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source: branches/HeuristicLab.BinPacking/HeuristicLab.Problems.BinPacking/3.3/Encodings/PackingSequence/Moves/Insertion/StochasticInsertionMoveGenerator.cs @ 14128

Last change on this file since 14128 was 14128, checked in by gkronber, 8 years ago

#1966: refactoring of bin packing implementation

File size: 3.4 KB
RevLine 
[9563]1#region License Information
2/* HeuristicLab
[13032]3 * Copyright (C) 2002-2015 Joseph Helm and Heuristic and Evolutionary Algorithms Laboratory (HEAL)
[9563]4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
[13032]22
[9563]23using System.Collections.Generic;
24using HeuristicLab.Common;
25using HeuristicLab.Core;
26using HeuristicLab.Data;
[14128]27using HeuristicLab.Encodings.PermutationEncoding;
[9563]28using HeuristicLab.Optimization;
29using HeuristicLab.Parameters;
30using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
31
32namespace HeuristicLab.Encodings.PackingEncoding.PackingSequence {
33  [Item("Stochastic Insertion Move Generator", "Generates a number of possible Sequence moves from a given Sequence vector.")]
34  [StorableClass]
35  public class StochasticInsertionMoveGenerator : InsertionMoveGenerator, IMultiMoveGenerator, IStochasticOperator {
36    public ILookupParameter<IRandom> RandomParameter {
37      get { return (ILookupParameter<IRandom>)Parameters["Random"]; }
38    }
39    public IValueLookupParameter<IntValue> SampleSizeParameter {
40      get { return (IValueLookupParameter<IntValue>)Parameters["SampleSize"]; }
41    }
42
43    public IntValue SampleSize {
44      get { return SampleSizeParameter.Value; }
45      set { SampleSizeParameter.Value = value; }
46    }
47
48    [StorableConstructor]
49    protected StochasticInsertionMoveGenerator(bool deserializing) : base(deserializing) { }
50    protected StochasticInsertionMoveGenerator(StochasticInsertionMoveGenerator original, Cloner cloner) : base(original, cloner) { }
51    public StochasticInsertionMoveGenerator()
52      : base() {
53      Parameters.Add(new LookupParameter<IRandom>("Random", "The random number generator."));
54      Parameters.Add(new ValueLookupParameter<IntValue>("SampleSize", "The number of moves to generate."));
55    }
56
57    public override IDeepCloneable Clone(Cloner cloner) {
58      return new StochasticInsertionMoveGenerator(this, cloner);
59    }
60
[14128]61    public static InsertionMove[] Apply(Permutation packingSequence, IRandom random, int sampleSize) {
[9563]62
63      int nrOfBins = 0;
[14128]64      foreach (int binNr in packingSequence) {
[9563]65        if (binNr > nrOfBins)
66          nrOfBins = binNr;
67      }
68      nrOfBins++;
69      var generatedMoves = new List<InsertionMove>();
[14128]70      var moves = new List<InsertionMove>(ExhaustiveInsertionMoveGenerator.Generate(packingSequence, nrOfBins));
[9563]71      int moveCount = moves.Count;
72      for (int i = 0; i < sampleSize; i++) {
73        generatedMoves.Add(moves[random.Next(moveCount)]);
74      }
75
76      return generatedMoves.ToArray();
77    }
78
[14128]79    protected override InsertionMove[] GenerateMoves(Permutation packingSequence) {
[9563]80      IRandom random = RandomParameter.ActualValue;
[14128]81      return Apply(packingSequence, random, SampleSizeParameter.ActualValue.Value);
[9563]82    }
83  }
84}
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