[9102] | 1 | ///
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| 2 | /// This file is part of ILNumerics Community Edition.
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| 3 | ///
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| 4 | /// ILNumerics Community Edition - high performance computing for applications.
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| 5 | /// Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
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| 6 | ///
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| 7 | /// ILNumerics Community Edition is free software: you can redistribute it and/or modify
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| 8 | /// it under the terms of the GNU General Public License version 3 as published by
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| 9 | /// the Free Software Foundation.
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| 10 | ///
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| 11 | /// ILNumerics Community Edition is distributed in the hope that it will be useful,
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| 12 | /// but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 13 | /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 14 | /// GNU General Public License for more details.
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| 15 | ///
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| 16 | /// You should have received a copy of the GNU General Public License
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| 17 | /// along with ILNumerics Community Edition. See the file License.txt in the root
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| 18 | /// of your distribution package. If not, see <http://www.gnu.org/licenses/>.
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| 19 | ///
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| 20 | /// In addition this software uses the following components and/or licenses:
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| 21 | ///
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| 22 | /// =================================================================================
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| 23 | /// The Open Toolkit Library License
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| 24 | ///
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| 25 | /// Copyright (c) 2006 - 2009 the Open Toolkit library.
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| 26 | ///
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| 27 | /// Permission is hereby granted, free of charge, to any person obtaining a copy
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| 28 | /// of this software and associated documentation files (the "Software"), to deal
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| 29 | /// in the Software without restriction, including without limitation the rights to
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| 30 | /// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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| 31 | /// the Software, and to permit persons to whom the Software is furnished to do
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| 32 | /// so, subject to the following conditions:
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| 33 | ///
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| 34 | /// The above copyright notice and this permission notice shall be included in all
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| 35 | /// copies or substantial portions of the Software.
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| 36 | ///
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| 37 | /// =================================================================================
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| 38 | ///
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| 39 |
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| 40 | using System;
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| 41 | using System.Collections.Generic;
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| 42 | using System.Text;
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| 43 | using System.Drawing;
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| 44 | using ILNumerics.Drawing;
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| 45 | using ILNumerics.Drawing.Interfaces;
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| 46 | using ILNumerics.Drawing.Labeling;
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| 47 | using ILNumerics.Drawing.Shapes;
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| 48 |
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| 49 | namespace ILNumerics.Drawing.Marker {
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| 50 | public class ILTexMarkerShape : ILMarkerShape {
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| 51 |
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| 52 | #region attributes
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| 53 | protected string m_expression;
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| 54 | protected IILTextInterpreter m_interpreter;
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| 55 | protected Font m_font;
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| 56 | protected int m_maxLabelsDrawn;
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| 57 | protected string m_valueFormat;
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| 58 | protected IILTextRenderer m_renderer;
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| 59 | #endregion
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| 60 |
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| 61 | #region constructors
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| 62 | internal ILTexMarkerShape (ILPanel panel, string expression)
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| 63 | :base (panel) {
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| 64 | m_expression = expression;
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| 65 | m_interpreter = new ILSimpleTexInterpreter();
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| 66 | m_font = new Font(FontFamily.GenericSansSerif,10.0f);
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| 67 | m_maxLabelsDrawn = 50;
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| 68 | m_valueFormat = "f";
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| 69 | m_renderer = panel.TextRendererManager.GetDefault(CoordSystem.World3D);
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| 70 | }
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| 71 | #endregion
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| 72 |
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| 73 | #region properties
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| 74 | /// <summary>
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| 75 | /// Interpreter instance usedt to convert expression into visual output
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| 76 | /// </summary>
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| 77 | public IILTextInterpreter Interpreter {
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| 78 | get {
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| 79 | return m_interpreter;
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| 80 | }
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| 81 | set {
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| 82 | m_interpreter = value;
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| 83 | }
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| 84 | }
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| 85 | /// <summary>
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| 86 | /// maximum number of labels to be drawn
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| 87 | /// </summary>
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| 88 | /// <remarks>If the graph contains more datapoints, only <i>MaxLabelsDrawn</i> markers
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| 89 | /// will be shown. This is for performance reasons only. Default is 50.</remarks>
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| 90 | public int MaxLabelsDrawn {
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| 91 | get { return m_maxLabelsDrawn; }
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| 92 | set {
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| 93 | if (value >= 0)
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| 94 | m_maxLabelsDrawn = value;
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| 95 | }
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| 96 | }
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| 97 | /// <summary>
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| 98 | /// Format string used to convert value numbers into string
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| 99 | /// </summary>
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| 100 | /// <remarks>Default: 'f'</remarks>
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| 101 | public string ValueFormat {
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| 102 | get { return m_valueFormat; }
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| 103 | set {
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| 104 | if (!String.IsNullOrEmpty(value)) {
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| 105 | m_valueFormat = value;
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| 106 | }
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| 107 | }
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| 108 | }
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| 109 | /// <summary>
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| 110 | /// Expression defining the marker tex shape
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| 111 | /// </summary>
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| 112 | /// <remarks>The expression may uses markups interpretable by the current interpreter. This is - by default - an simple Tex interpreter.
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| 113 | /// In addition to all partial tex commands, one may uses placeholders '\\index', '\\xvalue' and/or '\\yvalue'. Those placeholders will be
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| 114 | /// replaces for every marker individually with its real values at runtime.
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| 115 | /// <para>This property is readonly. In order to change the expression, assign the new expression string to the Shape property of the
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| 116 | /// containing ILMarker class.</para></remarks>
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| 117 | public string Expression {
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| 118 | get {
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| 119 | return m_expression;
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| 120 | }
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| 121 | }
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| 122 | #endregion
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| 123 |
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| 124 | #region public interface
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| 125 | public string Hash() {
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| 126 | return String.Format("M:{0}",m_expression);
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| 127 | }
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| 128 |
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| 129 | /// <summary>
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| 130 | /// draw all markers (graph / legend)
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| 131 | /// </summary>
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| 132 | /// <param name="marker">the marker object (for properties)</param>
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| 133 | /// <param name="vertices">coords, interleaved</param>
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| 134 | /// <param name="vertcount">number of coords, special: -1 for legend rendering</param>
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| 135 | /// <remarks>This function is reused for both: drawing in world coords (graph) and drawing in
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| 136 | /// screen coords (legend). Latter case requires vertcount to be -1, vertices must contain
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| 137 | /// at least 2 float values than!</remarks>
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| 138 | internal override void Draw(ILRenderProperties p, ILMarker marker, C4bV3f[] vertices, int startID, int vertcount) {
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| 139 | if (vertcount > 0) {
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| 140 | int inc = Math.Max(1,(vertcount/m_maxLabelsDrawn));
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| 141 | m_renderer.Begin(p);
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| 142 | for (int i = 0; i < vertcount; i += inc) {
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| 143 | #region draw textured points (slow version: textured quads)
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| 144 | string expr = m_expression.Replace("\\index",i.ToString());
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| 145 | expr = expr.Replace("\\xvalue",vertices[i].XPosition.ToString(m_valueFormat));
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| 146 | expr = expr.Replace("\\yvalue",vertices[i].YPosition.ToString(m_valueFormat));
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| 147 | ILRenderQueue queue = m_interpreter.Transform(expr,m_font,marker.Color,m_renderer);
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| 148 | #region determine size for markers in world coords (graph limits)
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| 149 | float w,h;
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| 150 | ILClippingData clip = m_panel.Limits;
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| 151 | float s05x;
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| 152 | float s05y;
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| 153 | s05x = Math.Abs(queue.Size.Width * clip.WidthF / 2 / (m_panel.ClientSize.Width));
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| 154 | s05y = Math.Abs(queue.Size.Height * clip.HeightF / 2 / (m_panel.ClientSize.Height));
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| 155 | #endregion
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| 156 | // this is slow! Todo: replace by point sprites!
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| 157 | w = vertices[i].XPosition;
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| 158 | h = vertices[i].YPosition;
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| 159 | if (m_panel.ClipViewData && (w < clip.XMin || w > clip.XMax || h < clip.YMin || h > clip.YMax)) {
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| 160 | continue;
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| 161 | }
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| 162 | m_renderer.Draw(queue,w-s05x,h+s05y,vertices[i].ZPosition,
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| 163 | w + s05x,h-s05y,vertices[i].ZPosition,marker.Color);
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| 164 | #endregion
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| 165 | }
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| 166 | m_renderer.End(p);
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| 167 | } else if (vertcount == -1) {
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| 168 | #region render for legend
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| 169 | m_renderer.Begin(p);
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| 170 | string expr = m_expression.Replace("\\index","0");
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| 171 | expr = expr.Replace("\\xvalue","0.2");
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| 172 | expr = expr.Replace("\\yvalue","0.4");
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| 173 | ILRenderQueue queue = m_interpreter.Transform(expr,m_font,marker.Color,m_renderer);
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| 174 | #region determine size for markers in SCREEN COORDS
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| 175 | float w,h;
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| 176 | ILClippingData clip = m_panel.Limits;
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| 177 | float s05x;
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| 178 | float s05y;
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| 179 | s05x = Math.Abs(queue.Size.Width / 2 );
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| 180 | s05y = Math.Abs(queue.Size.Height / 2);
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| 181 |
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| 182 | #endregion
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| 183 | // this is slow! Todo: replace by point sprites!
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| 184 | w = vertices[0].XPosition;
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| 185 | h = vertices[0].YPosition;
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| 186 |
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| 187 | m_renderer.Draw(queue,w-s05x,h-s05y,0,w + s05x,h+s05y,0,marker.Color);
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| 188 | m_renderer.End(p);
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| 189 | #endregion
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| 190 | }
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| 191 |
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| 192 | }
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| 193 | #endregion
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| 194 |
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| 195 | }
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| 196 | }
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