[9348] | 1 | #region License Information
|
---|
| 2 | /* HeuristicLab
|
---|
| 3 | * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
| 4 | *
|
---|
| 5 | * This file is part of HeuristicLab.
|
---|
| 6 | *
|
---|
| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
| 8 | * it under the terms of the GNU General Public License as published by
|
---|
| 9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
| 10 | * (at your option) any later version.
|
---|
| 11 | *
|
---|
| 12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 15 | * GNU General Public License for more details.
|
---|
| 16 | *
|
---|
| 17 | * You should have received a copy of the GNU General Public License
|
---|
| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
| 19 | */
|
---|
| 20 | #endregion
|
---|
| 21 |
|
---|
| 22 | using System;
|
---|
| 23 | using System.Collections.Generic;
|
---|
| 24 | using System.ComponentModel;
|
---|
| 25 | using System.Drawing;
|
---|
| 26 | using System.Data;
|
---|
| 27 | using System.Linq;
|
---|
| 28 | using System.Text;
|
---|
| 29 | using System.Windows.Forms;
|
---|
| 30 | using HeuristicLab.Core.Views;
|
---|
| 31 | using HeuristicLab.MainForm;
|
---|
| 32 | using HeuristicLab.Core;
|
---|
| 33 | using HeuristicLab.Encodings.PermutationEncoding;
|
---|
| 34 | using HeuristicLab.Encodings.SchedulingEncoding.JobSequenceMatrix;
|
---|
| 35 |
|
---|
| 36 | namespace HeuristicLab.Problems.Scheduling.Views {
|
---|
| 37 | [View("JSMEncoding View")]
|
---|
| 38 | [Content(typeof(JSMEncoding), true)]
|
---|
| 39 | public partial class JSMEncodingView : NamedItemView {
|
---|
| 40 | public JSMEncodingView() {
|
---|
| 41 | InitializeComponent();
|
---|
| 42 | }
|
---|
| 43 |
|
---|
| 44 | public new JSMEncoding Content {
|
---|
| 45 | get { return (JSMEncoding)base.Content; }
|
---|
| 46 | set { base.Content = value; }
|
---|
| 47 | }
|
---|
| 48 |
|
---|
| 49 | protected override void OnContentChanged() {
|
---|
| 50 | base.OnContentChanged();
|
---|
| 51 | if (Content == null) {
|
---|
| 52 | permutationListBox.Items.Clear();
|
---|
| 53 | } else {
|
---|
| 54 | foreach (Permutation p in Content.JobSequenceMatrix)
|
---|
| 55 | permutationListBox.Items.Add(p.ToString ());
|
---|
| 56 | }
|
---|
| 57 | }
|
---|
| 58 |
|
---|
| 59 | protected override void SetEnabledStateOfControls() {
|
---|
| 60 | base.SetEnabledStateOfControls();
|
---|
| 61 | permutationListBox.Enabled = Content != null;
|
---|
| 62 | }
|
---|
| 63 | }
|
---|
| 64 | }
|
---|