1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System.Collections.Generic;
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23 | using System.Linq;
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24 | using HeuristicLab.Common;
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25 | using HeuristicLab.Core;
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26 | using HeuristicLab.Parameters;
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27 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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28 |
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29 | namespace HeuristicLab.EvolutionTracking {
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30 | [StorableClass]
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31 | [Item("AfterCrossoverOperator", "Performs an action after the crossover operator is applied.")]
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32 | public class BeforeManipulatorOperator<T> : EvolutionTrackingOperator<T>, IManipulatorOperator<T> where T : class,IItem {
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33 |
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34 | private const string ChildParameterName = "Child";
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35 | public ILookupParameter<T> ChildParameter { get; set; }
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36 |
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37 | protected BeforeManipulatorOperator(BeforeManipulatorOperator<T> original, Cloner cloner)
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38 | : base(original, cloner) {
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39 | }
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40 | public override IDeepCloneable Clone(Cloner cloner) {
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41 | return new BeforeManipulatorOperator<T>(this, cloner);
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42 | }
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43 |
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44 | public BeforeManipulatorOperator() {
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45 | ChildParameter = new LookupParameter<T>(ChildParameterName);
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46 | Parameters.Add(ChildParameter);
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47 | }
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48 |
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49 | public override IOperation Apply() {
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50 | if (GenealogyGraph.Contains(ChildParameter.ActualValue)) {
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51 | // if the graph already contains a vertex representing the child, it means that the child is a product of crossover
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52 | // when mutation follows after crossover, some changes need to be made
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53 | var child = ChildParameter.ActualValue;
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54 | var clone = (T)child.Clone();
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55 | var vChild = (IGenealogyGraphNode<T>)GenealogyGraph[child];
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56 | var vClone = new GenealogyGraphNode<T> { Content = clone, Rank = vChild.Rank - 0.5 };
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57 | GenealogyGraph.AddVertex(vClone);
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58 | // adjust parent-child(clone) relationship in the graph
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59 | var parents = vChild.Parents;
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60 | // if there's a fragment, save it
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61 | IFragment fragment = null;
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62 | if (vChild.InArcs.Last().Data != null) {
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63 | fragment = (IFragment<T>)vChild.InArcs.Last().Data;
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64 | }
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65 | vChild.InArcs = new List<IGenealogyGraphArc>();
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66 | foreach (var p in parents) {
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67 | foreach (var a in p.OutArcs.Where(a => a.Target == vChild)) {
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68 | a.Target = vClone;
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69 | }
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70 | vClone.AddReverseArc(p);
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71 | }
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72 | vChild.AddReverseArc(vClone);
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73 | vClone.AddForwardArc(vChild);
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74 | vClone.InArcs.Last().Data = fragment;
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75 | } else { // this needs to be checked
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76 | var vChild = new GenealogyGraphNode<T> { Content = ChildParameter.ActualValue, Rank = Generations.Value };
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77 | GenealogyGraph.AddVertex(vChild);
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78 | }
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79 | return base.Apply();
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80 | }
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81 | }
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82 | }
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