1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 |
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23 | namespace HeuristicLab.Services.Hive.Common.DataTransfer {
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24 | public enum JobState {
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25 | /// <summary>
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26 | /// A job is offline as long as he is not yet submitted to the hive
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27 | /// </summary>
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28 | Offline,
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29 |
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30 | /// <summary>
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31 | /// Job is waiting to be calculated
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32 | /// </summary>
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33 | Waiting,
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34 |
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35 | /// <summary>
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36 | /// The job is paused and waits on the server to be sent back to a Slave when all of its child jobs are Finished.
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37 | /// </summary>
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38 | WaitingForChildJobs,
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39 |
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40 | /// <summary>
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41 | /// Job is actively calculated on a Slave
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42 | /// </summary>
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43 | Calculating,
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44 |
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45 | /// <summary>
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46 | /// Job as finished and is ready to be collected by the Client
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47 | /// </summary>
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48 | Finished,
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49 |
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50 | /// <summary>
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51 | /// Job is aborted and result can be collected by the Client
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52 | /// </summary>
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53 | Aborted,
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54 |
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55 | /// <summary>
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56 | /// Job as been aborted due to an error. Results are ready to be collected
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57 | /// </summary>
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58 | Failed
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59 | };
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60 |
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61 | public static class JobStateExtensions {
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62 | /// <summary>
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63 | /// This job is not yet done
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64 | /// </summary>
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65 | public static bool IsActive(this JobState jobState) {
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66 | return !jobState.IsDone();
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67 | }
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68 |
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69 | /// <summary>
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70 | /// This job is Waiting
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71 | /// </summary>
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72 | public static bool IsWaiting(this JobState jobState) {
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73 | return jobState == JobState.Waiting ||
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74 | jobState == JobState.WaitingForChildJobs;
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75 | }
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76 |
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77 | /// <summary>
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78 | /// This job is Finished || Failed || Aborted
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79 | /// </summary>
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80 | public static bool IsDone(this JobState jobState) {
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81 | return jobState == JobState.Finished ||
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82 | jobState == JobState.Aborted ||
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83 | jobState == JobState.Failed;
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84 | }
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85 | }
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86 | }
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