1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Drawing;
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25 | using HeuristicLab.Common;
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26 | using HeuristicLab.Core;
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27 | using HeuristicLab.Hive;
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28 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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29 |
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30 | namespace HeuristicLab.Clients.Hive {
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31 | [Item("Item Job", "Represents a executable hive job which contains a HeuristicLab Item.")]
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32 | [StorableClass]
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33 | public abstract class ItemJob : DeepCloneable, IJob {
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34 | public virtual bool IsParallelizable {
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35 | get { return true; }
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36 | }
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37 |
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38 | [Storable]
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39 | protected IItem item;
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40 | public IItem Item {
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41 | get { return item; }
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42 | set {
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43 | if (value != item) {
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44 | if (item != null) DeregisterItemEvents();
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45 | item = value;
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46 | if (item != null) RegisterItemEvents();
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47 | OnItemChanged();
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48 | }
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49 | }
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50 | }
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51 |
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52 | [Storable]
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53 | protected bool computeInParallel;
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54 | public bool ComputeInParallel {
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55 | get { return computeInParallel; }
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56 | set {
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57 | if (computeInParallel != value) {
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58 | computeInParallel = value;
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59 | OnComputeInParallelChanged();
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60 | }
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61 | }
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62 | }
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63 |
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64 | [Storable]
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65 | private bool collectChildJobs;
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66 | public bool CollectChildJobs {
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67 | get { return collectChildJobs; }
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68 | set { collectChildJobs = value; }
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69 | }
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70 |
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71 | #region Constructors and Cloning
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72 | public ItemJob() { }
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73 |
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74 | [StorableConstructor]
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75 | protected ItemJob(bool deserializing) { }
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76 | protected ItemJob(ItemJob original, Cloner cloner)
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77 | : base(original, cloner) {
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78 | this.ComputeInParallel = original.ComputeInParallel;
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79 | this.CollectChildJobs = original.CollectChildJobs;
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80 | this.Item = cloner.Clone(original.Item);
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81 | }
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82 |
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83 | [StorableHook(HookType.AfterDeserialization)]
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84 | protected virtual void AfterDeserialization() {
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85 | RegisterItemEvents();
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86 | }
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87 | #endregion
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88 |
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89 | #region Item Events
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90 | protected virtual void RegisterItemEvents() {
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91 | item.ItemImageChanged += new EventHandler(item_ItemImageChanged);
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92 | item.ToStringChanged += new EventHandler(item_ToStringChanged);
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93 | }
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94 |
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95 | protected virtual void DeregisterItemEvents() {
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96 | item.ItemImageChanged -= new EventHandler(item_ItemImageChanged);
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97 | item.ToStringChanged -= new EventHandler(item_ToStringChanged);
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98 | }
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99 |
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100 | protected void item_ToStringChanged(object sender, EventArgs e) {
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101 | this.OnToStringChanged();
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102 | }
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103 | protected void item_ItemImageChanged(object sender, EventArgs e) {
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104 | this.OnItemImageChanged();
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105 | }
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106 |
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107 | #endregion
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108 |
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109 | #region IJob Members
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110 |
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111 | public abstract ExecutionState ExecutionState { get; }
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112 |
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113 | public abstract TimeSpan ExecutionTime { get; }
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114 |
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115 | public abstract void Prepare();
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116 |
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117 | public abstract void Start();
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118 |
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119 | public abstract void Pause();
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120 |
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121 | public abstract void Stop();
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122 |
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123 | public abstract void Resume(IEnumerable<IJob> childJobs);
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124 |
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125 | public event EventHandler JobStarted;
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126 | protected virtual void OnJobStarted() {
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127 | EventHandler handler = JobStarted;
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128 | if (handler != null) handler(this, EventArgs.Empty);
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129 | }
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130 |
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131 | public event EventHandler JobStopped;
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132 | protected virtual void OnJobStopped() {
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133 | EventHandler handler = JobStopped;
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134 | if (handler != null) handler(this, EventArgs.Empty);
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135 | }
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136 |
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137 | public event EventHandler JobPaused;
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138 | protected virtual void OnJobPaused() {
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139 | EventHandler handler = JobPaused;
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140 | if (handler != null) handler(this, EventArgs.Empty);
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141 | }
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142 |
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143 | public event EventHandler JobFailed;
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144 | protected virtual void OnJobFailed(EventArgs<Exception> e) {
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145 | EventHandler handler = JobFailed;
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146 | if (handler != null) handler(this, e);
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147 | }
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148 |
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149 | public event EventHandler<EventArgs<IJob>> NewChildJob;
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150 | protected virtual void OnNewChildJob(IJob job) {
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151 | EventHandler<EventArgs<IJob>> handler = NewChildJob;
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152 | if (handler != null) handler(this, new EventArgs<IJob>(job));
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153 | }
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154 |
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155 | public event EventHandler WaitForChildJobs;
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156 | protected virtual void OnWaitForChildJobs() {
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157 | EventHandler handler = WaitForChildJobs;
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158 | if (handler != null) handler(this, EventArgs.Empty);
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159 | }
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160 |
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161 | public event EventHandler DeleteChildJobs;
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162 | protected virtual void OnDeleteChildJobs() {
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163 | EventHandler handler = DeleteChildJobs;
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164 | if (handler != null) handler(this, EventArgs.Empty);
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165 | }
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166 |
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167 | public event EventHandler ComputeInParallelChanged;
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168 | protected virtual void OnComputeInParallelChanged() {
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169 | EventHandler handler = ComputeInParallelChanged;
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170 | if (handler != null) handler(this, EventArgs.Empty);
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171 | }
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172 |
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173 | public event EventHandler ItemChanged;
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174 | protected virtual void OnItemChanged() {
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175 | EventHandler handler = ItemChanged;
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176 | if (handler != null) handler(this, EventArgs.Empty);
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177 | }
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178 | #endregion
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179 |
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180 | #region INamedItem Members
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181 | public abstract bool CanChangeDescription { get; }
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182 |
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183 | public abstract bool CanChangeName { get; }
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184 |
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185 | public abstract string Description { get; set; }
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186 |
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187 | public abstract string Name { get; set; }
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188 | #endregion
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189 |
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190 | #region Events
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191 | public event EventHandler DescriptionChanged;
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192 | protected virtual void OnDescriptionChanged() {
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193 | var handler = DescriptionChanged;
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194 | if (handler != null) handler(this, EventArgs.Empty);
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195 | }
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196 | public event EventHandler ItemImageChanged;
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197 | protected virtual void OnItemImageChanged() {
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198 | var handler = ItemImageChanged;
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199 | if (handler != null) handler(this, EventArgs.Empty);
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200 | }
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201 | public event EventHandler ToStringChanged;
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202 | protected virtual void OnToStringChanged() {
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203 | var handler = ToStringChanged;
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204 | if (handler != null) handler(this, EventArgs.Empty);
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205 | }
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206 | public event EventHandler NameChanged;
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207 | protected virtual void OnNameChanged() {
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208 | var handler = NameChanged;
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209 | if (handler != null) handler(this, EventArgs.Empty);
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210 | }
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211 | public event EventHandler<CancelEventArgs<string>> NameChanging;
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212 | protected virtual void OnNameChanging(string value, bool cancel) {
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213 | var handler = NameChanging;
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214 | if (handler != null) handler(this, new CancelEventArgs<string>(value, cancel));
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215 | }
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216 | public event EventHandler ExecutionTimeChanged;
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217 | protected virtual void OnExecutionTimeChanged() {
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218 | EventHandler handler = ExecutionTimeChanged;
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219 | if (handler != null) handler(this, EventArgs.Empty);
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220 | }
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221 | public event EventHandler ExecutionStateChanged;
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222 | protected virtual void OnExecutionStateChanged() {
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223 | EventHandler handler = ExecutionStateChanged;
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224 | if (handler != null) handler(this, EventArgs.Empty);
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225 | }
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226 | #endregion
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227 |
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228 | #region IItem Members
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229 | public virtual string ItemDescription {
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230 | get { return item.ItemDescription; }
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231 | }
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232 |
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233 | public virtual Image ItemImage {
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234 | get { return item.ItemImage; }
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235 | }
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236 |
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237 | public virtual string ItemName {
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238 | get { return item.ItemName; }
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239 | }
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240 |
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241 | public virtual Version ItemVersion {
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242 | get { return item.ItemVersion; }
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243 | }
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244 | #endregion
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245 |
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246 | public override string ToString() {
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247 | return Name;
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248 | }
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249 | }
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250 | }
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