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source: branches/HeuristicLab.BinPacking/HeuristicLab.Problems.BinPacking/3.3/Encodings/MultiComponentVector/BinBasedMultiComponentVectorCrossover.cs @ 16003

Last change on this file since 16003 was 13032, checked in by gkronber, 9 years ago

#1966:

  • removed unused using
  • added/updated license headers
File size: 3.8 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2015 Joseph Helm and Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Common;
23using HeuristicLab.Core;
24using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
25
26namespace HeuristicLab.Encodings.PackingEncoding.MultiComponentVector {
27  [Item("Bin Based Multi Component Vector Crossover", "An operator which crosses two MultiComponentVector representations. The applied strategy is based on the RBX crossover proposed by Potvin.")]
28  [StorableClass]
29  public class BinBasedMultiComponentVectorCrossover :  MultiComponentVectorCrossover {
30    [StorableConstructor]
31    protected BinBasedMultiComponentVectorCrossover(bool deserializing) : base(deserializing) { }
32    protected BinBasedMultiComponentVectorCrossover(BinBasedMultiComponentVectorCrossover original, Cloner cloner) : base(original, cloner) { }
33    public BinBasedMultiComponentVectorCrossover()
34      : base() {
35    }
36    public override IDeepCloneable Clone(Cloner cloner) {
37      return new BinBasedMultiComponentVectorCrossover(this, cloner);
38    }
39
40    public override MultiComponentVectorEncoding Cross(IRandom random, MultiComponentVectorEncoding parent1, MultiComponentVectorEncoding parent2) {
41      MultiComponentVectorEncoding child = new MultiComponentVectorEncoding ();
42
43      int nrOfItems = parent1.NrOfItems;
44
45      bool[] itemAlreadyAssigned = new bool[nrOfItems];
46      int nrOfBins = parent1.NrOfBins > parent2.NrOfBins ? parent2.NrOfBins : parent1.NrOfBins;
47
48      //Add one bin from parent1
49      int swappedBinNr = random.Next(nrOfBins);
50      var swappedBin = new ItemList<PackingInformation>();
51      for (int i = 0; i < parent1.PackingInformations[swappedBinNr].Count; i++) {
52        PackingInformation pi = new PackingInformation(parent1.PackingInformations[swappedBinNr][i]);
53        if (!itemAlreadyAssigned[pi.ItemID]) {
54          itemAlreadyAssigned[pi.ItemID] = true;
55          swappedBin.Add(new PackingInformation(pi));
56        }
57      }
58      child.PackingInformations[swappedBinNr] = swappedBin;
59
60      //Get the remaining bins from parent2
61      for (int binNr = 0; binNr < nrOfBins; binNr++) {
62        if (binNr != swappedBinNr) {
63          var newBin = new ItemList<PackingInformation>();
64          var currentParent = parent2;
65          int nrOfItemsInBin = currentParent.PackingInformations[binNr].Count;
66          for (int i = 0; i < nrOfItemsInBin; i++) {
67            PackingInformation pi = new PackingInformation(currentParent.PackingInformations[binNr][i]);
68            if (!itemAlreadyAssigned[pi.ItemID]) {
69              itemAlreadyAssigned[pi.ItemID] = true;
70              newBin.Add(new PackingInformation(pi));
71            }
72          }
73          child.PackingInformations[binNr] = newBin;
74        }
75      }
76
77      //Pack still remaining items in bin#0
78      for (int itemID = 0; itemID < nrOfItems; itemID++) {
79        if (!itemAlreadyAssigned[itemID])
80          child.PackingInformations[0].Add(new PackingInformation(itemID, random.Next(2) == 0 ? true : false));
81      }               
82
83      return child;
84    }       
85  }
86}
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