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source: branches/HeuristicLab.Problems.GaussianProcessTuning/ILNumerics.2.14.4735.573/Drawing/Collections/ILLightCollection.cs @ 11826

Last change on this file since 11826 was 9102, checked in by gkronber, 12 years ago

#1967: ILNumerics source for experimentation

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1///
2///    This file is part of ILNumerics Community Edition.
3///
4///    ILNumerics Community Edition - high performance computing for applications.
5///    Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
6///
7///    ILNumerics Community Edition is free software: you can redistribute it and/or modify
8///    it under the terms of the GNU General Public License version 3 as published by
9///    the Free Software Foundation.
10///
11///    ILNumerics Community Edition is distributed in the hope that it will be useful,
12///    but WITHOUT ANY WARRANTY; without even the implied warranty of
13///    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14///    GNU General Public License for more details.
15///
16///    You should have received a copy of the GNU General Public License
17///    along with ILNumerics Community Edition. See the file License.txt in the root
18///    of your distribution package. If not, see <http://www.gnu.org/licenses/>.
19///
20///    In addition this software uses the following components and/or licenses:
21///
22///    =================================================================================
23///    The Open Toolkit Library License
24///   
25///    Copyright (c) 2006 - 2009 the Open Toolkit library.
26///   
27///    Permission is hereby granted, free of charge, to any person obtaining a copy
28///    of this software and associated documentation files (the "Software"), to deal
29///    in the Software without restriction, including without limitation the rights to
30///    use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
31///    the Software, and to permit persons to whom the Software is furnished to do
32///    so, subject to the following conditions:
33///
34///    The above copyright notice and this permission notice shall be included in all
35///    copies or substantial portions of the Software.
36///
37///    =================================================================================
38///   
39
40using System;
41using System.Collections.Generic;
42using System.Text;
43using ILNumerics.Drawing.Lighting;
44using System.Collections;
45
46namespace ILNumerics.Drawing.Collections {
47    /// <summary>
48    /// collection of 8 lights, individual configurable
49    /// </summary>
50    public class ILLightCollection
51        : IEnumerable {
52
53        #region eventing
54        public EventHandler Changed;
55        protected void OnChanged() {
56            if (Changed != null) {
57                Changed(this, new EventArgs());
58            }
59        }
60        #endregion
61
62        #region attributes
63        List<ILLight> m_lights;
64        #endregion
65
66        #region properties
67        /// <summary>
68        /// set: enable/disable all lights; get: return true, if at least one light is enabled, false else
69        /// </summary>
70        public bool Enabled {
71            get {
72                foreach (ILLight l in m_lights)
73                    if (l.Enabled) return true;
74                return false;
75            }
76            set {
77                foreach (ILLight l in m_lights)
78                    l.Enabled = value;
79            }
80        }
81        #endregion
82
83        #region constructors
84        public ILLightCollection () {
85            m_lights = new List<ILLight>(8);
86            for (int i = 0; i < 8; i++) {
87                ILLight light = new ILLight(i);
88                m_lights.Add(light);
89                light.Changed += new EventHandler(lightChanged);
90            }
91        }
92        #endregion
93
94        #region public interface
95        /// <summary>
96        /// get light at specific index
97        /// </summary>
98        /// <param name="i">index of light, valid: 0...7</param>
99        /// <returns>Light at index i</returns>
100        public ILLight this[int i] {
101            get {
102                return m_lights[i];
103            }
104        }
105        #endregion
106
107        #region private helpers
108        protected void lightChanged (object sender, EventArgs args) {
109            OnChanged();
110        }
111        #endregion
112
113
114
115        #region IEnumerable Member
116
117        public IEnumerator GetEnumerator() {
118            for (int i = 0; i < m_lights.Count; i++) {
119                yield return m_lights[i];
120            }
121        }
122
123        #endregion
124    }
125}
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