1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using System.Text;
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26 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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27 | using HeuristicLab.Core;
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28 | using HeuristicLab.Problems.BinPacking.Dimensions;
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29 | using HeuristicLab.Problems.BinPacking.PackingBin;
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30 | using HeuristicLab.Problems.BinPacking.PackingItem;
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31 | using HeuristicLab.Problems.BinPacking.PackingPlans;
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32 | using HeuristicLab.Encodings.PermutationEncoding;
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33 | using HeuristicLab.Common;
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34 | using HeuristicLab.Data;
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35 | using HeuristicLab.Collections;
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36 | using HeuristicLab.Problems.BinPacking.Interfaces;
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37 | using HeuristicLab.Encodings.PackingEncoding.GroupingVector;
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38 |
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39 | namespace HeuristicLab.Problems.BinPacking.Decoders {
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40 | [Item("Identical bin three dimensional direct grouping vector decoder", "<Description missing...>")]
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41 | [StorableClass]
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42 | public class ThreeDimensionalBottomLeftGroupingVectorDecoder : IdenticalBinPackingSolutionDecoder<
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43 | ThreeDimensionalPacking,
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44 | CuboidPackingBin,
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45 | CuboidPackingItem,
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46 | PackingPlan<ThreeDimensionalPacking, CuboidPackingBin, CuboidPackingItem>> {
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47 |
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48 | public ThreeDimensionalBottomLeftGroupingVectorDecoder()
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49 | : base() {
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50 | //EncodedSolutionParameter.ActualName = "EncodedSolution";
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51 | }
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52 | [StorableConstructor]
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53 | protected ThreeDimensionalBottomLeftGroupingVectorDecoder(bool deserializing) : base(deserializing) { }
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54 | protected ThreeDimensionalBottomLeftGroupingVectorDecoder(ThreeDimensionalBottomLeftGroupingVectorDecoder original, Cloner cloner)
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55 | : base(original, cloner) {
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56 | }
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57 | public override IDeepCloneable Clone(Cloner cloner) {
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58 | return new ThreeDimensionalBottomLeftGroupingVectorDecoder(this, cloner);
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59 | }
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60 |
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61 |
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62 | protected override PackingPlan<ThreeDimensionalPacking, CuboidPackingBin, CuboidPackingItem> CreatePackingPlanFromEncoding(IPackingSolutionEncoding encodedSolution) {
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63 |
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64 | var solution = encodedSolution as GroupingVectorEncoding;
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65 | if (solution == null) throw new InvalidOperationException("Encoding is not of type GroupingVector");
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66 |
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67 | RegularSimpleRotationPackingPlan<ThreeDimensionalPacking, CuboidPackingBin, CuboidPackingItem> result = new RegularSimpleRotationPackingPlan<ThreeDimensionalPacking, CuboidPackingBin, CuboidPackingItem>(PackingBinMeasuresParameter.ActualValue, PackingItemMeasuresParameter.ActualValue);
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68 | int nrOfBins = solution.GroupingVector.Max() + 1;
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69 |
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70 | //Get all indexes of items for every bin according to grouping-vector
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71 | //It is assumed, that at this point the item-indexes are sorted according to their item-size!
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72 | Dictionary<int, List<int>> unpackedItemIndexesPerBin = new Dictionary<int, List<int>>();
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73 |
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74 | for (int i = 0; i < nrOfBins; i++) {
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75 | unpackedItemIndexesPerBin[i] = solution.GroupingVector
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76 | .Select((Value, Index) => new { Value, Index })
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77 | .Where(temp => temp.Value == i)
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78 | .Select(temp => temp.Index).ToList();
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79 | }
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80 |
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81 | ObservableDictionary<int, ThreeDimensionalPacking> packingPositions = new ObservableDictionary<int, ThreeDimensionalPacking>();
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82 | var remainingItems = new List<int>();
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83 |
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84 | //Iterate over all bin-lists
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85 | for (int binNr = 0; binNr < nrOfBins; binNr++) {
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86 | //Iterate over the current bin-item-list and find feasible positions in the current bin for each item
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87 | var unpackedItems = unpackedItemIndexesPerBin[binNr];
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88 | for (int i = 0; i < unpackedItems.Count; i++) {
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89 | var itemIndex = unpackedItems[i];
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90 | var item = PackingItemMeasuresParameter.ActualValue[itemIndex];
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91 | ThreeDimensionalPacking position = null;
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92 |
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93 | position = PackingHeuristics.DeepestLeftBottomPosition(PackingBinMeasuresParameter.ActualValue, binNr, item, packingPositions, PackingItemMeasuresParameter.ActualValue);
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94 |
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95 | if (position == null) {
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96 | remainingItems.Add(itemIndex);
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97 | } else
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98 | packingPositions[itemIndex] = position;
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99 | }
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100 | }
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101 |
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102 | //Packing of remaining items
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103 | //Iterate over all bin-lists
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104 | for (int binNr = 0; binNr < nrOfBins && remainingItems.Count > 0; binNr++) {
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105 | var unpackedItems = new List<int>(remainingItems);
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106 | for (int i = 0; i < unpackedItems.Count; i++) {
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107 | var itemIndex = unpackedItems[i];
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108 | var item = PackingItemMeasuresParameter.ActualValue[itemIndex];
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109 | ThreeDimensionalPacking position = null;
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110 |
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111 | //Look for space in current bin
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112 | position = PackingHeuristics.DeepestLeftBottomPosition(PackingBinMeasuresParameter.ActualValue, binNr, item, packingPositions, PackingItemMeasuresParameter.ActualValue);
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113 |
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114 | if (position != null) {
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115 | packingPositions[itemIndex] = position;
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116 | remainingItems.Remove(itemIndex);
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117 | solution.GroupingVector[itemIndex] = binNr;
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118 | }
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119 | }
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120 | if (remainingItems.Count > 0 && binNr + 1 >= nrOfBins) {
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121 | nrOfBins++;
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122 | }
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123 | }
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124 |
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125 | result.PackingItemPositions = packingPositions;
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126 |
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127 | return result;
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128 | }
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129 | }
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130 | }
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