1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using HeuristicLab.Common;
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26 | using HeuristicLab.Core;
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27 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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28 |
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29 | namespace HeuristicLab.Encodings.SymbolicExpressionTreeEncoding {
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30 | /// <summary>
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31 | /// The default symbolic expression grammar stores symbols and syntactic constraints for symbols.
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32 | /// Symbols are treated as equvivalent if they have the same name.
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33 | /// Syntactic constraints limit the number of allowed sub trees for a node with a symbol and which symbols are allowed
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34 | /// in the sub-trees of a symbol (can be specified for each sub-tree index separately).
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35 | /// </summary>
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36 | [StorableClass]
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37 | public abstract class SymbolicExpressionGrammarBase : NamedItem, ISymbolicExpressionGrammarBase {
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38 |
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39 | #region properties for separation between implementation and persistence
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40 | [Storable(Name = "Symbols")]
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41 | private IEnumerable<ISymbol> StorableSymbols {
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42 | get { return symbols.Values.ToArray(); }
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43 | set { foreach (var s in value) symbols.Add(s.Name, s); }
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44 | }
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45 |
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46 | [Storable(Name = "SymbolSubtreeCount")]
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47 | private IEnumerable<KeyValuePair<ISymbol, Tuple<int, int>>> StorableSymbolSubtreeCount {
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48 | get { return symbolSubtreeCount.Select(x => new KeyValuePair<ISymbol, Tuple<int, int>>(GetSymbol(x.Key), x.Value)).ToArray(); }
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49 | set { foreach (var pair in value) symbolSubtreeCount.Add(pair.Key.Name, pair.Value); }
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50 | }
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51 |
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52 | [Storable(Name = "AllowedChildSymbols")]
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53 | private IEnumerable<KeyValuePair<ISymbol, IEnumerable<ISymbol>>> StorableAllowedChildSymbols {
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54 | get { return allowedChildSymbols.Select(x => new KeyValuePair<ISymbol, IEnumerable<ISymbol>>(GetSymbol(x.Key), x.Value.Select(GetSymbol).ToArray())).ToArray(); }
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55 | set { foreach (var pair in value) allowedChildSymbols.Add(pair.Key.Name, pair.Value.Select(y => y.Name).ToList()); }
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56 | }
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57 |
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58 | [Storable(Name = "AllowedChildSymbolsPerIndex")]
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59 | private IEnumerable<KeyValuePair<Tuple<ISymbol, int>, IEnumerable<ISymbol>>> StorableAllowedChildSymbolsPerIndex {
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60 | get { return allowedChildSymbolsPerIndex.Select(x => new KeyValuePair<Tuple<ISymbol, int>, IEnumerable<ISymbol>>(Tuple.Create(GetSymbol(x.Key.Item1), x.Key.Item2), x.Value.Select(GetSymbol).ToArray())).ToArray(); }
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61 | set {
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62 | foreach (var pair in value)
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63 | allowedChildSymbolsPerIndex.Add(Tuple.Create(pair.Key.Item1.Name, pair.Key.Item2), pair.Value.Select(y => y.Name).ToList());
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64 | }
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65 | }
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66 | #endregion
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67 |
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68 | private bool suppressEvents;
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69 | protected readonly Dictionary<string, ISymbol> symbols;
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70 | protected readonly Dictionary<string, Tuple<int, int>> symbolSubtreeCount;
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71 | protected readonly Dictionary<string, List<string>> allowedChildSymbols;
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72 | protected readonly Dictionary<Tuple<string, int>, List<string>> allowedChildSymbolsPerIndex;
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73 |
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74 | public override bool CanChangeName {
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75 | get { return false; }
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76 | }
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77 | public override bool CanChangeDescription {
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78 | get { return false; }
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79 | }
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80 |
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81 | [StorableConstructor]
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82 | protected SymbolicExpressionGrammarBase(bool deserializing)
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83 | : base(deserializing) {
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84 |
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85 | symbols = new Dictionary<string, ISymbol>();
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86 | symbolSubtreeCount = new Dictionary<string, Tuple<int, int>>();
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87 | allowedChildSymbols = new Dictionary<string, List<string>>();
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88 | allowedChildSymbolsPerIndex = new Dictionary<Tuple<string, int>, List<string>>();
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89 |
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90 | suppressEvents = false;
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91 | }
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92 |
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93 | protected SymbolicExpressionGrammarBase(SymbolicExpressionGrammarBase original, Cloner cloner)
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94 | : base(original, cloner) {
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95 |
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96 | symbols = original.symbols.ToDictionary(x => x.Key, y => cloner.Clone(y.Value));
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97 | symbolSubtreeCount = new Dictionary<string, Tuple<int, int>>(original.symbolSubtreeCount);
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98 |
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99 | allowedChildSymbols = new Dictionary<string, List<string>>();
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100 | foreach (var element in original.allowedChildSymbols)
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101 | allowedChildSymbols.Add(element.Key, new List<string>(element.Value));
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102 |
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103 | allowedChildSymbolsPerIndex = new Dictionary<Tuple<string, int>, List<string>>();
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104 | foreach (var element in original.allowedChildSymbolsPerIndex)
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105 | allowedChildSymbolsPerIndex.Add(element.Key, new List<string>(element.Value));
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106 |
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107 | suppressEvents = false;
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108 | }
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109 |
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110 | protected SymbolicExpressionGrammarBase(string name, string description)
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111 | : base(name, description) {
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112 | symbols = new Dictionary<string, ISymbol>();
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113 | symbolSubtreeCount = new Dictionary<string, Tuple<int, int>>();
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114 | allowedChildSymbols = new Dictionary<string, List<string>>();
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115 | allowedChildSymbolsPerIndex = new Dictionary<Tuple<string, int>, List<string>>();
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116 |
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117 | suppressEvents = false;
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118 | }
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119 |
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120 | #region protected grammar manipulation methods
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121 | public virtual void AddSymbol(ISymbol symbol) {
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122 | if (ContainsSymbol(symbol)) throw new ArgumentException("Symbol " + symbol + " is already defined.");
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123 | foreach (var s in symbol.Flatten()) {
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124 | symbols.Add(s.Name, s);
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125 | int maxSubTreeCount = Math.Min(s.MinimumArity + 1, s.MaximumArity);
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126 | symbolSubtreeCount.Add(s.Name, Tuple.Create(s.MinimumArity, maxSubTreeCount));
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127 | }
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128 | ClearCaches();
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129 | }
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130 |
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131 | public virtual void RemoveSymbol(ISymbol symbol) {
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132 | foreach (var s in symbol.Flatten()) {
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133 | symbols.Remove(s.Name);
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134 | allowedChildSymbols.Remove(s.Name);
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135 | for (int i = 0; i < GetMaximumSubtreeCount(s); i++)
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136 | allowedChildSymbolsPerIndex.Remove(Tuple.Create(s.Name, i));
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137 | symbolSubtreeCount.Remove(s.Name);
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138 |
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139 | foreach (var parent in Symbols) {
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140 | List<string> allowedChilds;
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141 | if (allowedChildSymbols.TryGetValue(parent.Name, out allowedChilds))
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142 | allowedChilds.Remove(s.Name);
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143 |
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144 | for (int i = 0; i < GetMaximumSubtreeCount(parent); i++) {
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145 | if (allowedChildSymbolsPerIndex.TryGetValue(Tuple.Create(parent.Name, i), out allowedChilds))
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146 | allowedChilds.Remove(s.Name);
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147 | }
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148 | }
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149 | suppressEvents = true;
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150 | foreach (var groupSymbol in Symbols.OfType<GroupSymbol>())
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151 | groupSymbol.SymbolsCollection.Remove(symbol);
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152 | suppressEvents = false;
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153 | }
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154 | ClearCaches();
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155 | }
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156 |
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157 | public virtual ISymbol GetSymbol(string symbolName) {
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158 | ISymbol symbol;
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159 | if (symbols.TryGetValue(symbolName, out symbol)) return symbol;
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160 | return null;
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161 | }
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162 |
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163 | public virtual void AddAllowedChildSymbol(ISymbol parent, ISymbol child) {
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164 | bool changed = false;
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165 |
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166 | foreach (ISymbol p in parent.Flatten().Where(p => !(p is GroupSymbol)))
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167 | changed |= AddAllowedChildSymbolToDictionaries(p, child);
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168 |
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169 | if (changed) {
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170 | ClearCaches();
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171 | OnChanged();
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172 | }
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173 | }
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174 |
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175 | private bool AddAllowedChildSymbolToDictionaries(ISymbol parent, ISymbol child) {
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176 | List<string> childSymbols;
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177 | if (!allowedChildSymbols.TryGetValue(parent.Name, out childSymbols)) {
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178 | childSymbols = new List<string>();
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179 | allowedChildSymbols.Add(parent.Name, childSymbols);
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180 | }
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181 | if (childSymbols.Contains(child.Name)) return false;
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182 |
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183 | suppressEvents = true;
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184 | for (int argumentIndex = 0; argumentIndex < GetMaximumSubtreeCount(parent); argumentIndex++)
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185 | RemoveAllowedChildSymbol(parent, child, argumentIndex);
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186 | suppressEvents = false;
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187 |
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188 | childSymbols.Add(child.Name);
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189 | return true;
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190 | }
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191 |
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192 | public virtual void AddAllowedChildSymbol(ISymbol parent, ISymbol child, int argumentIndex) {
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193 | bool changed = false;
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194 |
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195 | foreach (ISymbol p in parent.Flatten().Where(p => !(p is GroupSymbol)))
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196 | changed |= AddAllowedChildSymbolToDictionaries(p, child, argumentIndex);
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197 |
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198 | if (changed) {
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199 | ClearCaches();
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200 | OnChanged();
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201 | }
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202 | }
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203 |
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204 |
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205 | private bool AddAllowedChildSymbolToDictionaries(ISymbol parent, ISymbol child, int argumentIndex) {
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206 | List<string> childSymbols;
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207 | if (!allowedChildSymbols.TryGetValue(parent.Name, out childSymbols)) {
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208 | childSymbols = new List<string>();
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209 | allowedChildSymbols.Add(parent.Name, childSymbols);
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210 | }
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211 | if (childSymbols.Contains(child.Name)) return false;
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212 |
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213 |
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214 | var key = Tuple.Create(parent.Name, argumentIndex);
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215 | if (!allowedChildSymbolsPerIndex.TryGetValue(key, out childSymbols)) {
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216 | childSymbols = new List<string>();
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217 | allowedChildSymbolsPerIndex.Add(key, childSymbols);
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218 | }
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219 |
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220 | if (childSymbols.Contains(child.Name)) return false;
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221 |
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222 | childSymbols.Add(child.Name);
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223 | return true;
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224 | }
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225 |
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226 | public virtual void RemoveAllowedChildSymbol(ISymbol parent, ISymbol child) {
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227 | bool changed = false;
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228 | List<string> childSymbols;
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229 | if (allowedChildSymbols.TryGetValue(child.Name, out childSymbols)) {
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230 | changed |= childSymbols.Remove(child.Name);
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231 | }
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232 |
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233 | for (int argumentIndex = 0; argumentIndex < GetMaximumSubtreeCount(parent); argumentIndex++) {
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234 | var key = Tuple.Create(parent.Name, argumentIndex);
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235 | if (allowedChildSymbolsPerIndex.TryGetValue(key, out childSymbols))
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236 | changed |= childSymbols.Remove(child.Name);
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237 | }
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238 |
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239 | if (changed) {
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240 | ClearCaches();
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241 | OnChanged();
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242 | }
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243 | }
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244 |
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245 | public virtual void RemoveAllowedChildSymbol(ISymbol parent, ISymbol child, int argumentIndex) {
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246 | bool changed = false;
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247 |
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248 | suppressEvents = true;
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249 | List<string> childSymbols;
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250 | if (allowedChildSymbols.TryGetValue(parent.Name, out childSymbols)) {
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251 | if (childSymbols.Remove(child.Name)) {
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252 | for (int i = 0; i < GetMaximumSubtreeCount(parent); i++) {
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253 | if (i != argumentIndex) AddAllowedChildSymbol(parent, child, i);
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254 | }
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255 | changed = true;
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256 | }
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257 | }
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258 | suppressEvents = false;
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259 |
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260 | var key = Tuple.Create(parent.Name, argumentIndex);
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261 | if (allowedChildSymbolsPerIndex.TryGetValue(key, out childSymbols))
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262 | changed |= childSymbols.Remove(child.Name);
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263 |
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264 | if (changed) {
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265 | ClearCaches();
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266 | OnChanged();
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267 | }
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268 | }
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269 |
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270 | public virtual void SetSubtreeCount(ISymbol symbol, int minimumSubtreeCount, int maximumSubtreeCount) {
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271 | var symbols = symbol.Flatten().Where(s => !(s is GroupSymbol));
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272 | if (symbols.Any(s => s.MinimumArity > minimumSubtreeCount)) throw new ArgumentException("Invalid minimum subtree count " + minimumSubtreeCount + " for " + symbol);
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273 | if (symbols.Any(s => s.MaximumArity < maximumSubtreeCount)) throw new ArgumentException("Invalid maximum subtree count " + maximumSubtreeCount + " for " + symbol);
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274 |
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275 | foreach (ISymbol s in symbols)
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276 | SetSubTreeCountInDictionaries(s, minimumSubtreeCount, maximumSubtreeCount);
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277 |
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278 | ClearCaches();
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279 | OnChanged();
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280 | }
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281 |
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282 | private void SetSubTreeCountInDictionaries(ISymbol symbol, int minimumSubtreeCount, int maximumSubtreeCount) {
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283 | for (int i = maximumSubtreeCount; i < GetMaximumSubtreeCount(symbol); i++) {
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284 | var key = Tuple.Create(symbol.Name, i);
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285 | allowedChildSymbolsPerIndex.Remove(key);
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286 | }
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287 |
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288 | symbolSubtreeCount[symbol.Name] = Tuple.Create(minimumSubtreeCount, maximumSubtreeCount);
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289 | }
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290 | #endregion
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291 |
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292 | public virtual IEnumerable<ISymbol> Symbols {
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293 | get { return symbols.Values; }
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294 | }
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295 | public virtual IEnumerable<ISymbol> AllowedSymbols {
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296 | get { return Symbols.Where(s => s.Enabled); }
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297 | }
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298 | public virtual bool ContainsSymbol(ISymbol symbol) {
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299 | return symbols.ContainsKey(symbol.Name);
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300 | }
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301 |
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302 | private readonly Dictionary<Tuple<string, string>, bool> cachedIsAllowedChildSymbol = new Dictionary<Tuple<string, string>, bool>();
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303 | public virtual bool IsAllowedChildSymbol(ISymbol parent, ISymbol child) {
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304 | if (allowedChildSymbols.Count == 0) return false;
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305 | if (!child.Enabled) return false;
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306 |
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307 | bool result;
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308 | var key = Tuple.Create(parent.Name, child.Name);
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309 | if (cachedIsAllowedChildSymbol.TryGetValue(key, out result)) return result;
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310 |
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311 | // value has to be calculated and cached make sure this is done in only one thread
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312 | lock (cachedIsAllowedChildSymbol) {
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313 | // in case the value has been calculated on another thread in the meanwhile
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314 | if (cachedIsAllowedChildSymbol.TryGetValue(key, out result)) return result;
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315 |
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316 | List<string> temp;
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317 | if (allowedChildSymbols.TryGetValue(parent.Name, out temp)) {
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318 | for (int i = 0; i < temp.Count; i++) {
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319 | var symbol = GetSymbol(temp[i]);
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320 | foreach (var s in symbol.Flatten())
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321 | if (s.Name == child.Name) {
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322 | cachedIsAllowedChildSymbol.Add(key, true);
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323 | return true;
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324 | }
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325 | }
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326 | }
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327 | cachedIsAllowedChildSymbol.Add(key, false);
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328 | return false;
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329 | }
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330 | }
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331 |
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332 | private readonly Dictionary<Tuple<string, string, int>, bool> cachedIsAllowedChildSymbolIndex = new Dictionary<Tuple<string, string, int>, bool>();
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333 | public virtual bool IsAllowedChildSymbol(ISymbol parent, ISymbol child, int argumentIndex) {
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334 | if (!child.Enabled) return false;
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335 | if (IsAllowedChildSymbol(parent, child)) return true;
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336 | if (allowedChildSymbolsPerIndex.Count == 0) return false;
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337 |
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338 | bool result;
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339 | var key = Tuple.Create(parent.Name, child.Name, argumentIndex);
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340 | if (cachedIsAllowedChildSymbolIndex.TryGetValue(key, out result)) return result;
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341 |
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342 | // value has to be calculated and cached make sure this is done in only one thread
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343 | lock (cachedIsAllowedChildSymbolIndex) {
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344 | // in case the value has been calculated on another thread in the meanwhile
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345 | if (cachedIsAllowedChildSymbolIndex.TryGetValue(key, out result)) return result;
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346 |
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347 | List<string> temp;
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348 | if (allowedChildSymbolsPerIndex.TryGetValue(Tuple.Create(parent.Name, argumentIndex), out temp)) {
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349 | for (int i = 0; i < temp.Count; i++) {
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350 | var symbol = GetSymbol(temp[i]);
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351 | foreach (var s in symbol.Flatten())
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352 | if (s.Name == child.Name) {
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353 | cachedIsAllowedChildSymbolIndex.Add(key, true);
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354 | return true;
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355 | }
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356 | }
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357 | }
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358 | cachedIsAllowedChildSymbolIndex.Add(key, false);
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359 | return false;
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360 | }
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361 | }
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362 |
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363 | public IEnumerable<ISymbol> GetAllowedChildSymbols(ISymbol parent) {
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364 | foreach (ISymbol child in AllowedSymbols) {
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365 | if (IsAllowedChildSymbol(parent, child)) yield return child;
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366 | }
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367 | }
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368 |
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369 | public IEnumerable<ISymbol> GetAllowedChildSymbols(ISymbol parent, int argumentIndex) {
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370 | foreach (ISymbol child in AllowedSymbols) {
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371 | if (IsAllowedChildSymbol(parent, child, argumentIndex)) yield return child;
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372 | }
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373 | }
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374 |
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375 | public virtual int GetMinimumSubtreeCount(ISymbol symbol) {
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376 | return symbolSubtreeCount[symbol.Name].Item1;
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377 | }
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378 | public virtual int GetMaximumSubtreeCount(ISymbol symbol) {
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379 | return symbolSubtreeCount[symbol.Name].Item2;
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380 | }
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381 |
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382 | protected void ClearCaches() {
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383 | cachedMinExpressionLength.Clear();
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384 | cachedMaxExpressionLength.Clear();
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385 | cachedMinExpressionDepth.Clear();
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386 | cachedMaxExpressionDepth.Clear();
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387 |
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388 | cachedIsAllowedChildSymbol.Clear();
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389 | cachedIsAllowedChildSymbolIndex.Clear();
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390 | }
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391 |
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392 | private readonly Dictionary<string, int> cachedMinExpressionLength = new Dictionary<string, int>();
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393 | public int GetMinimumExpressionLength(ISymbol symbol) {
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394 | int res;
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395 | if (cachedMinExpressionLength.TryGetValue(symbol.Name, out res))
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396 | return res;
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397 |
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398 | // value has to be calculated and cached make sure this is done in only one thread
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399 | lock (cachedMinExpressionLength) {
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400 | // in case the value has been calculated on another thread in the meanwhile
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401 | if (cachedMinExpressionLength.TryGetValue(symbol.Name, out res)) return res;
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402 |
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403 | GrammarUtils.CalculateMinimumExpressionLengths(this, cachedMinExpressionLength);
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404 | return cachedMinExpressionLength[symbol.Name];
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405 | }
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406 | }
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407 |
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408 |
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409 | private readonly Dictionary<Tuple<string, int>, int> cachedMaxExpressionLength = new Dictionary<Tuple<string, int>, int>();
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410 | public int GetMaximumExpressionLength(ISymbol symbol, int maxDepth) {
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411 | int temp;
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412 | var key = Tuple.Create(symbol.Name, maxDepth);
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413 | if (cachedMaxExpressionLength.TryGetValue(key, out temp)) return temp;
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414 | // value has to be calculated and cached make sure this is done in only one thread
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415 | lock (cachedMaxExpressionLength) {
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416 | // in case the value has been calculated on another thread in the meanwhile
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417 | if (cachedMaxExpressionLength.TryGetValue(key, out temp)) return temp;
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418 |
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419 | cachedMaxExpressionLength[key] = int.MaxValue; // prevent infinite recursion
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420 | long sumOfMaxTrees = 1 + (from argIndex in Enumerable.Range(0, GetMaximumSubtreeCount(symbol))
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421 | let maxForSlot = (long)(from s in GetAllowedChildSymbols(symbol, argIndex)
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422 | where s.InitialFrequency > 0.0
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423 | where GetMinimumExpressionDepth(s) < maxDepth
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424 | select GetMaximumExpressionLength(s, maxDepth - 1)).DefaultIfEmpty(0).Max()
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425 | select maxForSlot).DefaultIfEmpty(0).Sum();
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426 | cachedMaxExpressionLength[key] = (int)Math.Min(sumOfMaxTrees, int.MaxValue);
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427 | return cachedMaxExpressionLength[key];
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428 | }
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429 | }
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430 |
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431 | private readonly Dictionary<string, int> cachedMinExpressionDepth = new Dictionary<string, int>();
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432 | public int GetMinimumExpressionDepth(ISymbol symbol) {
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433 | int res;
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434 | if (cachedMinExpressionDepth.TryGetValue(symbol.Name, out res))
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435 | return res;
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436 |
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437 | // value has to be calculated and cached make sure this is done in only one thread
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438 | lock (cachedMinExpressionDepth) {
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439 | // in case the value has been calculated on another thread in the meanwhile
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440 | if (cachedMinExpressionDepth.TryGetValue(symbol.Name, out res)) return res;
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441 |
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442 | GrammarUtils.CalculateMinimumExpressionDepth(this, cachedMinExpressionDepth);
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443 | return cachedMinExpressionDepth[symbol.Name];
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444 | }
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445 | }
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446 |
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447 | private readonly Dictionary<string, int> cachedMaxExpressionDepth = new Dictionary<string, int>();
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448 | public int GetMaximumExpressionDepth(ISymbol symbol) {
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449 | int temp;
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450 | if (cachedMaxExpressionDepth.TryGetValue(symbol.Name, out temp)) return temp;
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451 | // value has to be calculated and cached make sure this is done in only one thread
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452 | lock (cachedMaxExpressionDepth) {
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453 | // in case the value has been calculated on another thread in the meanwhile
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454 | if (cachedMaxExpressionDepth.TryGetValue(symbol.Name, out temp)) return temp;
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455 |
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456 | cachedMaxExpressionDepth[symbol.Name] = int.MaxValue;
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457 | long maxDepth = 1 + (from argIndex in Enumerable.Range(0, GetMaximumSubtreeCount(symbol))
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458 | let maxForSlot = (long)(from s in GetAllowedChildSymbols(symbol, argIndex)
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459 | where s.InitialFrequency > 0.0
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460 | select GetMaximumExpressionDepth(s)).DefaultIfEmpty(0).Max()
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461 | select maxForSlot).DefaultIfEmpty(0).Max();
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462 | cachedMaxExpressionDepth[symbol.Name] = (int)Math.Min(maxDepth, int.MaxValue);
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463 | return cachedMaxExpressionDepth[symbol.Name];
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464 | }
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465 | }
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466 |
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467 | public event EventHandler Changed;
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468 | protected virtual void OnChanged() {
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469 | if (suppressEvents) return;
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470 | var handler = Changed;
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471 | if (handler != null) handler(this, EventArgs.Empty);
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472 | }
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473 | }
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474 | }
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