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source: branches/HeuristicLab.Hive-3.4/sources/HeuristicLab.Clients.Hive.Slave/3.4/MessageQueue.cs @ 6371

Last change on this file since 6371 was 6371, checked in by ascheibe, 13 years ago

#1233

  • code cleanups for slave review
  • added switch between privileged and unprivileged sandbox
  • removed childjob management because it's not used
File size: 3.1 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Threading;
25
26namespace HeuristicLab.Clients.Hive.SlaveCore {
27
28  /// <summary>
29  /// Queue for the communication between threads and AppDomains. The Queue is threadsafe and uses a semaphore
30  /// </summary>
31  public class MessageQueue : MarshalByRefObject {
32
33    private static MessageQueue instance = null;
34
35    private Queue<MessageContainer> queue = null;
36    private Semaphore semaphore = null;
37
38    /// <summary>
39    /// Returns the Instance of the MessageQueue. If the instance is null, it will be created.
40    /// This is a Implementation of the Singleton pattern
41    /// </summary>
42    /// <returns>the MessageQueue Instance</returns>
43    public static MessageQueue GetInstance() {
44      if (instance == null) {
45        instance = new MessageQueue();
46      }
47      return instance;
48    }
49
50
51    /// <summary>
52    /// Creates a new MessageQueue Object.
53    /// A new Queue and a Semaphore is created. The Semaphore is set to a max size of 5000.
54    /// </summary>
55    private MessageQueue() {
56      queue = new Queue<MessageContainer>();
57      semaphore = new Semaphore(0, 5000);
58    }
59
60    /// <summary>
61    /// Returns the oldest MessageContainer Object from the Queue.
62    /// </summary>
63    /// <returns>the oldest MessageContainer Object</returns>
64    public MessageContainer GetMessage() {
65      semaphore.WaitOne();
66      lock (this) {
67        if (queue.Count > 0) {
68          return queue.Dequeue();
69        }
70      }
71      return null;
72    }
73
74    /// <summary>
75    /// Adds a MessageContainer Object to the Queue
76    /// </summary>
77    /// <param name="messageContainer">the MessageContainer</param>
78    public void AddMessage(MessageContainer messageContainer) {
79      lock (this) {
80        queue.Enqueue(messageContainer);
81        semaphore.Release();
82      }
83    }
84
85    /// <summary>
86    /// Adds a message to the Queue. The MessageContainer Object is built in the Method
87    /// </summary>
88    /// <param name="message">the Message</param>
89    public void AddMessage(MessageContainer.MessageType message) {
90      lock (this) {
91        queue.Enqueue(new MessageContainer(message));
92        semaphore.Release();
93      }
94    }
95  }
96}
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