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source: branches/HeuristicLab.BinPacking/HeuristicLab.Problems.BinPacking.2D/3.3/Instances/RandomDataDescriptor.cs @ 14791

Last change on this file since 14791 was 14063, checked in by gkronber, 8 years ago

#1966: implemented random instance generation for 2d BPP instances

File size: 1.4 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2015 Joseph Helm and Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22
23using HeuristicLab.Problems.Instances;
24
25namespace HeuristicLab.Problems.BinPacking2D {
26  internal class RandomDataDescriptor : IDataDescriptor {
27    public string Name { get; private set; }
28    public string Description { get; private set; }
29
30    public int NumItems { get; set; }
31    public int Seed { get; set; }
32
33    internal RandomDataDescriptor(string name, string description, int numItems, int seed) {
34      this.Name = name;
35      this.Description = description;
36      this.NumItems = numItems;
37      this.Seed = seed;
38    }
39  }
40}
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