1 | ///
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2 | /// This file is part of ILNumerics Community Edition.
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3 | ///
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4 | /// ILNumerics Community Edition - high performance computing for applications.
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5 | /// Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
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6 | ///
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7 | /// ILNumerics Community Edition is free software: you can redistribute it and/or modify
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8 | /// it under the terms of the GNU General Public License version 3 as published by
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9 | /// the Free Software Foundation.
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10 | ///
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11 | /// ILNumerics Community Edition is distributed in the hope that it will be useful,
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12 | /// but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 | /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 | /// GNU General Public License for more details.
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15 | ///
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16 | /// You should have received a copy of the GNU General Public License
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17 | /// along with ILNumerics Community Edition. See the file License.txt in the root
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18 | /// of your distribution package. If not, see <http://www.gnu.org/licenses/>.
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19 | ///
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20 | /// In addition this software uses the following components and/or licenses:
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21 | ///
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22 | /// =================================================================================
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23 | /// The Open Toolkit Library License
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24 | ///
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25 | /// Copyright (c) 2006 - 2009 the Open Toolkit library.
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26 | ///
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27 | /// Permission is hereby granted, free of charge, to any person obtaining a copy
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28 | /// of this software and associated documentation files (the "Software"), to deal
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29 | /// in the Software without restriction, including without limitation the rights to
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30 | /// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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31 | /// the Software, and to permit persons to whom the Software is furnished to do
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32 | /// so, subject to the following conditions:
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33 | ///
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34 | /// The above copyright notice and this permission notice shall be included in all
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35 | /// copies or substantial portions of the Software.
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36 | ///
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37 | /// =================================================================================
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38 | ///
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39 |
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40 | using System;
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41 | using System.Collections.Generic;
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42 | using System.Text;
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43 | using System.Drawing;
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44 | using ILNumerics.Drawing;
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45 | using ILNumerics.Drawing.Interfaces;
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46 | using ILNumerics.Drawing.Labeling;
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47 | using ILNumerics.Drawing.Shapes;
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48 |
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49 | namespace ILNumerics.Drawing.Marker {
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50 | public class ILTexMarkerShape : ILMarkerShape {
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51 |
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52 | #region attributes
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53 | protected string m_expression;
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54 | protected IILTextInterpreter m_interpreter;
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55 | protected Font m_font;
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56 | protected int m_maxLabelsDrawn;
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57 | protected string m_valueFormat;
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58 | protected IILTextRenderer m_renderer;
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59 | #endregion
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60 |
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61 | #region constructors
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62 | internal ILTexMarkerShape (ILPanel panel, string expression)
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63 | :base (panel) {
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64 | m_expression = expression;
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65 | m_interpreter = new ILSimpleTexInterpreter();
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66 | m_font = new Font(FontFamily.GenericSansSerif,10.0f);
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67 | m_maxLabelsDrawn = 50;
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68 | m_valueFormat = "f";
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69 | m_renderer = panel.TextRendererManager.GetDefault(CoordSystem.World3D);
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70 | }
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71 | #endregion
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72 |
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73 | #region properties
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74 | /// <summary>
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75 | /// Interpreter instance usedt to convert expression into visual output
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76 | /// </summary>
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77 | public IILTextInterpreter Interpreter {
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78 | get {
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79 | return m_interpreter;
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80 | }
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81 | set {
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82 | m_interpreter = value;
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83 | }
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84 | }
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85 | /// <summary>
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86 | /// maximum number of labels to be drawn
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87 | /// </summary>
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88 | /// <remarks>If the graph contains more datapoints, only <i>MaxLabelsDrawn</i> markers
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89 | /// will be shown. This is for performance reasons only. Default is 50.</remarks>
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90 | public int MaxLabelsDrawn {
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91 | get { return m_maxLabelsDrawn; }
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92 | set {
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93 | if (value >= 0)
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94 | m_maxLabelsDrawn = value;
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95 | }
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96 | }
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97 | /// <summary>
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98 | /// Format string used to convert value numbers into string
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99 | /// </summary>
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100 | /// <remarks>Default: 'f'</remarks>
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101 | public string ValueFormat {
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102 | get { return m_valueFormat; }
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103 | set {
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104 | if (!String.IsNullOrEmpty(value)) {
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105 | m_valueFormat = value;
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106 | }
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107 | }
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108 | }
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109 | /// <summary>
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110 | /// Expression defining the marker tex shape
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111 | /// </summary>
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112 | /// <remarks>The expression may uses markups interpretable by the current interpreter. This is - by default - an simple Tex interpreter.
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113 | /// In addition to all partial tex commands, one may uses placeholders '\\index', '\\xvalue' and/or '\\yvalue'. Those placeholders will be
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114 | /// replaces for every marker individually with its real values at runtime.
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115 | /// <para>This property is readonly. In order to change the expression, assign the new expression string to the Shape property of the
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116 | /// containing ILMarker class.</para></remarks>
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117 | public string Expression {
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118 | get {
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119 | return m_expression;
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120 | }
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121 | }
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122 | #endregion
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123 |
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124 | #region public interface
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125 | public string Hash() {
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126 | return String.Format("M:{0}",m_expression);
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127 | }
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128 |
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129 | /// <summary>
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130 | /// draw all markers (graph / legend)
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131 | /// </summary>
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132 | /// <param name="marker">the marker object (for properties)</param>
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133 | /// <param name="vertices">coords, interleaved</param>
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134 | /// <param name="vertcount">number of coords, special: -1 for legend rendering</param>
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135 | /// <remarks>This function is reused for both: drawing in world coords (graph) and drawing in
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136 | /// screen coords (legend). Latter case requires vertcount to be -1, vertices must contain
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137 | /// at least 2 float values than!</remarks>
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138 | internal override void Draw(ILRenderProperties p, ILMarker marker, C4bV3f[] vertices, int startID, int vertcount) {
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139 | if (vertcount > 0) {
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140 | int inc = Math.Max(1,(vertcount/m_maxLabelsDrawn));
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141 | m_renderer.Begin(p);
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142 | for (int i = 0; i < vertcount; i += inc) {
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143 | #region draw textured points (slow version: textured quads)
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144 | string expr = m_expression.Replace("\\index",i.ToString());
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145 | expr = expr.Replace("\\xvalue",vertices[i].XPosition.ToString(m_valueFormat));
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146 | expr = expr.Replace("\\yvalue",vertices[i].YPosition.ToString(m_valueFormat));
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147 | ILRenderQueue queue = m_interpreter.Transform(expr,m_font,marker.Color,m_renderer);
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148 | #region determine size for markers in world coords (graph limits)
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149 | float w,h;
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150 | ILClippingData clip = m_panel.Limits;
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151 | float s05x;
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152 | float s05y;
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153 | s05x = Math.Abs(queue.Size.Width * clip.WidthF / 2 / (m_panel.ClientSize.Width));
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154 | s05y = Math.Abs(queue.Size.Height * clip.HeightF / 2 / (m_panel.ClientSize.Height));
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155 | #endregion
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156 | // this is slow! Todo: replace by point sprites!
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157 | w = vertices[i].XPosition;
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158 | h = vertices[i].YPosition;
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159 | if (m_panel.ClipViewData && (w < clip.XMin || w > clip.XMax || h < clip.YMin || h > clip.YMax)) {
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160 | continue;
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161 | }
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162 | m_renderer.Draw(queue,w-s05x,h+s05y,vertices[i].ZPosition,
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163 | w + s05x,h-s05y,vertices[i].ZPosition,marker.Color);
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164 | #endregion
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165 | }
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166 | m_renderer.End(p);
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167 | } else if (vertcount == -1) {
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168 | #region render for legend
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169 | m_renderer.Begin(p);
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170 | string expr = m_expression.Replace("\\index","0");
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171 | expr = expr.Replace("\\xvalue","0.2");
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172 | expr = expr.Replace("\\yvalue","0.4");
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173 | ILRenderQueue queue = m_interpreter.Transform(expr,m_font,marker.Color,m_renderer);
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174 | #region determine size for markers in SCREEN COORDS
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175 | float w,h;
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176 | ILClippingData clip = m_panel.Limits;
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177 | float s05x;
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178 | float s05y;
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179 | s05x = Math.Abs(queue.Size.Width / 2 );
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180 | s05y = Math.Abs(queue.Size.Height / 2);
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181 |
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182 | #endregion
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183 | // this is slow! Todo: replace by point sprites!
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184 | w = vertices[0].XPosition;
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185 | h = vertices[0].YPosition;
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186 |
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187 | m_renderer.Draw(queue,w-s05x,h-s05y,0,w + s05x,h+s05y,0,marker.Color);
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188 | m_renderer.End(p);
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189 | #endregion
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190 | }
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191 |
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192 | }
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193 | #endregion
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194 |
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195 | }
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196 | }
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