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source: branches/HeuristicLab.Problems.GaussianProcessTuning/ILNumerics.2.14.4735.573/Drawing/Labeling/ILRenderQueueItem.cs @ 9426

Last change on this file since 9426 was 9102, checked in by gkronber, 12 years ago

#1967: ILNumerics source for experimentation

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1///
2///    This file is part of ILNumerics Community Edition.
3///
4///    ILNumerics Community Edition - high performance computing for applications.
5///    Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
6///
7///    ILNumerics Community Edition is free software: you can redistribute it and/or modify
8///    it under the terms of the GNU General Public License version 3 as published by
9///    the Free Software Foundation.
10///
11///    ILNumerics Community Edition is distributed in the hope that it will be useful,
12///    but WITHOUT ANY WARRANTY; without even the implied warranty of
13///    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14///    GNU General Public License for more details.
15///
16///    You should have received a copy of the GNU General Public License
17///    along with ILNumerics Community Edition. See the file License.txt in the root
18///    of your distribution package. If not, see <http://www.gnu.org/licenses/>.
19///
20///    In addition this software uses the following components and/or licenses:
21///
22///    =================================================================================
23///    The Open Toolkit Library License
24///   
25///    Copyright (c) 2006 - 2009 the Open Toolkit library.
26///   
27///    Permission is hereby granted, free of charge, to any person obtaining a copy
28///    of this software and associated documentation files (the "Software"), to deal
29///    in the Software without restriction, including without limitation the rights to
30///    use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
31///    the Software, and to permit persons to whom the Software is furnished to do
32///    so, subject to the following conditions:
33///
34///    The above copyright notice and this permission notice shall be included in all
35///    copies or substantial portions of the Software.
36///
37///    =================================================================================
38///   
39
40using System;
41using System.Drawing;
42
43namespace ILNumerics.Drawing.Labeling {
44    /// <summary>
45    /// Single item with rendering instructions, used in ILRenderQueues
46    /// </summary>
47    public class ILRenderQueueItem {
48        /// <summary>
49        /// unique key, identifies the item in the render cache
50        /// </summary>
51        public string Key;
52        /// <summary>
53        /// rendering offset for the item (used for sub-/superscripts etc.)
54        /// </summary>
55        public Point Offset;
56        /// <summary>
57        /// individual color for the item
58        /// </summary>
59        /// <remarks>If this property is set to Color.Empty, the item will
60        /// be drawn with the color assigned to hosting element.</remarks>
61        public Color Color;
62
63        /// <summary>
64        /// construct a new ILRenderQueueItem
65        /// </summary>
66        /// <param name="key">unique key</param>
67        /// <param name="xOffset">x coordinate for offset</param>
68        /// <param name="yOffset">y coordinate for offset</param>
69        /// <param name="color">individual color</param>
70        public ILRenderQueueItem (string key, int xOffset, int yOffset, Color color) {
71            Key = key;
72            Offset = new Point(xOffset,yOffset);
73            Color = color;
74        }
75        /// <summary>
76        /// construct a new ILRenderQueueItem
77        /// </summary>
78        /// <param name="key">unique key</param>
79        /// <param name="offset">offset</param>
80        /// <param name="color">individual color</param>
81        public ILRenderQueueItem (string key, Point offset, Color color) {
82            Key = key;
83            Offset = offset;
84            Color = color;
85        }
86    }
87}
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