[9102] | 1 | ///
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| 2 | /// This file is part of ILNumerics Community Edition.
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| 3 | ///
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| 4 | /// ILNumerics Community Edition - high performance computing for applications.
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| 5 | /// Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
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| 6 | ///
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| 7 | /// ILNumerics Community Edition is free software: you can redistribute it and/or modify
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| 8 | /// it under the terms of the GNU General Public License version 3 as published by
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| 9 | /// the Free Software Foundation.
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| 10 | ///
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| 11 | /// ILNumerics Community Edition is distributed in the hope that it will be useful,
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| 12 | /// but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 13 | /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 14 | /// GNU General Public License for more details.
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| 15 | ///
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| 16 | /// You should have received a copy of the GNU General Public License
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| 17 | /// along with ILNumerics Community Edition. See the file License.txt in the root
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| 18 | /// of your distribution package. If not, see <http://www.gnu.org/licenses/>.
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| 19 | ///
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| 20 | /// In addition this software uses the following components and/or licenses:
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| 21 | ///
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| 22 | /// =================================================================================
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| 23 | /// The Open Toolkit Library License
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| 24 | ///
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| 25 | /// Copyright (c) 2006 - 2009 the Open Toolkit library.
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| 26 | ///
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| 27 | /// Permission is hereby granted, free of charge, to any person obtaining a copy
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| 28 | /// of this software and associated documentation files (the "Software"), to deal
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| 29 | /// in the Software without restriction, including without limitation the rights to
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| 30 | /// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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| 31 | /// the Software, and to permit persons to whom the Software is furnished to do
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| 32 | /// so, subject to the following conditions:
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| 33 | ///
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| 34 | /// The above copyright notice and this permission notice shall be included in all
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| 35 | /// copies or substantial portions of the Software.
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| 36 | ///
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| 37 | /// =================================================================================
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| 38 | ///
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| 39 |
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| 40 | using System;
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| 41 | using System.Collections.Generic;
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| 42 | using System.Collections;
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| 43 | using System.Text;
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| 44 | using ILNumerics.Drawing;
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| 45 | using ILNumerics.Drawing.Interfaces;
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| 46 | using ILNumerics.Drawing.Shapes;
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| 47 | using ILNumerics;
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| 48 |
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| 49 | namespace ILNumerics.Drawing.Graphs {
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| 50 | /// <summary>
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| 51 | /// The class implements a scene graph (tree), capable
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| 52 | /// of holding, managing and drawing all kinds of shapes.
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| 53 | /// </summary>
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| 54 | public class ILSceneGraph : ILGraph {
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| 55 |
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| 56 | #region eventing
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| 57 | /// <summary>
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| 58 | /// fires, once somewhere in the graph a node was added
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| 59 | /// </summary>
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| 60 | public event SceneGraphNodeHandler NodeAdded;
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| 61 | void OnNodeAdded(ILSceneGraphNodeEventArgs args) {
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| 62 | if (NodeAdded != null) {
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| 63 | NodeAdded(this, args);
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| 64 | }
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| 65 | }
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| 66 | public event SceneGraphNodeHandler NodeRemoved;
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| 67 | void OnNodeRemoved(ILSceneGraphNodeEventArgs args) {
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| 68 | if (NodeRemoved != null) {
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| 69 | NodeRemoved(this, args);
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| 70 | }
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| 71 | }
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| 72 |
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| 73 | void m_root_Invalidated(object sender, EventArgs e) {
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| 74 | base.Invalidate();
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| 75 | }
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| 76 | void m_root_SizeChanged(object sender, EventArgs e) {
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| 77 | m_localClipping.Set(m_root.PositionMin, m_root.PositionMax);
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| 78 | }
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| 79 | void m_root_NodeAdded(object sender, ILSceneGraphNodeEventArgs args) {
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| 80 | OnNodeAdded(args);
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| 81 | }
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| 82 | void m_root_NodeRemoved(object sender, ILSceneGraphNodeEventArgs args) {
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| 83 | OnNodeRemoved(args);
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| 84 | }
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| 85 |
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| 86 | #endregion
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| 87 |
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| 88 | #region attributes
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| 89 | private ILSceneGraphRoot m_root;
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| 90 | #endregion
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| 91 |
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| 92 | #region properties
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| 93 | /// <summary>
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| 94 | /// root node of the scene graph
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| 95 | /// </summary>
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| 96 | public ILSceneGraphInnerNode Root {
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| 97 | get {return m_root; }
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| 98 | }
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| 99 | #endregion
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| 100 |
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| 101 | #region constructors
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| 102 | /// <summary>
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| 103 | /// (internal) create new scene graph
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| 104 | /// </summary>
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| 105 | /// <param name="panel">panel hosting the scene</param>
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| 106 | /// <param name="clipping">clipping data object, usually member of the panel</param>
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| 107 | internal ILSceneGraph (ILPanel panel, ILClippingData clipping)
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| 108 | : base(panel,clipping) {
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| 109 | m_root = new ILSceneGraphRoot(panel);
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| 110 | m_root.Invalidated += new EventHandler(m_root_Invalidated);
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| 111 | m_root.SizeChanged += new EventHandler(m_root_SizeChanged);
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| 112 | m_root.NodeAdded += new SceneGraphNodeHandler(m_root_NodeAdded);
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| 113 | m_root.NodeRemoved += new SceneGraphNodeHandler(m_root_NodeRemoved);
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| 114 | m_graphType = GraphType.SceneGraph;
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| 115 | }
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| 116 |
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| 117 | #endregion
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| 118 |
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| 119 | #region public interface
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| 120 | /// <summary>
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| 121 | /// Determines if this graph renders in 3D, may overridden in derived class
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| 122 | /// </summary>
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| 123 | /// <returns></returns>
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| 124 | public override bool Is3DGraph() {
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| 125 | return true;
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| 126 | }
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| 127 | /// <summary>
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| 128 | /// (internal use) draws the whole scene graph
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| 129 | /// </summary>
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| 130 | /// <param name="p"></param>
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| 131 | public override void Draw(ILRenderProperties p) {
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| 132 | m_root.Draw(p);
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| 133 | }
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| 134 | /// <summary>
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| 135 | /// (internal use) configures and prepares the scene graph for rendering
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| 136 | /// </summary>
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| 137 | internal override void Configure() {
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| 138 | if (!m_isReady) {
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| 139 | m_root.Configure();
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| 140 | m_isReady = true;
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| 141 | }
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| 142 | }
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| 143 | /// <summary>
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| 144 | /// add new node to root node
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| 145 | /// </summary>
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| 146 | /// <param name="node"></param>
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| 147 | public void AddNode(ILSceneGraphNode node) {
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| 148 | AddNode(node, m_root);
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| 149 | }
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| 150 | /// <summary>
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| 151 | /// add a shape to the root node
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| 152 | /// </summary>
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| 153 | /// <param name="shape"></param>
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| 154 | public void AddNode(ILShape shape) {
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| 155 | ILSceneGraphShapedLeaf node = new ILSceneGraphShapedLeaf(m_panel);
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| 156 | node.Shape = shape;
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| 157 | AddNode(node, m_root);
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| 158 | }
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| 159 | /// <summary>
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| 160 | /// add new node as child of another node
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| 161 | /// </summary>
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| 162 | /// <param name="node"></param>
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| 163 | /// <param name="parent"></param>
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| 164 | public void AddNode(ILSceneGraphNode node, ILSceneGraphInnerNode parent) {
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| 165 | parent.Add(node);
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| 166 | }
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| 167 | /// <summary>
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| 168 | /// collect all shapes contained in any scene graph nodes
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| 169 | /// </summary>
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| 170 | /// <returns></returns>
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| 171 | public List<ILShape> GetAllShapes() {
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| 172 | List<ILShape> ret = new List<ILShape>();
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| 173 | getAllShapes(m_root, ret);
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| 174 | return ret;
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| 175 | }
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| 176 | #endregion
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| 177 |
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| 178 | #region private helpers
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| 179 | private void getAllShapes(ILSceneGraphNode node, List<ILShape> ret) {
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| 180 | foreach (ILSceneGraphNode n in node) {
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| 181 | if (n is ILSceneGraphShapedLeaf) {
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| 182 | ILSceneGraphShapedLeaf snode = n as ILSceneGraphShapedLeaf;
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| 183 | if (snode.Shape != null)
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| 184 | ret.Add(snode.Shape);
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| 185 | }
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| 186 | //getAllShapes(n,ret);
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| 187 | }
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| 188 | }
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| 189 |
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| 190 | #endregion
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| 191 |
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| 192 | #region IEnumerable<ILShape> Member
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| 193 |
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| 194 | //public IEnumerator<ILShape> GetEnumerator() {
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| 195 | // List<ILShape> ret = new List<ILShape>();
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| 196 | // getAllShapes(m_root,ret);
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| 197 | // return ret.GetEnumerator();
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| 198 | //}
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| 199 |
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| 200 | //#endregion
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| 201 |
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| 202 | //#region IEnumerable Member
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| 203 |
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| 204 | //IEnumerator GetEnumerator() {
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| 205 | // List<ILShape> ret = new List<ILShape>();
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| 206 | // getAllShapes(m_root,ret);
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| 207 | // return ret.GetEnumerator();
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| 208 | //}
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| 209 |
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| 210 | //#endregion
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| 211 |
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| 212 | //#region IILPanelConfigurator
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| 213 | //public override void ConfigurePanel(ILPanel panel) {
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| 214 | // panel.InteractiveMode = InteractiveModes.Rotating;
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| 215 | // panel.DefaultView.Set(5.8f, 1.17f, panel.DefaultView.Distance);
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| 216 | //}
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| 217 | #endregion
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| 218 |
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| 219 | }
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| 220 | }
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