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source: branches/HeuristicLab.EvolutionTracking/HeuristicLab.EvolutionTracking/3.4/GenealogyGraph/GenealogyGraph.cs @ 10886

Last change on this file since 10886 was 10886, checked in by bburlacu, 10 years ago

#1772: Simplified GenealogyGraph (and related components) API in an effort to improve speed and memory consumption (eg., by sharing the same arc when walking the graph in both directions: parent-child and child-parent).

File size: 5.5 KB
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1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using HeuristicLab.Common;
26using HeuristicLab.Core;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28
29namespace HeuristicLab.EvolutionTracking {
30  [StorableClass]
31  [Item("GenealogyGraph", "")]
32  public class GenealogyGraph : DirectedGraph, IGenealogyGraph {
33    [Storable]
34    private Dictionary<double, List<IGenealogyGraphNode>> ranks; // use a linked list for fast insertion/removal
35    public Dictionary<double, List<IGenealogyGraphNode>> Ranks {
36      get { return ranks; }
37      set { ranks = value; }
38    }
39    public new IEnumerable<IGenealogyGraphNode> Nodes {
40      get { return from n in base.Nodes select (IGenealogyGraphNode)n; }
41    }
42
43    public IGenealogyGraphArc AddArc(IGenealogyGraphNode source, IGenealogyGraphNode target) {
44      var arc = new GenealogyGraphArc(source, target);
45      source.AddForwardArc(arc);
46      target.AddReverseArc(arc);
47      return arc;
48    }
49
50    protected GenealogyGraph(GenealogyGraph original, Cloner cloner)
51      : base(original, cloner) {
52    }
53    public override IDeepCloneable Clone(Cloner cloner) {
54      return new GenealogyGraph(this, cloner);
55    }
56    [StorableConstructor]
57    protected GenealogyGraph(bool deserializing) : base(deserializing) { }
58    public GenealogyGraph() {
59      Ranks = new Dictionary<double, List<IGenealogyGraphNode>>();
60    }
61    public override void AddVertex(IVertex vertex) {
62      var node = (IGenealogyGraphNode)vertex;
63      if (!Ranks.ContainsKey(node.Rank))
64        Ranks[node.Rank] = new List<IGenealogyGraphNode>();
65      Ranks[node.Rank].Add(node);
66      base.AddVertex(vertex);
67    }
68    public override void RemoveVertex(IVertex vertex) {
69      var node = (IGenealogyGraphNode)vertex;
70      if (Ranks.ContainsKey(node.Rank)) {
71        Ranks[node.Rank].Remove(node);
72      }
73      base.RemoveVertex(vertex);
74    }
75    public event EventHandler GraphUpdated;
76    private void OnGraphUpdated(object sender, EventArgs args) {
77      var updated = GraphUpdated;
78      if (updated != null) updated(sender, args);
79    }
80
81    public new IGenealogyGraphNode this[object content] {
82      get {
83        var result = base[content];
84        return result == null ? null : (IGenealogyGraphNode)result;
85      }
86      set { base[content] = value; }
87    }
88
89    public override void Clear() {
90      base.Clear();
91      ranks.Clear();
92    }
93  }
94
95  [StorableClass]
96  [Item("GenealogyGraph", "")]
97  public class GenealogyGraph<T> : DirectedGraph, IGenealogyGraph<T> where T : class, IItem {
98    // members and properties
99    [Storable]
100    private Dictionary<double, List<IGenealogyGraphNode>> ranks;
101    public Dictionary<double, List<IGenealogyGraphNode>> Ranks {
102      get { return ranks; }
103      set { ranks = value; }
104    }
105    public new IEnumerable<IGenealogyGraphNode<T>> Nodes {
106      get { return from n in base.Nodes select (IGenealogyGraphNode<T>)n; }
107    }
108
109    public IGenealogyGraphArc AddArc(IGenealogyGraphNode source, IGenealogyGraphNode target) {
110      var arc = new GenealogyGraphArc(source, target);
111      source.AddForwardArc(arc);
112      target.AddReverseArc(arc);
113      return arc;
114    }
115
116    // contructors
117    protected GenealogyGraph(GenealogyGraph<T> original, Cloner cloner)
118      : base(original, cloner) {
119    }
120    public override IDeepCloneable Clone(Cloner cloner) {
121      return new GenealogyGraph<T>(this, cloner);
122    }
123    [StorableConstructor]
124    protected GenealogyGraph(bool deserializing) : base(deserializing) { }
125    public GenealogyGraph() {
126      Ranks = new Dictionary<double, List<IGenealogyGraphNode>>();
127    }
128    // methods
129    public override void AddVertex(IVertex vertex) {
130      var node = (IGenealogyGraphNode<T>)vertex;
131      if (!Ranks.ContainsKey(node.Rank)) {
132        Ranks[node.Rank] = new List<IGenealogyGraphNode>();
133      }
134      Ranks[node.Rank].Add(node);
135      base.AddVertex(vertex);
136    }
137    public override void RemoveVertex(IVertex vertex) {
138      var node = (IGenealogyGraphNode<T>)vertex;
139      if (Ranks.ContainsKey(node.Rank)) {
140        Ranks[node.Rank].Remove(node);
141      }
142      base.RemoveVertex(vertex);
143    }
144
145    IEnumerable<IGenealogyGraphNode> IGenealogyGraph.Nodes {
146      get { return Nodes; }
147    }
148
149    public event EventHandler GraphUpdated;
150    private void OnGraphUpdated(object sender, EventArgs args) {
151      var updated = GraphUpdated;
152      if (updated != null) updated(sender, args);
153    }
154    public new IGenealogyGraphNode<T> this[object content] {
155      get {
156        var result = base[content];
157        return result == null ? null : (IGenealogyGraphNode<T>)result;
158      }
159    }
160  }
161}
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