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source: branches/HeuristicLab.EvolutionaryTracking/HeuristicLab.EvolutionaryTracking/3.4/Interfaces/IGenealogyGraph.cs @ 7792

Last change on this file since 7792 was 7792, checked in by bburlacu, 12 years ago

#1772: Changelog:

  • Removed GetCutIndex method, and corresponding index field in the GenealogyGraphNode.
  • Implemented tracking for mutated fragments.
  • Improved FindMatch method.
  • Added IterateNodesBreadth functionality to symbolic expression trees and nodes.
  • Added check conditions for clearing global tracking structures so that the 2 analyzers are not mutually exclusive anymore.
File size: 1.6 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using HeuristicLab.Core;
25
26namespace HeuristicLab.EvolutionaryTracking {
27  public interface IGenealogyGraph<T> : INamedItem where T : class {
28    // node/vertex operations
29    bool HasNode(T t); // graph contains specific node?
30    bool Any(Func<KeyValuePair<T, GenealogyGraphNode>, bool> predicate); // graph contains any nodes matching the given predicate?
31    void Clear(); // clear graph
32    void AddNode(T t, double quality = 0.0, string label = "", double rank = 0, bool elite = false);
33    void RemoveNode(T t); // remove node if contained in the graph
34    GenealogyGraphNode GetNode(T t); // return node corresponding to object t, or null
35    // arc operation
36    void AddArc(T source, T target);
37    void AddArcs(T[] a, T b);
38  }
39}
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