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source: branches/HeuristicLab.Problems.GaussianProcessTuning/ILNumerics.2.14.4735.573/Drawing/Graphs/ILSurfaceGraph.cs @ 10102

Last change on this file since 10102 was 9102, checked in by gkronber, 12 years ago

#1967: ILNumerics source for experimentation

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1///
2///    This file is part of ILNumerics Community Edition.
3///
4///    ILNumerics Community Edition - high performance computing for applications.
5///    Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
6///
7///    ILNumerics Community Edition is free software: you can redistribute it and/or modify
8///    it under the terms of the GNU General Public License version 3 as published by
9///    the Free Software Foundation.
10///
11///    ILNumerics Community Edition is distributed in the hope that it will be useful,
12///    but WITHOUT ANY WARRANTY; without even the implied warranty of
13///    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14///    GNU General Public License for more details.
15///
16///    You should have received a copy of the GNU General Public License
17///    along with ILNumerics Community Edition. See the file License.txt in the root
18///    of your distribution package. If not, see <http://www.gnu.org/licenses/>.
19///
20///    In addition this software uses the following components and/or licenses:
21///
22///    =================================================================================
23///    The Open Toolkit Library License
24///   
25///    Copyright (c) 2006 - 2009 the Open Toolkit library.
26///   
27///    Permission is hereby granted, free of charge, to any person obtaining a copy
28///    of this software and associated documentation files (the "Software"), to deal
29///    in the Software without restriction, including without limitation the rights to
30///    use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
31///    the Software, and to permit persons to whom the Software is furnished to do
32///    so, subject to the following conditions:
33///
34///    The above copyright notice and this permission notice shall be included in all
35///    copies or substantial portions of the Software.
36///
37///    =================================================================================
38///   
39
40using System;
41using System.Collections.Generic;
42using System.Text;
43using System.Drawing;
44using ILNumerics.Drawing;
45using ILNumerics.Drawing.Interfaces;
46
47namespace ILNumerics.Drawing.Graphs {
48    /// <summary>
49    /// Surface graph
50    /// </summary>
51    public abstract class ILSurfaceGraph : ILFilledGraph, IILLegendRenderer, IILPanelConfigurator {
52
53        #region attributes
54        protected ShadingStyles m_shading;
55        #endregion
56
57        #region properties
58        /// <summary>
59        /// determine, how the color for surface tiles will be drawn
60        /// </summary>
61        /// <remarks>Interpolated will interpolate the color for the
62        /// tiles between all corner data points. Flat will draw the area of the
63        /// tile in a single color. The color than reflects the average value of
64        /// all corner data points.</remarks>
65        public ShadingStyles Shading {
66            get {
67                return m_shading;
68            }
69            set {
70                m_shading = value;
71                OnChanged("Shading");
72            }
73        }
74        #endregion
75
76        #region constructor
77        /// <summary>
78        /// construct new surface graph, provide all 3 coordinates
79        /// </summary>
80        /// <param name="panel">panel this graph is to be hosted in</param>
81        /// <param name="X">X coordinates</param>
82        /// <param name="Y">Y coordinates</param>
83        /// <param name="Z">Z coordinates</param>
84        /// <param name="C">Color values</param>
85        /// <param name="clippingContainer"></param>
86        public ILSurfaceGraph(ILPanel panel, ILArray<float> X, ILArray<float> Y,
87                               ILArray<float> Z, ILArray<float> C, ILClippingData clippingContainer)
88            : base(panel, X, Y, Z, C, clippingContainer) {
89            using (ILScope.Enter(X, Y, Z, C)) {
90                m_graphType = GraphType.Surf;
91                m_wireLines.Width = 1;
92                m_wireLines.Antialiasing = false;
93                m_wireLines.Color = System.Drawing.Color.Blue;
94                m_opacity = 0.84f;
95            }
96        }
97        #endregion
98
99        #region ILFilledGraph overloads
100        /// <summary>
101        /// create indices for ILSurfaceGraph triangles
102        /// </summary>
103        /// <remarks>If possible, the indices will assemble triangle strips. If not -
104        /// the base implementation will be used to create individual triangles.</remarks>
105        protected override void CreateIndices() {
106            if (m_opacity == 1.0f &&  m_shading == ShadingStyles.Interpolate) {
107                #region no transparency
108                // simple case: DepthTest on, we can do fast drawing
109                // with low number on indices needed (triangle strips)
110                checkVertexIndicesLength(m_cols * 2,m_rows-1);
111                int pos1 = 0, pos2 = m_cols, posI = 0;
112                while (posI < m_indicesCount) {
113                    m_indices[posI++] = (uint)pos2++;
114                    m_indices[posI++] = (uint)pos1++;
115                }
116                #endregion
117                if (m_wireLines.Visible) {
118                    #region looking from front
119                    posI = 0;
120                    System.Diagnostics.Debug.WriteLine("CosPhi > 0 & SinPhi > 0 (grid front)");
121                    checkGridIndicesLength((m_cols-1) * 4 + 2,m_rows-1);
122                    pos1 = m_Vertcount-m_cols;
123                    pos2 = m_Vertcount-m_cols;
124                    // first row is special:
125                    for (int c = m_cols-1; c-->0;) {
126                        m_gridIndices[posI++] = (uint)pos1++;
127                        m_gridIndices[posI++] = (uint)pos1;
128                    }
129                    pos1 -= 2*m_cols-1;
130                    for (int r = m_rows-1; r-->0;) {
131                        // first column is special:
132                        m_gridIndices[posI++] = (uint)pos2;
133                        m_gridIndices[posI++] = (uint)pos1;
134                        for (int c = m_cols-1; c-->0;) {
135                            m_gridIndices[posI++] = (uint)pos1++;
136                            m_gridIndices[posI++] = (uint)pos1;
137                            m_gridIndices[posI++] = (uint)++pos2;
138                            m_gridIndices[posI++] = (uint)pos1;
139                        }
140                        pos1 -= (m_cols * 2 - 1);
141                        pos2 -= (m_cols * 2 - 1);
142                    }
143                    #endregion
144                }
145            } else {
146                // create regular individual triangles
147                base.CreateIndices();
148            }
149        }
150        public override bool Is3DGraph() {
151            return true;
152        }
153
154        #endregion
155
156        #region IILLegendRenderer
157        public abstract void DrawToLegend(ILRenderProperties p, Rectangle sampleRect, Rectangle labelRect);
158        public Size LabelSize { get { return m_label.Size; } }
159        #endregion
160
161        #region IILPanelConfigurator
162        public void ConfigurePanel(ILPanel panel) {
163            panel.InteractiveMode = InteractiveModes.Rotating;
164            panel.DefaultView.Set(5.8f, 1.17f, panel.DefaultView.Distance);
165        }
166
167        #endregion
168    }
169}
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