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source: branches/HeuristicLab.Hive-3.4/sources/HeuristicLab.Clients.Hive/3.4/ServiceClients/HiveExperiment.cs @ 6381

Last change on this file since 6381 was 6381, checked in by cneumuel, 13 years ago

#1233

  • locking for childHiveJobs in OptimizerHiveJob avoid multi threaded access issues
  • added IsPrivileged to gui
  • minor changes
File size: 5.6 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.ComponentModel;
25using System.Linq;
26using HeuristicLab.Common;
27using HeuristicLab.Core;
28
29namespace HeuristicLab.Clients.Hive {
30  public partial class HiveExperiment : IDeepCloneable, IContent, IProgressReporter {
31    private bool useLocalPlugins;
32    public bool UseLocalPlugins {
33      get { return useLocalPlugins; }
34      set { useLocalPlugins = value; }
35    }
36
37    private bool isPrivileged;
38    public bool IsPrivileged {
39      get { return isPrivileged; }
40      set { isPrivileged = value; }
41    }
42
43    private ExecutionState executionState;
44    public ExecutionState ExecutionState {
45      get { return executionState; }
46      internal set {
47        if (executionState != value) {
48          executionState = value;
49          OnExecutionStateChanged();
50        }
51      }
52    }
53
54    private TimeSpan executionTime;
55    public TimeSpan ExecutionTime {
56      get { return executionTime; }
57      internal set {
58        if (executionTime != value) {
59          executionTime = value;
60          OnExecutionTimeChanged();
61        }
62      }
63    }
64
65    private ItemCollection<HiveJob> hiveJobs;
66    public ItemCollection<HiveJob> HiveJobs {
67      get { return hiveJobs; }
68      set {
69        if (hiveJobs != value) {
70          hiveJobs = value;
71          OnHiveJobsChanged();
72        }
73      }
74    }
75
76    private bool isProgressing;
77    public bool IsProgressing {
78      get { return isProgressing; }
79      set {
80        if (isProgressing != value) {
81          isProgressing = value;
82          OnIsProgressingChanged();
83        }
84      }
85    }
86
87    private IProgress progress;
88    public IProgress Progress {
89      get { return progress; }
90      set { this.progress = value; }
91    }
92
93    #region Constructors and Cloning
94    public HiveExperiment() {
95      this.ResourceNames = "HEAL";
96      this.HiveJobs = new ItemCollection<HiveJob>();
97      this.DateCreated = DateTime.Now;
98    }
99
100    protected HiveExperiment(HiveExperiment original, Cloner cloner) {
101      cloner.RegisterClonedObject(original, this);
102      this.OwnerUserId = original.OwnerUserId;
103      this.DateCreated = original.DateCreated;
104      this.ResourceNames = original.ResourceNames;
105      this.LastAccessed = original.LastAccessed;
106      this.Name = original.Name;
107      this.Description = original.Description;
108      this.Id = original.Id;
109      this.HiveJobs = cloner.Clone(original.HiveJobs);
110      this.UseLocalPlugins = original.UseLocalPlugins;
111      this.ExecutionTime = original.ExecutionTime;
112      this.IsPrivileged = original.IsPrivileged;
113    }
114    public override IDeepCloneable Clone(Cloner cloner) {
115      return new HiveExperiment(this, cloner);
116    }
117    #endregion
118
119    #region Events
120    public event EventHandler ExecutionTimeChanged;
121    protected virtual void OnExecutionTimeChanged() {
122      var handler = ExecutionTimeChanged;
123      if (handler != null) handler(this, EventArgs.Empty);
124    }
125
126    public event EventHandler ExecutionStateChanged;
127    protected virtual void OnExecutionStateChanged() {
128      var handler = ExecutionStateChanged;
129      if (handler != null) handler(this, EventArgs.Empty);
130    }
131
132    public event EventHandler HiveJobsChanged;
133    protected virtual void OnHiveJobsChanged() {
134      var handler = HiveJobsChanged;
135      if (handler != null) handler(this, EventArgs.Empty);
136    }
137
138    public event EventHandler IsProgressingChanged;
139    protected virtual void OnIsProgressingChanged() {
140      var handler = IsProgressingChanged;
141      if (handler != null) handler(this, EventArgs.Empty);
142    }
143
144    public event EventHandler Loaded;
145    public virtual void OnLoaded() {
146      var handler = Loaded;
147      if (handler != null) handler(this, EventArgs.Empty);
148    }
149    #endregion
150
151    protected override void OnPropertyChanged(PropertyChangedEventArgs e) {
152      base.OnPropertyChanged(e);
153      if (e.PropertyName == "Name") {
154        OnToStringChanged();
155      }
156    }
157
158    protected override void RaisePropertyChanged(string propertyName) {
159      if (!(propertyName == "ExecutionTime")
160        && !(propertyName == "JobCount")
161        && !(propertyName == "CalculatingCount")
162        && !(propertyName == "FinishedCount")) {
163        base.RaisePropertyChanged(propertyName);
164      }
165    }
166
167    public bool IsFinished() {
168      return HiveJobs != null
169        && HiveJobs.All(x => x.Job.DateFinished.HasValue && x.Job.DateCreated.HasValue);
170    }
171
172    public IEnumerable<HiveJob> GetAllHiveJobs() {
173      var jobs = new List<HiveJob>();
174      foreach (HiveJob job in HiveJobs) {
175        jobs.AddRange(job.GetAllHiveJobs());
176      }
177      return jobs;
178    }
179
180    public override string ToString() {
181      return Name;
182    }
183  }
184}
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