1 | ///
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2 | /// This file is part of ILNumerics Community Edition.
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3 | ///
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4 | /// ILNumerics Community Edition - high performance computing for applications.
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5 | /// Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
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6 | ///
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7 | /// ILNumerics Community Edition is free software: you can redistribute it and/or modify
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8 | /// it under the terms of the GNU General Public License version 3 as published by
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9 | /// the Free Software Foundation.
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10 | ///
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11 | /// ILNumerics Community Edition is distributed in the hope that it will be useful,
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12 | /// but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 | /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 | /// GNU General Public License for more details.
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15 | ///
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16 | /// You should have received a copy of the GNU General Public License
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17 | /// along with ILNumerics Community Edition. See the file License.txt in the root
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18 | /// of your distribution package. If not, see <http://www.gnu.org/licenses/>.
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19 | ///
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20 | /// In addition this software uses the following components and/or licenses:
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21 | ///
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22 | /// =================================================================================
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23 | /// The Open Toolkit Library License
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24 | ///
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25 | /// Copyright (c) 2006 - 2009 the Open Toolkit library.
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26 | ///
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27 | /// Permission is hereby granted, free of charge, to any person obtaining a copy
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28 | /// of this software and associated documentation files (the "Software"), to deal
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29 | /// in the Software without restriction, including without limitation the rights to
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30 | /// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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31 | /// the Software, and to permit persons to whom the Software is furnished to do
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32 | /// so, subject to the following conditions:
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33 | ///
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34 | /// The above copyright notice and this permission notice shall be included in all
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35 | /// copies or substantial portions of the Software.
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36 | ///
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37 | /// =================================================================================
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38 | ///
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39 |
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40 | using System;
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41 | using System.Collections.Generic;
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42 | using System.Collections;
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43 | using System.Text;
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44 | using ILNumerics.Drawing;
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45 | using ILNumerics.Drawing.Interfaces;
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46 | using ILNumerics.Drawing.Shapes;
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47 | using ILNumerics;
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48 |
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49 | namespace ILNumerics.Drawing.Graphs {
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50 | /// <summary>
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51 | /// The class implements a scene graph (tree), capable
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52 | /// of holding, managing and drawing all kinds of shapes.
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53 | /// </summary>
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54 | public class ILSceneGraph : ILGraph {
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55 |
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56 | #region eventing
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57 | /// <summary>
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58 | /// fires, once somewhere in the graph a node was added
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59 | /// </summary>
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60 | public event SceneGraphNodeHandler NodeAdded;
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61 | void OnNodeAdded(ILSceneGraphNodeEventArgs args) {
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62 | if (NodeAdded != null) {
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63 | NodeAdded(this, args);
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64 | }
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65 | }
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66 | public event SceneGraphNodeHandler NodeRemoved;
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67 | void OnNodeRemoved(ILSceneGraphNodeEventArgs args) {
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68 | if (NodeRemoved != null) {
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69 | NodeRemoved(this, args);
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70 | }
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71 | }
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72 |
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73 | void m_root_Invalidated(object sender, EventArgs e) {
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74 | base.Invalidate();
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75 | }
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76 | void m_root_SizeChanged(object sender, EventArgs e) {
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77 | m_localClipping.Set(m_root.PositionMin, m_root.PositionMax);
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78 | }
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79 | void m_root_NodeAdded(object sender, ILSceneGraphNodeEventArgs args) {
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80 | OnNodeAdded(args);
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81 | }
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82 | void m_root_NodeRemoved(object sender, ILSceneGraphNodeEventArgs args) {
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83 | OnNodeRemoved(args);
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84 | }
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85 |
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86 | #endregion
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87 |
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88 | #region attributes
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89 | private ILSceneGraphRoot m_root;
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90 | #endregion
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91 |
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92 | #region properties
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93 | /// <summary>
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94 | /// root node of the scene graph
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95 | /// </summary>
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96 | public ILSceneGraphInnerNode Root {
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97 | get {return m_root; }
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98 | }
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99 | #endregion
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100 |
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101 | #region constructors
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102 | /// <summary>
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103 | /// (internal) create new scene graph
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104 | /// </summary>
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105 | /// <param name="panel">panel hosting the scene</param>
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106 | /// <param name="clipping">clipping data object, usually member of the panel</param>
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107 | internal ILSceneGraph (ILPanel panel, ILClippingData clipping)
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108 | : base(panel,clipping) {
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109 | m_root = new ILSceneGraphRoot(panel);
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110 | m_root.Invalidated += new EventHandler(m_root_Invalidated);
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111 | m_root.SizeChanged += new EventHandler(m_root_SizeChanged);
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112 | m_root.NodeAdded += new SceneGraphNodeHandler(m_root_NodeAdded);
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113 | m_root.NodeRemoved += new SceneGraphNodeHandler(m_root_NodeRemoved);
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114 | m_graphType = GraphType.SceneGraph;
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115 | }
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116 |
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117 | #endregion
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118 |
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119 | #region public interface
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120 | /// <summary>
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121 | /// Determines if this graph renders in 3D, may overridden in derived class
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122 | /// </summary>
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123 | /// <returns></returns>
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124 | public override bool Is3DGraph() {
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125 | return true;
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126 | }
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127 | /// <summary>
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128 | /// (internal use) draws the whole scene graph
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129 | /// </summary>
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130 | /// <param name="p"></param>
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131 | public override void Draw(ILRenderProperties p) {
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132 | m_root.Draw(p);
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133 | }
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134 | /// <summary>
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135 | /// (internal use) configures and prepares the scene graph for rendering
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136 | /// </summary>
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137 | internal override void Configure() {
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138 | if (!m_isReady) {
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139 | m_root.Configure();
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140 | m_isReady = true;
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141 | }
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142 | }
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143 | /// <summary>
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144 | /// add new node to root node
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145 | /// </summary>
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146 | /// <param name="node"></param>
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147 | public void AddNode(ILSceneGraphNode node) {
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148 | AddNode(node, m_root);
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149 | }
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150 | /// <summary>
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151 | /// add a shape to the root node
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152 | /// </summary>
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153 | /// <param name="shape"></param>
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154 | public void AddNode(ILShape shape) {
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155 | ILSceneGraphShapedLeaf node = new ILSceneGraphShapedLeaf(m_panel);
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156 | node.Shape = shape;
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157 | AddNode(node, m_root);
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158 | }
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159 | /// <summary>
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160 | /// add new node as child of another node
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161 | /// </summary>
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162 | /// <param name="node"></param>
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163 | /// <param name="parent"></param>
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164 | public void AddNode(ILSceneGraphNode node, ILSceneGraphInnerNode parent) {
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165 | parent.Add(node);
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166 | }
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167 | /// <summary>
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168 | /// collect all shapes contained in any scene graph nodes
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169 | /// </summary>
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170 | /// <returns></returns>
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171 | public List<ILShape> GetAllShapes() {
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172 | List<ILShape> ret = new List<ILShape>();
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173 | getAllShapes(m_root, ret);
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174 | return ret;
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175 | }
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176 | #endregion
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177 |
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178 | #region private helpers
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179 | private void getAllShapes(ILSceneGraphNode node, List<ILShape> ret) {
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180 | foreach (ILSceneGraphNode n in node) {
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181 | if (n is ILSceneGraphShapedLeaf) {
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182 | ILSceneGraphShapedLeaf snode = n as ILSceneGraphShapedLeaf;
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183 | if (snode.Shape != null)
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184 | ret.Add(snode.Shape);
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185 | }
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186 | //getAllShapes(n,ret);
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187 | }
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188 | }
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189 |
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190 | #endregion
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191 |
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192 | #region IEnumerable<ILShape> Member
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193 |
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194 | //public IEnumerator<ILShape> GetEnumerator() {
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195 | // List<ILShape> ret = new List<ILShape>();
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196 | // getAllShapes(m_root,ret);
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197 | // return ret.GetEnumerator();
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198 | //}
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199 |
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200 | //#endregion
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201 |
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202 | //#region IEnumerable Member
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203 |
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204 | //IEnumerator GetEnumerator() {
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205 | // List<ILShape> ret = new List<ILShape>();
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206 | // getAllShapes(m_root,ret);
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207 | // return ret.GetEnumerator();
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208 | //}
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209 |
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210 | //#endregion
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211 |
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212 | //#region IILPanelConfigurator
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213 | //public override void ConfigurePanel(ILPanel panel) {
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214 | // panel.InteractiveMode = InteractiveModes.Rotating;
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215 | // panel.DefaultView.Set(5.8f, 1.17f, panel.DefaultView.Distance);
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216 | //}
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217 | #endregion
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218 |
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219 | }
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220 | }
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