideRamp == null) {
55                    using (ILScope.Enter()) {
56                        s_OverrideRamp = new ILActionRamp();
57                        ILArray<float> tmp = ILMath.sin(ILMath.linspace<float>(-ILMath.pi / 1.7, ILMath.pi / 1.7, 20));
58                        tmp -= tmp[0];
59                        tmp /= tmp["end"];
60                        foreach (float val in tmp) {
61                            s_OverrideRamp.Add(new ILActionRampElement(val, .02f));
62                        }
63                    }
64                }
65                return s_OverrideRamp;
66            }
67        }
68        public static ILActionRamp s_softRamp;
69        public static ILActionRamp Soft {
70            get {
71                if (s_softRamp == null) {
72                    using (ILScope.Enter()) {
73                        s_softRamp = new ILActionRamp();
74                        ILArray<float> tmp = ILMath.sin(ILMath.linspace<float>(-ILMath.pif / 2f, ILMath.pif / 2f, 10f));
75                        tmp += 1;
76                        tmp /= 2;
77                        foreach (float val in tmp) {
78                            s_softRamp.Add(new ILActionRampElement(val, .02f));
79                        }
80                    }
81                }
82                return s_softRamp;
83            }
84        }
85        public static ILActionRamp s_hardRamp;
86        public static ILActionRamp Hard {
87            get {
88                if (s_hardRamp == null) {
89                    using (ILScope.Enter()) {
90                        s_hardRamp = new ILActionRamp();
91                        ILArray<float> tmp = ILMath.sin(ILMath.linspace<float>(0.0, 1.0, 10.0));
92                        foreach (float val in tmp) {
93                            s_hardRamp.Add(new ILActionRampElement(val, .02f));
94                        }
95                    }
96                }
97                return s_hardRamp;
98            }
99        }
100        public static ILActionRamp s_linearRamp;
101        public static ILActionRamp Linear {
102            get {
103                if (s_linearRamp == null) {
104                    using (ILScope.Enter()) {
105                        s_linearRamp = new ILActionRamp();
106                        for (int i = 0; i < 10; i++) {
107                            s_linearRamp.Add(new ILActionRampElement(i / 9.0f, 0.02f));
108                        }
109                    }
110                }
111                return s_linearRamp;
112            }
113        }
114        public static ILActionRamp s_noRamp;
115        public static ILActionRamp NoRamp {
116            get {
117                if (s_noRamp == null) {
118                    s_noRamp = new ILActionRamp();
119                    s_noRamp.Add(new ILActionRampElement(1, 0));
120                }
121                return s_noRamp;
122            }
123        }
124
125        public ILActionRamp() {}
126    }
127}
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