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source: branches/HeuristicLab.Problems.GaussianProcessTuning/ILNumerics.2.14.4735.573/Drawing/Labeling/ILHashCreator.cs @ 12448

Last change on this file since 12448 was 9102, checked in by gkronber, 12 years ago

#1967: ILNumerics source for experimentation

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1///
2///    This file is part of ILNumerics Community Edition.
3///
4///    ILNumerics Community Edition - high performance computing for applications.
5///    Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
6///
7///    ILNumerics Community Edition is free software: you can redistribute it and/or modify
8///    it under the terms of the GNU General Public License version 3 as published by
9///    the Free Software Foundation.
10///
11///    ILNumerics Community Edition is distributed in the hope that it will be useful,
12///    but WITHOUT ANY WARRANTY; without even the implied warranty of
13///    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14///    GNU General Public License for more details.
15///
16///    You should have received a copy of the GNU General Public License
17///    along with ILNumerics Community Edition. See the file License.txt in the root
18///    of your distribution package. If not, see <http://www.gnu.org/licenses/>.
19///
20///    In addition this software uses the following components and/or licenses:
21///
22///    =================================================================================
23///    The Open Toolkit Library License
24///   
25///    Copyright (c) 2006 - 2009 the Open Toolkit library.
26///   
27///    Permission is hereby granted, free of charge, to any person obtaining a copy
28///    of this software and associated documentation files (the "Software"), to deal
29///    in the Software without restriction, including without limitation the rights to
30///    use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
31///    the Software, and to permit persons to whom the Software is furnished to do
32///    so, subject to the following conditions:
33///
34///    The above copyright notice and this permission notice shall be included in all
35///    copies or substantial portions of the Software.
36///
37///    =================================================================================
38///   
39
40using System;
41using System.Collections.Generic;
42using System.Text;
43using System.Drawing;
44
45namespace ILNumerics.Drawing.Labeling {
46    /// <summary>
47    /// Helper class used to create hashes for renderable items (currently text only)
48    /// </summary>
49    /// <remarks>This class should be used to retrieve an (unique) key for any
50    /// renderable items used in ILNumerics.Drawing renderer classes. This way on can
51    /// ensure not to create hash conflicts between different cached items.
52    ///  </remarks>
53    public class ILHashCreator {
54
55        /// <summary>
56        /// create hash for a text item, used to uniquely identify the item in a collection
57        /// </summary>
58        /// <param name="font">font used to draw the character</param>
59        /// <param name="text">text content</param>
60        /// <returns>string as key into collection. The key is: F:[(int)FontStyle][Size (3digits)]&[FontName]&text</returns>
61        public static string Hash (Font font, string text) {
62            return String.Format("F:{0}&{1:g3}&{2}&{3}",(int)font.Style,font.Size,font.Name,text);
63        }
64
65        /// <summary>
66        /// create unique hash for bitmaps
67        /// </summary>
68        /// <param name="bitmap">bitmap</param>
69        /// <returns>unique key identifying the bitmap</returns>
70        public static string Hash (Bitmap bitmap) {
71            throw new NotImplementedException();
72        }
73
74    }
75}
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