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source: branches/HeuristicLab.EvolutionaryTracking/HeuristicLab.EvolutionaryTracking/3.4/GenealogyGraphView.cs @ 7779

Last change on this file since 7779 was 7479, checked in by bburlacu, 12 years ago

#1772: Implemented an initial set of features: individual ancestry, genealogy tracking via customized genetic operators and data structures.

File size: 3.8 KB
Line 
1using System;
2using System.Collections.Generic;
3using System.ComponentModel;
4using System.Drawing;
5using System.Data;
6using System.Drawing.Imaging;
7using System.Linq;
8using System.Text;
9using System.Windows.Forms;
10using HeuristicLab.Core.Views;
11using HeuristicLab.MainForm;
12using Microsoft.Glee.Drawing;
13using Microsoft.Glee.GraphViewerGdi;
14
15namespace HeuristicLab.EvolutionaryTracking {
16  [View("GenealogyGraphView")]
17  [Content(typeof(GenealogyGraph), IsDefaultView = true)]
18  public sealed partial class GenealogyGraphView : ItemView {
19    private readonly GViewer _gViewer;
20
21    public new GenealogyGraph Content {
22      get { return (GenealogyGraph)base.Content; }
23      set { base.Content = value; }
24    }
25
26    public GenealogyGraphView()
27      : base() {
28      InitializeComponent();
29      _gViewer = new GViewer() { Dock = DockStyle.Fill };
30      this.Controls.Add(_gViewer);
31    }
32
33    protected override void DeregisterContentEvents() {
34      // TODO: Deregister your event handlers here
35      base.DeregisterContentEvents();
36    }
37
38    protected override void RegisterContentEvents() {
39      base.RegisterContentEvents();
40      // TODO: Register your event handlers here
41    }
42
43    #region Event Handlers (Content)
44    // TODO: Put event handlers of the content here
45    #endregion
46
47    protected override void OnContentChanged() {
48      base.OnContentChanged();
49      if (Content == null) {
50        // TODO: Add code when content has been changed and is null
51      } else {
52        // TODO: Add code when content has been changed and is not null
53        if (InvokeRequired) {
54          Invoke(new EventHandler(Content_GraphChanged), this, null);
55        } else {
56          SetEnabledStateOfControls();
57          Content_GraphChanged(this, null);
58        }
59      }
60    }
61
62    private void Content_GraphChanged(object sender, EventArgs e) {
63      var graph = Content;
64      var nodes = graph.Values;
65      var gleeGraph = new Microsoft.Glee.Drawing.Graph("PopulationGraph") {
66        GraphAttr = {
67          Backgroundcolor = Microsoft.Glee.Drawing.Color.White,
68          NodeAttr = { Shape = Shape.Circle, Label = String.Empty, Padding = 40 },
69          AspectRatio = 2
70        }
71      };
72
73      foreach (var node in nodes) {
74        var n = gleeGraph.AddNode(node.Id); // Glee does not actually add a new node if the node already exists in the graph
75        n.Attr.Fillcolor = new Microsoft.Glee.Drawing.Color((byte)((1 - node.Quality) * 255), (byte)(255 * node.Quality), 0);
76        n.Attr.Color = new Microsoft.Glee.Drawing.Color((byte)((1 - node.Quality) * 255), (byte)(255 * node.Quality), 0);
77        n.Attr.Label = node.Label;
78        n.Attr.Fontsize = 8;
79        n.Attr.FontName = "Consolas";
80        if (node.IsElite) {
81          n.Attr.Color = Microsoft.Glee.Drawing.Color.DodgerBlue;
82          n.Attr.Shape = Shape.Box;
83        }
84
85        if (node.OutEdges == null) continue;
86        foreach (var arc in node.OutEdges) {
87          var edge = gleeGraph.AddEdge(node.Id, arc.Target.Id);
88          edge.Attr.LineWidth = 1;
89          byte r = (byte)((edge.SourceNode.Attr.Color.R + edge.TargetNode.Attr.Color.R) / 2);
90          byte g = (byte)((edge.SourceNode.Attr.Color.G + edge.TargetNode.Attr.Color.G) / 2);
91          byte b = (byte)((edge.SourceNode.Attr.Color.B + edge.TargetNode.Attr.Color.B) / 2);
92          edge.Attr.Color = new Microsoft.Glee.Drawing.Color(r, g, b);
93        }
94      }
95      _gViewer.Graph = gleeGraph;
96      _gViewer.Refresh();
97    }
98
99    protected override void SetEnabledStateOfControls() {
100      base.SetEnabledStateOfControls();
101      // TODO: Enable or disable controls based on whether the content is null or the view is set readonly
102    }
103
104    #region Event Handlers (child controls)
105    // TODO: Put event handlers of child controls here.
106    #endregion
107  }
108
109}
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