1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Drawing;
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24 | using HeuristicLab.Visualization;
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25 |
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26 | namespace HeuristicLab.EvolutionaryTracking.Views {
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27 | public class VisualGenealogyGraphArc : Line {
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28 | public VisualGenealogyGraphNode Source;
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29 | public VisualGenealogyGraphNode Target;
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30 |
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31 | public VisualGenealogyGraphArc(IChart chart, PointD start, PointD end)
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32 | : base(chart, start, end) {
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33 | }
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34 | public VisualGenealogyGraphArc(IChart chart, double x1, double y1, double x2, double y2)
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35 | : this(chart, new PointD(x1, y1), new PointD(x2, y2)) {
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36 | }
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37 | public VisualGenealogyGraphArc(IChart chart, PointD start, PointD end, Pen pen)
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38 | : base(chart, start, end, pen) {
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39 | }
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40 | public VisualGenealogyGraphArc(IChart chart, VisualGenealogyGraphNode source, VisualGenealogyGraphNode target, Pen pen)
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41 | : base(chart, source.Center, target.Center, pen) {
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42 | Source = source;
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43 | Target = target;
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44 | UpdatePosition();
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45 | }
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46 | public VisualGenealogyGraphArc(IChart chart, double x1, double y1, double x2, double y2, Pen pen)
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47 | : this(chart, new PointD(x1, y1), new PointD(x2, y2), pen) {
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48 | }
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49 |
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50 | internal void UpdatePosition() {
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51 | // calculate the positions of the arc ends so that virtually the line will go through the centers of the two elliptical node shapes
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52 | PointD c1 = Source.Center;
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53 | PointD c2 = Target.Center;
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54 | double x = Math.Abs(c1.X - c2.X);
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55 | double y = Math.Abs(c1.Y - c2.Y);
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56 | double theta = Math.Atan(y / x); // returns angle in radians
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57 | // compute the intersection point between an ellipse-shaped node and a line passing through its center with the angular coordinate theta
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58 | PointD p1 = Source.CalculateIntersection(theta);
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59 | PointD p2 = Target.CalculateIntersection(theta);
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60 | // translate coordinates to real-world values
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61 | double p1X, p1Y, p2X, p2Y;
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62 | if (c1.X > c2.X) {
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63 | p1X = c1.X - p1.X;
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64 | p2X = c2.X + p2.X;
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65 | } else {
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66 | p1X = c1.X + p1.X;
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67 | p2X = c2.X - p2.X;
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68 | }
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69 | if (c1.Y > c2.Y) {
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70 | p1Y = c1.Y - p1.Y;
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71 | p2Y = c2.Y + p2.Y;
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72 | } else {
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73 | p1Y = c1.Y + p1.Y;
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74 | p2Y = c2.Y - p1.Y;
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75 | }
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76 | p1.X = p1X;
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77 | p1.Y = p1Y;
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78 | p2.X = p2X;
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79 | p2.Y = p2Y;
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80 | SetPosition(p1, p2);
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81 | }
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82 | }
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83 | }
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