1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using HeuristicLab.Common;
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26 |
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27 | namespace HeuristicLab.Clients.Hive {
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28 |
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29 | public partial class LightweightJob : IDeepCloneable, IContent {
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30 |
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31 | public LightweightJob() {
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32 | StateLog = new List<StateLog>();
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33 | }
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34 |
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35 | public LightweightJob(Job job) {
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36 | this.Id = job.Id;
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37 | this.ExecutionTime = job.ExecutionTime;
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38 | this.ParentJobId = job.ParentJobId;
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39 | this.StateLog = new List<StateLog>(job.StateLog);
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40 | this.State = job.State;
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41 | }
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42 |
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43 | protected LightweightJob(LightweightJob original, Cloner cloner) {
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44 | this.ExecutionTime = original.ExecutionTime;
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45 | this.ParentJobId = original.ParentJobId;
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46 | this.StateLog = new List<StateLog>(original.StateLog);
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47 | this.State = original.State;
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48 | this.Id = original.Id;
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49 | }
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50 | public IDeepCloneable Clone(Cloner cloner) {
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51 | return new LightweightJob(this, cloner);
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52 | }
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53 |
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54 | public object Clone() {
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55 | return Clone(new Cloner());
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56 | }
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57 |
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58 | public StateLog CurrentStateLog { get { return StateLog.Last(); } }
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59 | public DateTime DateCreated { get { return StateLog.First().DateTime; } }
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60 | public DateTime? DateFinished { get { return CurrentStateLog.State == JobState.Finished ? new DateTime?(CurrentStateLog.DateTime) : null; } }
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61 |
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62 | public void SetState(JobState state) {
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63 | this.State = state;
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64 | this.StateLog.Add(new StateLog() { State = state, DateTime = DateTime.Now });
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65 | }
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66 |
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67 | public void SetState(JobState state, Guid userId) {
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68 | this.State = state;
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69 | this.StateLog.Add(new StateLog() { State = state, DateTime = DateTime.Now, UserId = userId });
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70 | }
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71 |
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72 | public void SetState(JobState state, Guid slaveId, string exception) {
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73 | this.State = state;
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74 | this.StateLog.Add(new StateLog() { State = state, DateTime = DateTime.Now, SlaveId = slaveId, Exception = exception });
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75 | }
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76 | }
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77 | }
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