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source: branches/HeuristicLab.BinPacking/HeuristicLab.Problems.BinPacking.2D/3.3/PermutationEncoding/PermutationProblem.cs @ 14791

Last change on this file since 14791 was 14154, checked in by gkronber, 8 years ago

#1966: refactoring

File size: 3.3 KB
RevLine 
[14128]1#region License Information
2
3/* HeuristicLab
4 * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
5 *
6 * This file is part of HeuristicLab.
7 *
8 * HeuristicLab is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * HeuristicLab is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
20 */
21
22#endregion
23
24using System.Linq;
[14154]25using System.Windows.Forms;
[14128]26using HeuristicLab.Common;
27using HeuristicLab.Core;
28using HeuristicLab.Encodings.PermutationEncoding;
29using HeuristicLab.Optimization;
30using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
31
[14149]32namespace HeuristicLab.Problems.BinPacking2D {
[14146]33  [Item("Bin Packing Problem (2D, permutation encoding) (BPP)", "Represents a two-dimensional bin-packing problem using only bins with identical measures and bins/items with rectangular shapes.")]
[14128]34  [StorableClass]
35  [Creatable(Category = CreatableAttribute.Categories.CombinatorialProblems, Priority = 300)]
[14149]36  public sealed class PermutationProblem : ProblemBase<PermutationEncoding, Permutation> {
[14146]37    // persistence
38    [StorableConstructor]
[14149]39    private PermutationProblem(bool deserializing) : base(deserializing) { }
[14128]40
41    // cloning
[14149]42    private PermutationProblem(PermutationProblem original, Cloner cloner)
[14128]43      : base(original, cloner) {
[14146]44      RegisterEventHandlers();
[14128]45    }
46
[14149]47    public PermutationProblem()
[14146]48      : base() {
[14149]49      Decoder = new ExtremePointPermutationDecoder(); // default decoder
[14128]50
[14149]51      Encoding = new PermutationEncoding(EncodedSolutionName, Items.Count, PermutationTypes.Absolute);
[14146]52      AddOperators();
53      RegisterEventHandlers();
54    }
[14128]55    public override IDeepCloneable Clone(Cloner cloner) {
[14149]56      return new PermutationProblem(this, cloner);
[14128]57    }
58
[14146]59    [StorableHook(HookType.AfterDeserialization)]
60    private void AfterDeserialization() {
61      RegisterEventHandlers();
62    }
[14128]63
[14146]64
65    private void AddOperators() {
66      Operators.Add(new TranslocationMoveEvaluator());
[14147]67      Operators.Add(new Swap2MoveEvaluator());
[14146]68
69      Operators.RemoveAll(x => x is SingleObjectiveMoveGenerator);
70      Operators.RemoveAll(x => x is SingleObjectiveMoveMaker);
71      Operators.RemoveAll(x => x is SingleObjectiveMoveEvaluator);
72
73      Encoding.ConfigureOperators(Operators.OfType<IOperator>());
[14153]74
[14154]75      foreach (var op in Operators.OfType<IOperator<Permutation>>()) {
76        op.BinShapeParameter.ActualName = BinShapeParameter.Name;
77        op.ItemsParameter.ActualName = ItemsParameter.Name;
78        op.SolutionEvaluatorParameter.ActualName = SolutionEvaluatorParameter.Name;
79        op.DecoderParameter.ActualName = DecoderParameter.Name;
80      }
[14146]81    }
82
83    private void RegisterEventHandlers() {
84      // update encoding length when number of items is changed
85      ItemsParameter.ValueChanged += (sender, args) => Encoding.Length = Items.Count;
86    }
[14128]87  }
88}
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